/* This class handles both RX and TX audio, each is created as a separate instance of the class but as the setup/handling if output (RX) and input (TX) devices is so similar I have combined them. */ #include "audiohandler.h" #include "logcategories.h" #include "ulaw.h" audioHandler::audioHandler(QObject* parent) : QObject(parent) { Q_UNUSED(parent) } audioHandler::~audioHandler() { if (converterThread != Q_NULLPTR) { converterThread->quit(); converterThread->wait(); } if (isInitialized) { stop(); } if (audioInput != Q_NULLPTR) { delete audioInput; audioInput = Q_NULLPTR; } if (audioOutput != Q_NULLPTR) { delete audioOutput; audioOutput = Q_NULLPTR; } }bool audioHandler::init(audioSetup setup) { if (isInitialized) { return false; } this->setup = setup; qInfo(logAudio()) << (setup.isinput ? "Input" : "Output") << "audio handler starting:" << setup.name; if (setup.port.isNull()) { qInfo(logAudio()) << (setup.isinput ? "Input" : "Output") << "No audio device was found. You probably need to install libqt5multimedia-plugins."; return false; } qDebug(logAudio()) << "Creating" << (setup.isinput ? "Input" : "Output") << "audio device:" << setup.name << ", bits" << inFormat.sampleSize() << ", codec" << setup.codec << ", latency" << setup.latency << ", localAFGain" << setup.localAFgain << ", radioChan" << inFormat.channelCount() << ", resampleQuality" << setup.resampleQuality << ", samplerate" << inFormat.sampleRate() << ", uLaw" << setup.ulaw; inFormat = toQAudioFormat(setup.codec, setup.sampleRate); outFormat = setup.port.preferredFormat(); qDebug(logAudio()) << (setup.isinput ? "Input" : "Output") << "Preferred Format: SampleSize" << outFormat.sampleSize() << "Channel Count" << outFormat.channelCount() << "Sample Rate" << outFormat.sampleRate() << "Codec" << outFormat.codec() << "Sample Type" << outFormat.sampleType(); if (outFormat.channelCount() > 2) { outFormat.setChannelCount(2); } else if (outFormat.channelCount() < 1) { qCritical(logAudio()) << (setup.isinput ? "Input" : "Output") << "No channels found, aborting setup."; return false; } if (outFormat.channelCount() == 1 && inFormat.channelCount() == 2) { outFormat.setChannelCount(2); if (!setup.port.isFormatSupported(outFormat)) { qInfo(logAudio()) << (setup.isinput ? "Input" : "Output") << "Cannot request stereo reverting to mono"; outFormat.setChannelCount(1); } } if (outFormat.sampleRate() < 48000) { int tempRate=outFormat.sampleRate(); outFormat.setSampleRate(48000); if (!setup.port.isFormatSupported(outFormat)) { qCritical(logAudio()) << (setup.isinput ? "Input" : "Output") << "Cannot request 48K, reverting to "<< tempRate; outFormat.setSampleRate(tempRate); } } if (outFormat.sampleType() == QAudioFormat::UnSignedInt && outFormat.sampleSize()==8) { outFormat.setSampleType(QAudioFormat::SignedInt); outFormat.setSampleSize(16); if (!setup.port.isFormatSupported(outFormat)) { qCritical(logAudio()) << (setup.isinput ? "Input" : "Output") << "Cannot request 16bit Signed samples, reverting to 8bit Unsigned"; outFormat.setSampleType(QAudioFormat::UnSignedInt); outFormat.setSampleSize(8); } } /* if (outFormat.sampleType()==QAudioFormat::SignedInt) { outFormat.setSampleType(QAudioFormat::Float); outFormat.setSampleSize(32); if (!setup.port.isFormatSupported(outFormat)) { qCritical(logAudio()) << (setup.isinput ? "Input" : "Output") << "Attempt to select 32bit Float failed, reverting to SignedInt"; outFormat.setSampleType(QAudioFormat::SignedInt); outFormat.setSampleSize(16); } } */ if (outFormat.sampleSize() == 24) { // We can't convert this easily so use 32 bit instead. outFormat.setSampleSize(32); if (!setup.port.isFormatSupported(outFormat)) { qCritical(logAudio()) << (setup.isinput ? "Input" : "Output") << "24 bit requested and 32 bit audio not supported, try 16 bit instead"; outFormat.setSampleSize(16); } } qDebug(logAudio()) << (setup.isinput ? "Input" : "Output") << "Selected format: SampleSize" << outFormat.sampleSize() << "Channel Count" << outFormat.channelCount() << "Sample Rate" << outFormat.sampleRate() << "Codec" << outFormat.codec() << "Sample Type" << outFormat.sampleType(); // We "hopefully" now have a valid format that is supported so try connecting converter = new audioConverter(); converterThread = new QThread(this); if (setup.isinput) { converterThread->setObjectName("audioConvIn()"); } else { converterThread->setObjectName("audioConvOut()"); } converter->moveToThread(converterThread); connect(this, SIGNAL(setupConverter(QAudioFormat,QAudioFormat,quint8,quint8)), converter, SLOT(init(QAudioFormat,QAudioFormat,quint8,quint8))); connect(converterThread, SIGNAL(finished()), converter, SLOT(deleteLater())); connect(this, SIGNAL(sendToConverter(audioPacket)), converter, SLOT(convert(audioPacket))); converterThread->start(QThread::TimeCriticalPriority); if (setup.isinput) { audioInput = new QAudioInput(setup.port, outFormat, this); connect(audioInput, SIGNAL(stateChanged(QAudio::State)), SLOT(stateChanged(QAudio::State))); emit setupConverter(outFormat, inFormat, 7, setup.resampleQuality); connect(converter, SIGNAL(converted(audioPacket)), this, SLOT(convertedInput(audioPacket))); } else { audioOutput = new QAudioOutput(setup.port, outFormat, this); connect(audioOutput, SIGNAL(stateChanged(QAudio::State)), SLOT(stateChanged(QAudio::State))); emit setupConverter(inFormat, outFormat, 7, setup.resampleQuality); connect(converter, SIGNAL(converted(audioPacket)), this, SLOT(convertedOutput(audioPacket))); } qInfo(logAudio()) << (setup.isinput ? "Input" : "Output") << "thread id" << QThread::currentThreadId(); underTimer = new QTimer(); underTimer->setSingleShot(true); connect(underTimer, SIGNAL(timeout()), this, SLOT(clearUnderrun())); this->setVolume(setup.localAFgain); this->start(); return true; } void audioHandler::start() { qInfo(logAudio()) << (setup.isinput ? "Input" : "Output") << "start() running"; if (setup.isinput) { //this->open(QIODevice::WriteOnly); //audioInput->start(this); #ifdef Q_OS_WIN audioInput->setBufferSize(inFormat.bytesForDuration(setup.latency * 100)); #else audioInput->setBufferSize(inFormat.bytesForDuration(setup.latency * 1000)); #endif audioDevice = audioInput->start(); connect(audioInput, SIGNAL(destroyed()), audioDevice, SLOT(deleteLater()), Qt::UniqueConnection); connect(audioDevice, SIGNAL(readyRead()), this, SLOT(getNextAudioChunk()), Qt::UniqueConnection); //audioInput->setNotifyInterval(setup.blockSize/2); //connect(audioInput, SIGNAL(notify()), this, SLOT(getNextAudioChunk()), Qt::UniqueConnection); } else { // Buffer size must be set before audio is started. #ifdef Q_OS_WIN audioOutput->setBufferSize(outFormat.bytesForDuration(setup.latency * 100)); #else audioOutput->setBufferSize(outFormat.bytesForDuration(setup.latency * 1000)); #endif audioDevice = audioOutput->start(); connect(audioOutput, SIGNAL(destroyed()), audioDevice, SLOT(deleteLater()), Qt::UniqueConnection); } if (!audioDevice) { qInfo(logAudio()) << (setup.isinput ? "Input" : "Output") << "Audio device failed to start()"; return; } } void audioHandler::stop() { qDebug(logAudio()) << (setup.isinput ? "Input" : "Output") << "stop() running"; if (audioOutput != Q_NULLPTR && audioOutput->state() != QAudio::StoppedState) { // Stop audio output audioOutput->stop(); } if (audioInput != Q_NULLPTR && audioInput->state() != QAudio::StoppedState) { // Stop audio output audioInput->stop(); } audioDevice = Q_NULLPTR; } void audioHandler::setVolume(unsigned char volume) { this->volume = audiopot[volume]; qDebug(logAudio()) << (setup.isinput ? "Input" : "Output") << "setVolume: " << volume << "(" << this->volume << ")"; } void audioHandler::incomingAudio(audioPacket packet) { if (audioDevice != Q_NULLPTR && packet.data.size() > 0) { packet.volume = volume; emit sendToConverter(packet); } return; } void audioHandler::convertedOutput(audioPacket packet) { if (packet.data.size() > 0 ) { currentLatency = packet.time.msecsTo(QTime::currentTime()) + (outFormat.durationForBytes(audioOutput->bufferSize() - audioOutput->bytesFree()) / 1000); if (audioDevice != Q_NULLPTR) { if (audioDevice->write(packet.data) < packet.data.size()) { qDebug(logAudio()) << (setup.isinput ? "Input" : "Output") << "Buffer full!"; isOverrun=true; } else { isOverrun = false; } if (lastReceived.msecsTo(QTime::currentTime()) > 100) { qDebug(logAudio()) << (setup.isinput ? "Input" : "Output") << "Time since last audio packet" << lastReceived.msecsTo(QTime::currentTime()) << "Expected around" << setup.blockSize; } lastReceived = QTime::currentTime(); } /*if ((packet.seq > lastSentSeq + 1) && (setup.codec == 0x40 || setup.codec == 0x80)) { qDebug(logAudio()) << (setup.isinput ? "Input" : "Output") << "Attempting FEC on packet" << packet.seq << "as last is" << lastSentSeq; lastSentSeq = packet.seq; incomingAudio(packet); // Call myself again to run the packet a second time (FEC) } */ lastSentSeq = packet.seq; amplitude = packet.amplitudePeak; computeLevels(); emit haveLevels(getAmplitude(), setup.latency, currentLatency, isUnderrun, isOverrun); } } void audioHandler::computeLevels() { if(levelMean) levelMean[(levelPosition++)%levelSize] = amplitude * 255; } void audioHandler::getNextAudioChunk() { if (audioDevice) { tempBuf.data.append(audioDevice->readAll()); } if (tempBuf.data.length() >= outFormat.bytesForDuration(setup.blockSize * 1000)) { audioPacket packet; packet.time = QTime::currentTime(); packet.sent = 0; packet.volume = volume; memcpy(&packet.guid, setup.guid, GUIDLEN); //QTime startProcessing = QTime::currentTime(); packet.data.clear(); packet.data = tempBuf.data.mid(0, outFormat.bytesForDuration(setup.blockSize * 1000)); tempBuf.data.remove(0, outFormat.bytesForDuration(setup.blockSize * 1000)); emit sendToConverter(packet); } /* If there is still enough data in the buffer, call myself again in 20ms */ if (tempBuf.data.length() >= outFormat.bytesForDuration(setup.blockSize * 1000)) { QTimer::singleShot(setup.blockSize, this, &audioHandler::getNextAudioChunk); } return; } void audioHandler::convertedInput(audioPacket audio) { if (audio.data.size() > 0) { emit haveAudioData(audio); if (lastReceived.msecsTo(QTime::currentTime()) > 100) { qDebug(logAudio()) << (setup.isinput ? "Input" : "Output") << "Time since last audio packet" << lastReceived.msecsTo(QTime::currentTime()) << "Expected around" << setup.blockSize ; } lastReceived = QTime::currentTime(); amplitude = audio.amplitudePeak; emit haveLevels(getAmplitude(), setup.latency, currentLatency, isUnderrun, isOverrun); } } void audioHandler::changeLatency(const quint16 newSize) { setup.latency = newSize; if (!setup.isinput) { stop(); start(); } qDebug(logAudio()) << (setup.isinput ? "Input" : "Output") << "Configured latency: " << setup.latency << "Buffer Duration:" << outFormat.durationForBytes(audioOutput->bufferSize())/1000 << "ms"; } int audioHandler::getLatency() { return currentLatency; } quint16 audioHandler::getAmplitude() { return static_cast(amplitude * 255.0); } void audioHandler::stateChanged(QAudio::State state) { // Process the state switch (state) { case QAudio::IdleState: { isUnderrun = true; if (underTimer->isActive()) { underTimer->stop(); } break; } case QAudio::ActiveState: { //qDebug(logAudio()) << (setup.isinput ? "Input" : "Output") << "Audio started!"; if (!underTimer->isActive()) { underTimer->start(500); } break; } case QAudio::SuspendedState: { break; } case QAudio::StoppedState: { break; } default: { } break; } } void audioHandler::clearUnderrun() { isUnderrun = false; }