Add some debugging to find audio/serial ports

merge-requests/9/merge
Phil Taylor 2022-02-02 16:07:03 +00:00
rodzic 824a91b125
commit feb5d13d13
1 zmienionych plików z 3 dodań i 1 usunięć

Wyświetl plik

@ -523,7 +523,7 @@ void servermain::loadSettings()
{
foreach(const QSerialPortInfo & serialPortInfo, QSerialPortInfo::availablePorts())
{
//qInfo(logSystem()) << "Serial Port found: " << serialPortInfo.portName() << "Manufacturer:" << serialPortInfo.manufacturer() << "Product ID" << serialPortInfo.description() << "S/N" << serialPortInfo.serialNumber();
qDebug(logSystem()) << "Serial Port found: " << serialPortInfo.portName() << "Manufacturer:" << serialPortInfo.manufacturer() << "Product ID" << serialPortInfo.description() << "S/N" << serialPortInfo.serialNumber();
if (serialPortInfo.portName() == tempPrefs->serialPort && !serialPortInfo.serialNumber().isEmpty())
{
tempPrefs->rigName = serialPortInfo.serialNumber();
@ -591,6 +591,7 @@ void servermain::loadSettings()
//qInfo(logAudio()) << "Looking for audio output devices";
for (const QAudioDeviceInfo& deviceInfo : audioOutputs) {
qDebug(logSystem()) << "Found Audio output: " << deviceInfo.deviceName();
if (deviceInfo.deviceName() == tempPrefs->txAudioSetup.name
#ifdef Q_OS_WIN
&& deviceInfo.realm() == "wasapi"
@ -604,6 +605,7 @@ void servermain::loadSettings()
//qInfo(logAudio()) << "Looking for audio input devices";
for (const QAudioDeviceInfo& deviceInfo : audioInputs) {
qDebug(logSystem()) << "Found Audio input: " << deviceInfo.deviceName();
if (deviceInfo.deviceName() == tempPrefs->rxAudioSetup.name
#ifdef Q_OS_WIN
&& deviceInfo.realm() == "wasapi"