#ifndef UDPSERVER_H #define UDPSERVER_H #include #include #include #include #include #include #include #include #include #include #include #include // Allow easy endian-ness conversions #include #include #include #include "packettypes.h" #include "rigidentities.h" #include "audiohandler.h" extern void passcode(QString in,QByteArray& out); extern QByteArray parseNullTerminatedString(QByteArray c, int s); struct SEQBUFENTRY { QTime timeSent; uint16_t seqNum; QByteArray data; quint8 retransmitCount; }; class udpServer : public QObject { Q_OBJECT public: udpServer(SERVERCONFIG config,audioSetup outAudio, audioSetup inAudio); ~udpServer(); public slots: void init(); void dataForServer(QByteArray); void receiveAudioData(const audioPacket &data); void receiveRigCaps(rigCapabilities caps); signals: void haveDataFromServer(QByteArray); void haveAudioData(audioPacket data); void haveNetworkStatus(QString); void setupTxAudio(audioSetup); void setupRxAudio(audioSetup); private: struct CLIENT { bool connected = false; QString type; QHostAddress ipAddress; quint16 port; QByteArray clientName; QDateTime timeConnected; QDateTime lastHeard; bool isStreaming; quint16 civPort; quint16 audioPort; quint16 txBufferLen; quint32 myId; quint32 remoteId; quint16 txSeq=0; quint16 rxSeq; quint16 connSeq; quint16 pingSeq; quint32 rxPingTime; // 32bit as has other info quint8 authInnerSeq; quint16 authSeq; quint16 innerSeq; quint16 sendAudioSeq; quint8 identa; quint32 identb; quint16 tokenRx; quint32 tokenTx; quint32 commonCap; quint8 wdseq; QUdpSocket* socket; QTimer* pingTimer; QTimer* idleTimer; QTimer* retransmitTimer; // Only used for audio. quint8 rxCodec; quint8 txCodec; quint16 rxSampleRate; quint16 txSampleRate; SERVERUSER user; QMap rxSeqBuf; QMap txSeqBuf; QMap rxMissing; QMutex txMutex; QMutex rxMutex; QMutex missMutex; quint16 seqPrefix; quint8 civId; bool isAuthenticated; CLIENT* controlClient = Q_NULLPTR; CLIENT* civClient = Q_NULLPTR; CLIENT* audioClient = Q_NULLPTR; }; void controlReceived(); void civReceived(); void audioReceived(); void commonReceived(QList* l,CLIENT* c, QByteArray r); void sendPing(QList *l,CLIENT* c, quint16 seq, bool reply); void sendControl(CLIENT* c, quint8 type, quint16 seq); void sendLoginResponse(CLIENT* c, bool allowed); void sendCapabilities(CLIENT* c); void sendConnectionInfo(CLIENT* c); void sendTokenResponse(CLIENT* c,quint8 type); void sendStatus(CLIENT* c); void sendRetransmitRequest(CLIENT* c); void watchdog(); void sendRxAudio(); void deleteConnection(QList *l, CLIENT* c); SERVERCONFIG config; QUdpSocket* udpControl = Q_NULLPTR; QUdpSocket* udpCiv = Q_NULLPTR; QUdpSocket* udpAudio = Q_NULLPTR; QHostAddress localIP; QString macAddress; quint32 controlId = 0; quint32 civId = 0; quint32 audioId = 0; quint8 rigciv = 0xa2; QMutex udpMutex; // Used for critical operations. QMutex connMutex; QList controlClients = QList(); QList civClients = QList(); QList audioClients = QList(); QTime timeStarted; rigCapabilities rigCaps; audioHandler* rxaudio = Q_NULLPTR; QThread* rxAudioThread = Q_NULLPTR; audioHandler* txaudio = Q_NULLPTR; QThread* txAudioThread = Q_NULLPTR; audioSetup outAudio; audioSetup inAudio; QTimer* rxAudioTimer=Q_NULLPTR; quint16 rxSampleRate = 0; quint16 txSampleRate = 0; quint8 rxCodec = 0; quint8 txCodec = 0; QHostAddress hasTxAudio; QTimer* wdTimer; }; #endif // UDPSERVER_H