kopia lustrzana https://github.com/njcrawford/EmbroideryReader
30 wiersze
1.0 KiB
C#
30 wiersze
1.0 KiB
C#
using System;
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using System.Diagnostics;
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using System.Runtime.InteropServices;
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namespace embroideryReader
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{
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class GuiResources
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{
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/// uiFlags: 0 - Count of GDI objects
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/// uiFlags: 1 - Count of USER objects
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/// - Win32 GDI objects (pens, brushes, fonts, palettes, regions, device contexts, bitmap headers)
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/// - Win32 USER objects:
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/// - WIN32 resources (accelerator tables, bitmap resources, dialog box templates, font resources, menu resources, raw data resources, string table entries, message table entries, cursors/icons)
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/// - Other USER objects (windows, menus)
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///
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[DllImport("User32")]
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extern public static int GetGuiResources(IntPtr hProcess, int uiFlags);
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public static int GetGuiResourcesGDICount()
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{
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return GetGuiResources(Process.GetCurrentProcess().Handle, 0);
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}
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public static int GetGuiResourcesUserCount()
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{
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return GetGuiResources(Process.GetCurrentProcess().Handle, 1);
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}
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}
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}
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