Wykres commitów

19 Commity (c04ee9c501947c06ca73df4aa8498f5df6d32bf4)

Autor SHA1 Wiadomość Data
Robin Hawkes c04ee9c501 Fix permissions 2019-02-02 16:11:27 +00:00
Matthew Harrison-Jones ccfaa64ecb
Fix world.destroy() 2017-02-06 17:10:20 +00:00
Robin Hawkes e0346b3713
Initial commit of promise feature 2016-08-30 17:49:26 +01:00
Robin Hawkes 0015f077a0 Improved non-skybox lighting 2016-06-17 12:18:58 +01:00
Robin Hawkes 071f03ccfd Updated camera position and shadow camera size 2016-06-16 11:52:20 +01:00
Robin Hawkes 7974149288 Added prep for shadows in non-PBR scenes 2016-03-10 19:35:16 +00:00
Robin Hawkes 6d2ceba4d0 Working implementation of the new layer restructure 2016-03-07 19:25:11 +00:00
Robin Hawkes 8b49d691e4 Increased intensity of non-skybox lights 2016-03-02 11:34:10 +00:00
Robin Hawkes 909806d896 Removed helpers for lights 2016-03-02 08:49:35 +00:00
Robin Hawkes f168fae548 Restructured the whole approach to not requiring a new keyword - similar to Leaflet approach now with lowercase for non-new initialisation 2016-03-01 20:34:53 +00:00
Robin Hawkes a04a25d803 Added memory clean-up TODOs 2016-02-28 18:40:51 +00:00
Robin Hawkes 1fc22a3205 Cleaned up layer destruction and added public methods to add and remove objects 2016-02-25 23:00:16 +00:00
Robin Hawkes 124e045448 Added basic shadows 2016-02-25 22:32:06 +00:00
Robin Hawkes c4cc70503e Tidied up skybox implementation and made the skybox optional 2016-02-24 20:42:32 +00:00
Robin Hawkes a6160abe1e Initial pass at an atmospheric skybox with PBR materials 2016-02-23 23:11:49 +00:00
Robin Hawkes b4e8194688 Removed grid helper and Surface component 2016-02-16 13:32:31 +00:00
Robin Hawkes 5e91b67c6b Added chunked LOD tile layer prototype 2016-02-14 19:10:28 +00:00
Robin Hawkes 946bc2dbfb Added temporary grid helper 2016-02-12 21:17:40 +00:00
Robin Hawkes 7684a0061b Added layer implementation and environment layer 2016-02-12 08:47:08 +00:00