using System; using System.Diagnostics; using System.Runtime.InteropServices; namespace embroideryReader { class GuiResources { /// uiFlags: 0 - Count of GDI objects /// uiFlags: 1 - Count of USER objects /// - Win32 GDI objects (pens, brushes, fonts, palettes, regions, device contexts, bitmap headers) /// - Win32 USER objects: /// - WIN32 resources (accelerator tables, bitmap resources, dialog box templates, font resources, menu resources, raw data resources, string table entries, message table entries, cursors/icons) /// - Other USER objects (windows, menus) /// [DllImport("User32")] extern public static int GetGuiResources(IntPtr hProcess, int uiFlags); public static int GetGuiResourcesGDICount() { return GetGuiResources(Process.GetCurrentProcess().Handle, 0); } public static int GetGuiResourcesUserCount() { return GetGuiResources(Process.GetCurrentProcess().Handle, 1); } } }