Blender-igs/Readme.txt

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Blender IA/IGS exporter V2.0.158 HenningBR218 2010-04-21
1. Summary
----------
The Blender IA/IGS Exporter 2.0, (Bigex), is a Python Plugin for the very
powerful 3D modelling and animation suite Blender. Bigex allows the export
into Kuju's own IA and IGS intermediate formats. These file formats are
required to import 3D models into Rail Simulator and Rail Works.
Note: The Blender IA/IGS Exporter version 2.0 does not support the export
of animations into the IA format. This function will be
implemented in a later version.
2. Copyright, Licence, Warranty, Contact, Credits
-------------------------------------------------
All rights, including the copyright, for the Blender IA/IGS export extension
Bigex are owned by HenningBR218.
(C) HenningBR218 2009-2010
The Blender IA/IGS export extension Bigex is subject to the GNU Public Licence,
version 3 (GPL3) with the restrictions for commercial use as listed below. The
full text of the GPL3 licence can be read on the net:
www.gnu.org/licenses/gpl.html, http://www.gnu.de/documents/gpl-3.0.de.html
The usage of the Blender IA/IGS export extension Bigex is allowed for creation
of 3D models only, which are distributed without any form of compensation
(Freeware). The usage for creation of 3D models which are not distributed as
Freeware (Payware, Shareware, etc.) requires the express and written approval
of the author (Contact: henningbr218 (at) b188 (dot) de).
Each 3D model, created with the Blender IA/IGS export extension Bigex, with a
certain count of vertices gets a special marking. This mark appears later in
the 3D model in Rail Simulator / Railworks also. The evidence, that a certain
3D model was created with the Blender IA/IGS export extension Bigex is
therefore identifiable.
The usage of Bigex is at the users own risk. The Author assumes no liability
for damages, direct, indirect or consequential, to hardware, software or
person resulting from the use of this script.
Any error reports, questions or suggestions for extension of Bigex, can be
raised in the German language forum of Rail-Sim.de:
rail-sim.de, http://rail-sim.de/railsim/forumnew/index.php?board=8.0
or in the English language forum of UKTrainSim:
forums.uktrainsim.com, http://forums.uktrainsim.com/viewforum.php?f=291
The author can be contacted directly in exceptional cases via mail:
henningbr218 (at) b188 (dot) de.
All rights of registered trademarks, branding marks and names, which are
mentioned here in the manual, are and shall remain property of its current
owner.
Many thanks for the help on manual translation, review and discussion to
AndiS and Jeff Douglas (JADsHome).
3. Further information
----------------------
Further information regarding installation, usage and also detailed background
information are in the manual (Bogex_Manual.pdf)
Note: Nearly no one would be able to export a working model for RS/RW
without reading the manual. The possibilities for settings in
Blender are way to manifold.