kopia lustrzana https://github.com/backface/turtlestitch
saved clones no longer forget if they inherit the "costume #" attribute
rodzic
6cc70b6d11
commit
15b7bdc92c
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@ -9,6 +9,7 @@
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* generated costumes that are not in the wardrobe are now made persistent in the project (saved & restored)
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* **Notable Fixes:**
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* fixed tainted audio context for auto-playing projects when the user interacts, thanks, Bernat!
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* saved clones no longer forget if they inherit the "costume #" attribute
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* **Translation Updates:**
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* German
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* Galician, thanks, Miguel!
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@ -16,6 +17,7 @@
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### 2019-08-08
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* store: allow wardrobe-less costumes to be shared among several sprites (e.g. when inheriting the "costume #" attribute)
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* objects: fixed an issue when a sprite inherits both the wardrobe and the costume #
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* store, objects: fixed the bug that made clones forget inheritance of costume # when saved
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### 2019-08-07
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* new dev version
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@ -1910,12 +1910,12 @@ SpriteMorph.prototype.drawNew = function () {
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cst = this.costume;
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handle = setInterval(
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function () {
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myself.wearCostume(cst);
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myself.wearCostume(cst, true);
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clearInterval(handle);
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},
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100
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);
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return myself.wearCostume(null);
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return myself.wearCostume(null, true);
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}
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}
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10
src/store.js
10
src/store.js
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@ -520,9 +520,13 @@ SnapSerializer.prototype.rawLoadProjectModel = function (xmlNode, remixID) {
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}
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});
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if (sprite.inheritsAttribute('costumes')) {
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costume = sprite.costumes.asArray()[
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sprite.inheritanceInfo.costumeNumber - 1
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];
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if (sprite.inheritsAttribute('costume #')) {
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costume = sprite.exemplar.costume;
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} else {
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costume = sprite.costumes.asArray()[
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sprite.inheritanceInfo.costumeNumber - 1
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];
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}
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if (costume) {
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if (costume.loaded) {
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sprite.wearCostume(costume, true);
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