Increase late audio timeout to 100ms

merge-requests/9/merge
Phil Taylor 2022-05-02 13:08:42 +01:00
rodzic 09ea7a2c26
commit 92288aa768
2 zmienionych plików z 3 dodań i 21 usunięć

Wyświetl plik

@ -31,12 +31,6 @@ audioHandler::~audioHandler()
audioOutput = Q_NULLPTR;
}
if (audioTimer != Q_NULLPTR) {
audioTimer->stop();
delete audioTimer;
audioTimer = Q_NULLPTR;
}
if (resampler != Q_NULLPTR) {
speex_resampler_destroy(resampler);
@ -145,13 +139,6 @@ bool audioHandler::init(audioSetup setupIn)
if (setup.isinput) {
audioInput = new QAudioInput(setup.port, format, this);
//audioInput->setNotifyInterval(setup.blockSize);
qDebug(logAudio()) << (setup.isinput ? "Input" : "Output") << "Starting audio timer";
//audioTimer = new QTimer();
//audioTimer->setTimerType(Qt::PreciseTimer);
//connect(audioTimer, &QTimer::timeout, this, &audioHandler::getNextAudioChunk);
//connect(audioInput, SIGNAL(notify()), this, SLOT(getNextAudioChunk()),Qt::DirectConnection);
connect(audioInput, SIGNAL(stateChanged(QAudio::State)), SLOT(stateChanged(QAudio::State)));
}
@ -212,8 +199,6 @@ void audioHandler::start()
audioDevice = audioInput->start();
connect(audioInput, &QAudioInput::destroyed, audioDevice, &QIODevice::deleteLater, Qt::UniqueConnection);
connect(audioDevice, &QIODevice::readyRead, this, &audioHandler::getNextAudioChunk);
//audioTimer->start(setup.blockSize);
//qInfo(logAudio()) << (setup.isinput ? "Input" : "Output") << "Notify interval set to" << audioInput->notifyInterval() << "requested" << setup.blockSize;
}
else {
// Buffer size must be set before audio is started.
@ -244,7 +229,6 @@ void audioHandler::stop()
if (audioInput != Q_NULLPTR && audioInput->state() != QAudio::StoppedState) {
// Stop audio output
//audioTimer->stop();
audioInput->stop();
}
audioDevice = Q_NULLPTR;
@ -439,7 +423,7 @@ void audioHandler::incomingAudio(audioPacket inPacket)
currentLatency = livePacket.time.msecsTo(QTime::currentTime()) + (format.durationForBytes(audioOutput->bufferSize()-audioOutput->bytesFree())/1000);
if (audioDevice != Q_NULLPTR) {
audioDevice->write(livePacket.data);
if (lastReceived.msecsTo(QTime::currentTime()) > 50) {
if (lastReceived.msecsTo(QTime::currentTime()) > 100) {
qDebug(logAudio()) << (setup.isinput ? "Input" : "Output") << "Time since last audio packet" << lastReceived.msecsTo(QTime::currentTime()) << "Expected around" << setup.blockSize << "Processing time" << startProcessing.msecsTo(QTime::currentTime());
}
lastReceived = QTime::currentTime();
@ -633,7 +617,7 @@ void audioHandler::getNextAudioChunk()
livePacket.data = outPacket; // Copy output packet back to input buffer.
}
emit haveAudioData(livePacket);
if (lastReceived.msecsTo(QTime::currentTime()) > 50) {
if (lastReceived.msecsTo(QTime::currentTime()) > 100) {
qDebug(logAudio()) << (setup.isinput ? "Input" : "Output") << "Time since last audio packet" << lastReceived.msecsTo(QTime::currentTime()) << "Expected around" << setup.blockSize << "Processing time" << startProcessing.msecsTo(QTime::currentTime());
}
@ -712,5 +696,4 @@ void audioHandler::stateChanged(QAudio::State state)
void audioHandler::clearUnderrun()
{
isUnderrun = false;
underTimer->stop();
}

Wyświetl plik

@ -8,10 +8,10 @@
#include <QtEndian>
#include <QtMath>
#include <QThread>
#include <QTimer>
#include <QTime>
#include <QMap>
#include <QDebug>
#include <QTimer>
/* QT Audio Headers */
#include <QAudioOutput>
@ -115,7 +115,6 @@ private:
QAudioOutput* audioOutput=Q_NULLPTR;
QAudioInput* audioInput=Q_NULLPTR;
QIODevice* audioDevice=Q_NULLPTR;
QTimer* audioTimer = Q_NULLPTR;
QAudioFormat format;
QAudioDeviceInfo deviceInfo;
SpeexResamplerState* resampler = Q_NULLPTR;