kopia lustrzana https://github.com/pviljoen2/Blender-igs
67 wiersze
3.0 KiB
Plaintext
67 wiersze
3.0 KiB
Plaintext
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Blender IA/IGS exporter V2.0.158 HenningBR218 2010-04-21
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1. Summary
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----------
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The Blender IA/IGS<47>Exporter 2.0, (Bigex), is a Python Plugin for the very
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powerful 3D modelling and animation suite Blender. Bigex allows the export
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into Kuju's own IA and IGS intermediate formats. These file formats are
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required to import 3D models into Rail Simulator and Rail Works.
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Note: The Blender IA/IGS<47>Exporter version 2.0 does not support the export
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of animations into the IA<49>format. This function will be
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implemented in a later version.
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2. Copyright, Licence, Warranty, Contact, Credits
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-------------------------------------------------
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All rights, including the copyright, for the Blender IA/IGS export extension
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Bigex are owned by HenningBR218.
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(C) HenningBR218 2009-2010
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The Blender IA/IGS export extension Bigex is subject to the GNU Public Licence,
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version 3 (GPL3) with the restrictions for commercial use as listed below. The
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full text of the GPL3 licence can be read on the net:
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www.gnu.org/licenses/gpl.html, http://www.gnu.de/documents/gpl-3.0.de.html
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The usage of the Blender IA/IGS export extension Bigex is allowed for creation
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of 3D models only, which are distributed without any form of compensation
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(Freeware). The usage for creation of 3D models which are not distributed as
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Freeware (Payware, Shareware, etc.) requires the express and written approval
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of the author (Contact: henningbr218 (at) b188 (dot) de).
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Each 3D model, created with the Blender IA/IGS export extension Bigex, with a
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certain count of vertices gets a special marking. This mark appears later in
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the 3D model in Rail Simulator / Railworks also. The evidence, that a certain
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3D model was created with the Blender IA/IGS export extension Bigex is
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therefore identifiable.
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The usage of Bigex is at the users own risk. The Author assumes no liability
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for damages, direct, indirect or consequential, to hardware, software or
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person resulting from the use of this script.
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Any error reports, questions or suggestions for extension of Bigex, can be
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raised in the German language forum of Rail-Sim.de:
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rail-sim.de, http://rail-sim.de/railsim/forumnew/index.php?board=8.0
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or in the English language forum of UKTrainSim:
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forums.uktrainsim.com, http://forums.uktrainsim.com/viewforum.php?f=291
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The author can be contacted directly in exceptional cases via mail:
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henningbr218 (at) b188 (dot) de.
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All rights of registered trademarks, branding marks and names, which are
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mentioned here in the manual, are and shall remain property of its current
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owner.
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Many thanks for the help on manual translation, review and discussion to
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AndiS and Jeff Douglas (JADsHome).
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3. Further information
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----------------------
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Further information regarding installation, usage and also detailed background
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information are in the manual (Bogex_Manual.pdf)
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Note: Nearly no one would be able to export a working model for RS/RW
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without reading the manual. The possibilities for settings in
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Blender are way to manifold.
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