EmbroideryReader/embroideryReader/GuiResources.cs

30 wiersze
1.0 KiB
C#

using System;
using System.Diagnostics;
using System.Runtime.InteropServices;
namespace embroideryReader
{
class GuiResources
{
/// uiFlags: 0 - Count of GDI objects
/// uiFlags: 1 - Count of USER objects
/// - Win32 GDI objects (pens, brushes, fonts, palettes, regions, device contexts, bitmap headers)
/// - Win32 USER objects:
/// - WIN32 resources (accelerator tables, bitmap resources, dialog box templates, font resources, menu resources, raw data resources, string table entries, message table entries, cursors/icons)
/// - Other USER objects (windows, menus)
///
[DllImport("User32")]
extern public static int GetGuiResources(IntPtr hProcess, int uiFlags);
public static int GetGuiResourcesGDICount()
{
return GetGuiResources(Process.GetCurrentProcess().Handle, 0);
}
public static int GetGuiResourcesUserCount()
{
return GetGuiResources(Process.GetCurrentProcess().Handle, 1);
}
}
}