wfview/audiohandler.h

126 wiersze
3.2 KiB
C++

#ifndef AUDIOHANDLER_H
#define AUDIOHANDLER_H
#include <QObject>
#include <QtMultimedia/QAudioOutput>
#include <QByteArray>
#include <QMutex>
#include <QtEndian>
#include "rtaudio/RtAudio.h"
typedef signed short MY_TYPE;
#define FORMAT RTAUDIO_SINT16
#define SCALE 32767.0
#define LOG100 4.60517018599
#include <QThread>
#include <QTimer>
#include <QTime>
#include <QMap>
#include "resampler/speex_resampler.h"
#include "ring/ring.h"
#include <QDebug>
//#define BUFFER_SIZE (32*1024)
#define INTERNAL_SAMPLE_RATE 48000
#define MULAW_BIAS 33
#define MULAW_MAX 0x1fff
struct audioPacket {
quint32 seq;
QTime time;
quint16 sent;
QByteArray data;
};
class audioHandler : public QObject
{
Q_OBJECT
public:
audioHandler(QObject* parent = 0);
~audioHandler();
int getLatency();
bool setDevice(QAudioDeviceInfo deviceInfo);
void start();
void flush();
void stop();
qint64 bytesAvailable() const;
bool isSequential() const;
void getNextAudioChunk(QByteArray &data);
bool isChunkAvailable();
private slots:
bool init(const quint8 bits, const quint8 channels, const quint16 samplerate, const quint16 latency, const bool isulaw, const bool isinput, int port, quint8 resampleQuality);
void changeLatency(const quint16 newSize);
void notified();
void stateChanged(QAudio::State state);
void setVolume(unsigned char volume);
void incomingAudio(const audioPacket data);
signals:
void audioMessage(QString message);
void sendLatency(quint16 newSize);
void haveAudioData(const QByteArray& data);
private:
int readData(void* outputBuffer, void* inputBuffer, unsigned int nFrames, double streamTime, RtAudioStreamStatus status);
static int staticRead(void* outputBuffer, void* inputBuffer, unsigned int nFrames, double streamTime, RtAudioStreamStatus status, void* userData) {
return static_cast<audioHandler*>(userData)->readData(outputBuffer, inputBuffer, nFrames, streamTime, status);
}
int writeData(void* outputBuffer, void* inputBuffer, unsigned int nFrames, double streamTime, RtAudioStreamStatus status);
static int staticWrite(void* outputBuffer, void* inputBuffer, unsigned int nFrames, double streamTime, RtAudioStreamStatus status, void* userData) {
return static_cast<audioHandler*>(userData)->writeData(outputBuffer, inputBuffer, nFrames, streamTime, status);
}
void reinit();
bool isInitialized;
RtAudio audio;
int audioDevice = 0;
RtAudio::StreamParameters aParams;
RtAudio::DeviceInfo info;
SpeexResamplerState* resampler = Q_NULLPTR;
bool isUlaw;
quint16 audioLatency;
bool isInput; // Used to determine whether input or output audio
unsigned int chunkSize;
bool chunkAvailable;
quint32 lastSeq;
quint16 radioSampleRate;
quint8 radioSampleBits;
quint8 radioChannels;
QMap<quint32, audioPacket>audioBuffer;
unsigned int ratioNum;
unsigned int ratioDen;
wilt::Ring<audioPacket> *ringBuf=Q_NULLPTR;
volatile bool ready = false;
audioPacket tempBuf;
quint16 currentLatency;
qreal volume=1.0;
};
#endif // AUDIOHANDLER_H