removed lingering files

knobtest
Roeland Jansen 2022-09-18 13:05:08 +02:00
rodzic c09c548eb0
commit 8638086f3f
2 zmienionych plików z 0 dodań i 366 usunięć

122
mac
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@ -1,122 +0,0 @@
servermain.cpp: if (radio->rigThread != Q_NULLPTR)
servermain.cpp: radio->rigThread->quit();
servermain.cpp: radio->rigThread->wait();
servermain.cpp: if (radio->rigThread != Q_NULLPTR)
servermain.cpp: QMetaObject::invokeMethod(radio->rig, [=]() {
servermain.cpp: radio->rig->commSetup(radio->civAddr, radio->serialPort, radio->baudRate, QString("none"),prefs.tcpPort,radio->waterfallFormat);
servermain.cpp: if (radio->rigThread == Q_NULLPTR)
servermain.cpp: radio->rig = new rigCommander(radio->guid);
servermain.cpp: radio->rigThread = new QThread(this);
servermain.cpp: radio->rigThread->setObjectName("rigCommander()");
servermain.cpp: radio->rig->moveToThread(radio->rigThread);
servermain.cpp: connect(radio->rigThread, SIGNAL(started()), radio->rig, SLOT(process()));
servermain.cpp: connect(radio->rigThread, SIGNAL(finished()), radio->rig, SLOT(deleteLater()));
servermain.cpp: radio->rigThread->start();
servermain.cpp: connect(radio->rig, SIGNAL(haveSerialPortError(QString, QString)), this, SLOT(receiveSerialPortError(QString, QString)));
servermain.cpp: connect(radio->rig, SIGNAL(haveStatusUpdate(networkStatus)), this, SLOT(receiveStatusUpdate(networkStatus)));
servermain.cpp: connect(this, SIGNAL(setRTSforPTT(bool)), radio->rig, SLOT(setRTSforPTT(bool)));
servermain.cpp: connect(radio->rig, SIGNAL(haveBaudRate(quint32)), this, SLOT(receiveBaudRate(quint32)));
servermain.cpp: connect(this, SIGNAL(sendCloseComm()), radio->rig, SLOT(closeComm()));
servermain.cpp: connect(this, SIGNAL(sendChangeLatency(quint16)), radio->rig, SLOT(changeLatency(quint16)));
servermain.cpp: //connect(this, SIGNAL(getRigCIV()), radio->rig, SLOT(findRigs()));
servermain.cpp: //connect(this, SIGNAL(setRigID(unsigned char)), radio->rig, SLOT(setRigID(unsigned char)));
servermain.cpp: connect(radio->rig, SIGNAL(discoveredRigID(rigCapabilities)), this, SLOT(receiveFoundRigID(rigCapabilities)));
servermain.cpp: connect(radio->rig, SIGNAL(commReady()), this, SLOT(receiveCommReady()));
servermain.cpp: connect(this, SIGNAL(requestRigState()), radio->rig, SLOT(sendState()));
servermain.cpp: connect(this, SIGNAL(stateUpdated()), radio->rig, SLOT(stateUpdated()));
servermain.cpp: connect(radio->rig, SIGNAL(stateInfo(rigstate*)), this, SLOT(receiveStateInfo(rigstate*)));
servermain.cpp: connect(this, SIGNAL(setCIVAddr(unsigned char)), radio->rig, SLOT(setCIVAddr(unsigned char)));
servermain.cpp: connect(radio->rig, SIGNAL(havePTTStatus(bool)), this, SLOT(receivePTTstatus(bool)));
servermain.cpp: connect(this, SIGNAL(setPTT(bool)), radio->rig, SLOT(setPTT(bool)));
servermain.cpp: connect(this, SIGNAL(getPTT()), radio->rig, SLOT(getPTT()));
servermain.cpp: connect(this, SIGNAL(getDebug()), radio->rig, SLOT(getDebug()));
servermain.cpp: if (radio->rigThread->isRunning()) {
servermain.cpp: if (radio->rigThread != Q_NULLPTR)
servermain.cpp: radio->rigThread->disconnect();
servermain.cpp: radio->rig->disconnect();
servermain.cpp: delete radio->rigThread;
servermain.cpp: delete radio->rig;
servermain.cpp: radio->rig = Q_NULLPTR;
servermain.cpp: if (sender != Q_NULLPTR && radio->rig != Q_NULLPTR && !memcmp(sender->getGUID(), radio->guid, GUIDLEN))
servermain.cpp: if (radio->civAddr == 0)
servermain.cpp: if (!radio->rigAvailable) {
servermain.cpp: if (radio->connectTimer == Q_NULLPTR) {
servermain.cpp: radio->connectTimer = new QTimer();
servermain.cpp: connect(radio->connectTimer, &QTimer::timeout, this, std::bind(&servermain::connectToRig, this, radio));
servermain.cpp: radio->connectTimer->start(500);
servermain.cpp: qInfo(logSystem()) << "Skipping automatic CIV, using user-supplied value of " << radio->civAddr;
servermain.cpp: QMetaObject::invokeMethod(radio->rig, [=]() {
servermain.cpp: radio->rig->setRigID(radio->civAddr);
servermain.cpp: if (sender != Q_NULLPTR && radio->rig != Q_NULLPTR && !radio->rigAvailable && !memcmp(sender->getGUID(), radio->guid, GUIDLEN))
servermain.cpp: radio->rigCaps = rigCaps;
servermain.cpp: if (radio->rigThread != Q_NULLPTR)
servermain.cpp: if (radio->rig != Q_NULLPTR) {
servermain.cpp: connect(radio->rig, SIGNAL(haveAudioData(audioPacket)), udp, SLOT(receiveAudioData(audioPacket)));
servermain.cpp: connect(radio->rig, SIGNAL(haveDataForServer(QByteArray)), udp, SLOT(dataForServer(QByteArray)));
servermain.cpp: //connect(udp, SIGNAL(haveDataFromServer(QByteArray)), radio->rig, SLOT(dataFromServer(QByteArray)));
udpserver.cpp: sendConnectionInfo(current, radio->guid);
udpserver.cpp: if (!memcmp(radio->guid, current->guid, GUIDLEN) || config->rigs.size() == 1)
udpserver.cpp: sendConnectionInfo(current, radio->guid);
udpserver.cpp: if ((!memcmp(radio->guid, current->guid, GUIDLEN) || config->rigs.size()==1) && radio->txaudio == Q_NULLPTR && !config->lan)
udpserver.cpp: radio->txAudioSetup.codec = current->txCodec;
udpserver.cpp: radio->txAudioSetup.sampleRate=current->txSampleRate;
udpserver.cpp: radio->txAudioSetup.isinput = false;
udpserver.cpp: radio->txAudioSetup.latency = current->txBufferLen;
udpserver.cpp: if (radio->txAudioSetup.type == qtAudio) {
udpserver.cpp: radio->txaudio = new audioHandler();
udpserver.cpp: else if (radio->txAudioSetup.type == portAudio) {
udpserver.cpp: radio->txaudio = new paHandler();
udpserver.cpp: else if (radio->txAudioSetup.type == rtAudio) {
udpserver.cpp: radio->txaudio = new rtHandler();
udpserver.cpp: //radio->txaudio = new audioHandler();
udpserver.cpp: radio->txAudioThread = new QThread(this);
udpserver.cpp: radio->txAudioThread->setObjectName("txAudio()");
udpserver.cpp: radio->txaudio->moveToThread(radio->txAudioThread);
udpserver.cpp: radio->txAudioThread->start(QThread::TimeCriticalPriority);
udpserver.cpp: connect(this, SIGNAL(setupTxAudio(audioSetup)), radio->txaudio, SLOT(init(audioSetup)));
udpserver.cpp: connect(radio->txAudioThread, SIGNAL(finished()), radio->txaudio, SLOT(deleteLater()));
udpserver.cpp: QMetaObject::invokeMethod(radio->txaudio, [=]() {
udpserver.cpp: radio->txaudio->init(radio->txAudioSetup);
udpserver.cpp: emit setupTxAudio(radio->txAudioSetup);
udpserver.cpp: connect(this, SIGNAL(haveAudioData(audioPacket)), radio->txaudio, SLOT(incomingAudio(audioPacket)));
udpserver.cpp: if ((!memcmp(radio->guid, current->guid, GUIDLEN) || config->rigs.size() == 1) && radio->rxaudio == Q_NULLPTR && !config->lan)
udpserver.cpp: radio->rxAudioSetup.codec = current->rxCodec;
udpserver.cpp: radio->rxAudioSetup.sampleRate=current->rxSampleRate;
udpserver.cpp: radio->rxAudioSetup.latency = current->txBufferLen;
udpserver.cpp: radio->rxAudioSetup.isinput = true;
udpserver.cpp: memcpy(radio->rxAudioSetup.guid, radio->guid, GUIDLEN);
udpserver.cpp: //radio->rxaudio = new audioHandler();
udpserver.cpp: if (radio->rxAudioSetup.type == qtAudio) {
udpserver.cpp: radio->rxaudio = new audioHandler();
udpserver.cpp: else if (radio->rxAudioSetup.type == portAudio) {
udpserver.cpp: radio->rxaudio = new paHandler();
udpserver.cpp: else if (radio->rxAudioSetup.type == rtAudio) {
udpserver.cpp: radio->rxaudio = new rtHandler();
udpserver.cpp: radio->rxAudioThread = new QThread(this);
udpserver.cpp: radio->rxAudioThread->setObjectName("rxAudio()");
udpserver.cpp: radio->rxaudio->moveToThread(radio->rxAudioThread);
udpserver.cpp: radio->rxAudioThread->start(QThread::TimeCriticalPriority);
udpserver.cpp: connect(radio->rxAudioThread, SIGNAL(finished()), radio->rxaudio, SLOT(deleteLater()));
udpserver.cpp: connect(radio->rxaudio, SIGNAL(haveAudioData(audioPacket)), this, SLOT(receiveAudioData(audioPacket)));
udpserver.cpp: QMetaObject::invokeMethod(radio->rxaudio, [=]() {
udpserver.cpp: radio->rxaudio->init(radio->rxAudioSetup);
udpserver.cpp: connect(this, SIGNAL(setupRxAudio(audioSetup)), radio->rxaudio, SLOT(init(audioSetup)));
udpserver.cpp: setupRxAudio(radio->rxAudioSetup);
udpserver.cpp: if (!memcmp(radio->guid, current->guid, sizeof(radio->guid)) || config->rigs.size()==1)
udpserver.cpp: QMetaObject::invokeMethod(radio->rig, [=]() {
udpserver.cpp: radio->rig->dataFromServer(r.mid(0x15));;
udpserver.cpp: if (!memcmp(guid, radio->guid, GUIDLEN) || config->rigs.size()==1)
udpserver.cpp: memcpy(p.guid, radio->guid, GUIDLEN);
udpserver.cpp: memcpy(p.name, radio->rigName.toLocal8Bit(), sizeof(p.name));
udpserver.cpp: if (radio->rigAvailable) {
udpserver.cpp: if (!memcmp(radio->guid, guid, GUIDLEN) || config->rigs.size() == 1)
udpserver.cpp: if (radio->rxAudioThread != Q_NULLPTR) {
udpserver.cpp: radio->rxAudioThread->quit();
udpserver.cpp: radio->rxAudioThread->wait();
udpserver.cpp: radio->rxaudio = Q_NULLPTR;
udpserver.cpp: radio->rxAudioThread = Q_NULLPTR;
udpserver.cpp: if (radio->txAudioThread != Q_NULLPTR) {
udpserver.cpp: radio->txAudioThread->quit();
udpserver.cpp: radio->txAudioThread->wait();
udpserver.cpp: radio->txaudio = Q_NULLPTR;
udpserver.cpp: radio->txAudioThread = Q_NULLPTR;

244
rxmac
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mac:servermain.cpp: if (radio->rigThread != Q_NULLPTR)
mac:servermain.cpp: radio->rigThread->quit();
mac:servermain.cpp: radio->rigThread->wait();
mac:servermain.cpp: if (radio->rigThread != Q_NULLPTR)
mac:servermain.cpp: QMetaObject::invokeMethod(radio->rig, [=]() {
mac:servermain.cpp: radio->rig->commSetup(radio->civAddr, radio->serialPort, radio->baudRate, QString("none"),prefs.tcpPort,radio->waterfallFormat);
mac:servermain.cpp: if (radio->rigThread == Q_NULLPTR)
mac:servermain.cpp: radio->rig = new rigCommander(radio->guid);
mac:servermain.cpp: radio->rigThread = new QThread(this);
mac:servermain.cpp: radio->rigThread->setObjectName("rigCommander()");
mac:servermain.cpp: radio->rig->moveToThread(radio->rigThread);
mac:servermain.cpp: connect(radio->rigThread, SIGNAL(started()), radio->rig, SLOT(process()));
mac:servermain.cpp: connect(radio->rigThread, SIGNAL(finished()), radio->rig, SLOT(deleteLater()));
mac:servermain.cpp: radio->rigThread->start();
mac:servermain.cpp: connect(radio->rig, SIGNAL(haveSerialPortError(QString, QString)), this, SLOT(receiveSerialPortError(QString, QString)));
mac:servermain.cpp: connect(radio->rig, SIGNAL(haveStatusUpdate(networkStatus)), this, SLOT(receiveStatusUpdate(networkStatus)));
mac:servermain.cpp: connect(this, SIGNAL(setRTSforPTT(bool)), radio->rig, SLOT(setRTSforPTT(bool)));
mac:servermain.cpp: connect(radio->rig, SIGNAL(haveBaudRate(quint32)), this, SLOT(receiveBaudRate(quint32)));
mac:servermain.cpp: connect(this, SIGNAL(sendCloseComm()), radio->rig, SLOT(closeComm()));
mac:servermain.cpp: connect(this, SIGNAL(sendChangeLatency(quint16)), radio->rig, SLOT(changeLatency(quint16)));
mac:servermain.cpp: //connect(this, SIGNAL(getRigCIV()), radio->rig, SLOT(findRigs()));
mac:servermain.cpp: //connect(this, SIGNAL(setRigID(unsigned char)), radio->rig, SLOT(setRigID(unsigned char)));
mac:servermain.cpp: connect(radio->rig, SIGNAL(discoveredRigID(rigCapabilities)), this, SLOT(receiveFoundRigID(rigCapabilities)));
mac:servermain.cpp: connect(radio->rig, SIGNAL(commReady()), this, SLOT(receiveCommReady()));
mac:servermain.cpp: connect(this, SIGNAL(requestRigState()), radio->rig, SLOT(sendState()));
mac:servermain.cpp: connect(this, SIGNAL(stateUpdated()), radio->rig, SLOT(stateUpdated()));
mac:servermain.cpp: connect(radio->rig, SIGNAL(stateInfo(rigstate*)), this, SLOT(receiveStateInfo(rigstate*)));
mac:servermain.cpp: connect(this, SIGNAL(setCIVAddr(unsigned char)), radio->rig, SLOT(setCIVAddr(unsigned char)));
mac:servermain.cpp: connect(radio->rig, SIGNAL(havePTTStatus(bool)), this, SLOT(receivePTTstatus(bool)));
mac:servermain.cpp: connect(this, SIGNAL(setPTT(bool)), radio->rig, SLOT(setPTT(bool)));
mac:servermain.cpp: connect(this, SIGNAL(getPTT()), radio->rig, SLOT(getPTT()));
mac:servermain.cpp: connect(this, SIGNAL(getDebug()), radio->rig, SLOT(getDebug()));
mac:servermain.cpp: if (radio->rigThread->isRunning()) {
mac:servermain.cpp: if (radio->rigThread != Q_NULLPTR)
mac:servermain.cpp: radio->rigThread->disconnect();
mac:servermain.cpp: radio->rig->disconnect();
mac:servermain.cpp: delete radio->rigThread;
mac:servermain.cpp: delete radio->rig;
mac:servermain.cpp: radio->rig = Q_NULLPTR;
mac:servermain.cpp: if (sender != Q_NULLPTR && radio->rig != Q_NULLPTR && !memcmp(sender->getGUID(), radio->guid, GUIDLEN))
mac:servermain.cpp: if (radio->civAddr == 0)
mac:servermain.cpp: if (!radio->rigAvailable) {
mac:servermain.cpp: if (radio->connectTimer == Q_NULLPTR) {
mac:servermain.cpp: radio->connectTimer = new QTimer();
mac:servermain.cpp: connect(radio->connectTimer, &QTimer::timeout, this, std::bind(&servermain::connectToRig, this, radio));
mac:servermain.cpp: radio->connectTimer->start(500);
mac:servermain.cpp: qInfo(logSystem()) << "Skipping automatic CIV, using user-supplied value of " << radio->civAddr;
mac:servermain.cpp: QMetaObject::invokeMethod(radio->rig, [=]() {
mac:servermain.cpp: radio->rig->setRigID(radio->civAddr);
mac:servermain.cpp: if (sender != Q_NULLPTR && radio->rig != Q_NULLPTR && !radio->rigAvailable && !memcmp(sender->getGUID(), radio->guid, GUIDLEN))
mac:servermain.cpp: radio->rigCaps = rigCaps;
mac:servermain.cpp: if (radio->rigThread != Q_NULLPTR)
mac:servermain.cpp: if (radio->rig != Q_NULLPTR) {
mac:servermain.cpp: connect(radio->rig, SIGNAL(haveAudioData(audioPacket)), udp, SLOT(receiveAudioData(audioPacket)));
mac:servermain.cpp: connect(radio->rig, SIGNAL(haveDataForServer(QByteArray)), udp, SLOT(dataForServer(QByteArray)));
mac:servermain.cpp: //connect(udp, SIGNAL(haveDataFromServer(QByteArray)), radio->rig, SLOT(dataFromServer(QByteArray)));
mac:udpserver.cpp: sendConnectionInfo(current, radio->guid);
mac:udpserver.cpp: if (!memcmp(radio->guid, current->guid, GUIDLEN) || config->rigs.size() == 1)
mac:udpserver.cpp: sendConnectionInfo(current, radio->guid);
mac:udpserver.cpp: if ((!memcmp(radio->guid, current->guid, GUIDLEN) || config->rigs.size()==1) && radio->txaudio == Q_NULLPTR && !config->lan)
mac:udpserver.cpp: radio->txAudioSetup.codec = current->txCodec;
mac:udpserver.cpp: radio->txAudioSetup.sampleRate=current->txSampleRate;
mac:udpserver.cpp: radio->txAudioSetup.isinput = false;
mac:udpserver.cpp: radio->txAudioSetup.latency = current->txBufferLen;
mac:udpserver.cpp: if (radio->txAudioSetup.type == qtAudio) {
mac:udpserver.cpp: radio->txaudio = new audioHandler();
mac:udpserver.cpp: else if (radio->txAudioSetup.type == portAudio) {
mac:udpserver.cpp: radio->txaudio = new paHandler();
mac:udpserver.cpp: else if (radio->txAudioSetup.type == rtAudio) {
mac:udpserver.cpp: radio->txaudio = new rtHandler();
mac:udpserver.cpp: //radio->txaudio = new audioHandler();
mac:udpserver.cpp: radio->txAudioThread = new QThread(this);
mac:udpserver.cpp: radio->txAudioThread->setObjectName("txAudio()");
mac:udpserver.cpp: radio->txaudio->moveToThread(radio->txAudioThread);
mac:udpserver.cpp: radio->txAudioThread->start(QThread::TimeCriticalPriority);
mac:udpserver.cpp: connect(this, SIGNAL(setupTxAudio(audioSetup)), radio->txaudio, SLOT(init(audioSetup)));
mac:udpserver.cpp: connect(radio->txAudioThread, SIGNAL(finished()), radio->txaudio, SLOT(deleteLater()));
mac:udpserver.cpp: QMetaObject::invokeMethod(radio->txaudio, [=]() {
mac:udpserver.cpp: radio->txaudio->init(radio->txAudioSetup);
mac:udpserver.cpp: emit setupTxAudio(radio->txAudioSetup);
mac:udpserver.cpp: connect(this, SIGNAL(haveAudioData(audioPacket)), radio->txaudio, SLOT(incomingAudio(audioPacket)));
mac:udpserver.cpp: if ((!memcmp(radio->guid, current->guid, GUIDLEN) || config->rigs.size() == 1) && radio->rxaudio == Q_NULLPTR && !config->lan)
mac:udpserver.cpp: radio->rxAudioSetup.codec = current->rxCodec;
mac:udpserver.cpp: radio->rxAudioSetup.sampleRate=current->rxSampleRate;
mac:udpserver.cpp: radio->rxAudioSetup.latency = current->txBufferLen;
mac:udpserver.cpp: radio->rxAudioSetup.isinput = true;
mac:udpserver.cpp: memcpy(radio->rxAudioSetup.guid, radio->guid, GUIDLEN);
mac:udpserver.cpp: //radio->rxaudio = new audioHandler();
mac:udpserver.cpp: if (radio->rxAudioSetup.type == qtAudio) {
mac:udpserver.cpp: radio->rxaudio = new audioHandler();
mac:udpserver.cpp: else if (radio->rxAudioSetup.type == portAudio) {
mac:udpserver.cpp: radio->rxaudio = new paHandler();
mac:udpserver.cpp: else if (radio->rxAudioSetup.type == rtAudio) {
mac:udpserver.cpp: radio->rxaudio = new rtHandler();
mac:udpserver.cpp: radio->rxAudioThread = new QThread(this);
mac:udpserver.cpp: radio->rxAudioThread->setObjectName("rxAudio()");
mac:udpserver.cpp: radio->rxaudio->moveToThread(radio->rxAudioThread);
mac:udpserver.cpp: radio->rxAudioThread->start(QThread::TimeCriticalPriority);
mac:udpserver.cpp: connect(radio->rxAudioThread, SIGNAL(finished()), radio->rxaudio, SLOT(deleteLater()));
mac:udpserver.cpp: connect(radio->rxaudio, SIGNAL(haveAudioData(audioPacket)), this, SLOT(receiveAudioData(audioPacket)));
mac:udpserver.cpp: QMetaObject::invokeMethod(radio->rxaudio, [=]() {
mac:udpserver.cpp: radio->rxaudio->init(radio->rxAudioSetup);
mac:udpserver.cpp: connect(this, SIGNAL(setupRxAudio(audioSetup)), radio->rxaudio, SLOT(init(audioSetup)));
mac:udpserver.cpp: setupRxAudio(radio->rxAudioSetup);
mac:udpserver.cpp: if (!memcmp(radio->guid, current->guid, sizeof(radio->guid)) || config->rigs.size()==1)
mac:udpserver.cpp: QMetaObject::invokeMethod(radio->rig, [=]() {
mac:udpserver.cpp: radio->rig->dataFromServer(r.mid(0x15));;
mac:udpserver.cpp: if (!memcmp(guid, radio->guid, GUIDLEN) || config->rigs.size()==1)
mac:udpserver.cpp: memcpy(p.guid, radio->guid, GUIDLEN);
mac:udpserver.cpp: memcpy(p.name, radio->rigName.toLocal8Bit(), sizeof(p.name));
mac:udpserver.cpp: if (radio->rigAvailable) {
mac:udpserver.cpp: if (!memcmp(radio->guid, guid, GUIDLEN) || config->rigs.size() == 1)
mac:udpserver.cpp: if (radio->rxAudioThread != Q_NULLPTR) {
mac:udpserver.cpp: radio->rxAudioThread->quit();
mac:udpserver.cpp: radio->rxAudioThread->wait();
mac:udpserver.cpp: radio->rxaudio = Q_NULLPTR;
mac:udpserver.cpp: radio->rxAudioThread = Q_NULLPTR;
mac:udpserver.cpp: if (radio->txAudioThread != Q_NULLPTR) {
mac:udpserver.cpp: radio->txAudioThread->quit();
mac:udpserver.cpp: radio->txAudioThread->wait();
mac:udpserver.cpp: radio->txaudio = Q_NULLPTR;
mac:udpserver.cpp: radio->txAudioThread = Q_NULLPTR;
servermain.cpp: if (radio->rigThread != Q_NULLPTR)
servermain.cpp: radio->rigThread->quit();
servermain.cpp: radio->rigThread->wait();
servermain.cpp: if (radio->rigThread != Q_NULLPTR)
servermain.cpp: QMetaObject::invokeMethod(radio->rig, [=]() {
servermain.cpp: radio->rig->commSetup(radio->civAddr, radio->serialPort, radio->baudRate, QString("none"),prefs.tcpPort,radio->waterfallFormat);
servermain.cpp: if (radio->rigThread == Q_NULLPTR)
servermain.cpp: radio->rig = new rigCommander(radio->guid);
servermain.cpp: radio->rigThread = new QThread(this);
servermain.cpp: radio->rigThread->setObjectName("rigCommander()");
servermain.cpp: radio->rig->moveToThread(radio->rigThread);
servermain.cpp: connect(radio->rigThread, SIGNAL(started()), radio->rig, SLOT(process()));
servermain.cpp: connect(radio->rigThread, SIGNAL(finished()), radio->rig, SLOT(deleteLater()));
servermain.cpp: radio->rigThread->start();
servermain.cpp: connect(radio->rig, SIGNAL(haveSerialPortError(QString, QString)), this, SLOT(receiveSerialPortError(QString, QString)));
servermain.cpp: connect(radio->rig, SIGNAL(haveStatusUpdate(networkStatus)), this, SLOT(receiveStatusUpdate(networkStatus)));
servermain.cpp: connect(this, SIGNAL(setRTSforPTT(bool)), radio->rig, SLOT(setRTSforPTT(bool)));
servermain.cpp: connect(radio->rig, SIGNAL(haveBaudRate(quint32)), this, SLOT(receiveBaudRate(quint32)));
servermain.cpp: connect(this, SIGNAL(sendCloseComm()), radio->rig, SLOT(closeComm()));
servermain.cpp: connect(this, SIGNAL(sendChangeLatency(quint16)), radio->rig, SLOT(changeLatency(quint16)));
servermain.cpp: //connect(this, SIGNAL(getRigCIV()), radio->rig, SLOT(findRigs()));
servermain.cpp: //connect(this, SIGNAL(setRigID(unsigned char)), radio->rig, SLOT(setRigID(unsigned char)));
servermain.cpp: connect(radio->rig, SIGNAL(discoveredRigID(rigCapabilities)), this, SLOT(receiveFoundRigID(rigCapabilities)));
servermain.cpp: connect(radio->rig, SIGNAL(commReady()), this, SLOT(receiveCommReady()));
servermain.cpp: connect(this, SIGNAL(requestRigState()), radio->rig, SLOT(sendState()));
servermain.cpp: connect(this, SIGNAL(stateUpdated()), radio->rig, SLOT(stateUpdated()));
servermain.cpp: connect(radio->rig, SIGNAL(stateInfo(rigstate*)), this, SLOT(receiveStateInfo(rigstate*)));
servermain.cpp: connect(this, SIGNAL(setCIVAddr(unsigned char)), radio->rig, SLOT(setCIVAddr(unsigned char)));
servermain.cpp: connect(radio->rig, SIGNAL(havePTTStatus(bool)), this, SLOT(receivePTTstatus(bool)));
servermain.cpp: connect(this, SIGNAL(setPTT(bool)), radio->rig, SLOT(setPTT(bool)));
servermain.cpp: connect(this, SIGNAL(getPTT()), radio->rig, SLOT(getPTT()));
servermain.cpp: connect(this, SIGNAL(getDebug()), radio->rig, SLOT(getDebug()));
servermain.cpp: if (radio->rigThread->isRunning()) {
servermain.cpp: if (radio->rigThread != Q_NULLPTR)
servermain.cpp: radio->rigThread->disconnect();
servermain.cpp: radio->rig->disconnect();
servermain.cpp: delete radio->rigThread;
servermain.cpp: delete radio->rig;
servermain.cpp: radio->rig = Q_NULLPTR;
servermain.cpp: if (sender != Q_NULLPTR && radio->rig != Q_NULLPTR && !memcmp(sender->getGUID(), radio->guid, GUIDLEN))
servermain.cpp: if (radio->civAddr == 0)
servermain.cpp: if (!radio->rigAvailable) {
servermain.cpp: if (radio->connectTimer == Q_NULLPTR) {
servermain.cpp: radio->connectTimer = new QTimer();
servermain.cpp: connect(radio->connectTimer, &QTimer::timeout, this, std::bind(&servermain::connectToRig, this, radio));
servermain.cpp: radio->connectTimer->start(500);
servermain.cpp: qInfo(logSystem()) << "Skipping automatic CIV, using user-supplied value of " << radio->civAddr;
servermain.cpp: QMetaObject::invokeMethod(radio->rig, [=]() {
servermain.cpp: radio->rig->setRigID(radio->civAddr);
servermain.cpp: if (sender != Q_NULLPTR && radio->rig != Q_NULLPTR && !radio->rigAvailable && !memcmp(sender->getGUID(), radio->guid, GUIDLEN))
servermain.cpp: radio->rigCaps = rigCaps;
servermain.cpp: if (radio->rigThread != Q_NULLPTR)
servermain.cpp: if (radio->rig != Q_NULLPTR) {
servermain.cpp: connect(radio->rig, SIGNAL(haveAudioData(audioPacket)), udp, SLOT(receiveAudioData(audioPacket)));
servermain.cpp: connect(radio->rig, SIGNAL(haveDataForServer(QByteArray)), udp, SLOT(dataForServer(QByteArray)));
servermain.cpp: //connect(udp, SIGNAL(haveDataFromServer(QByteArray)), radio->rig, SLOT(dataFromServer(QByteArray)));
udpserver.cpp: sendConnectionInfo(current, radio->guid);
udpserver.cpp: if (!memcmp(radio->guid, current->guid, GUIDLEN) || config->rigs.size() == 1)
udpserver.cpp: sendConnectionInfo(current, radio->guid);
udpserver.cpp: if ((!memcmp(radio->guid, current->guid, GUIDLEN) || config->rigs.size()==1) && radio->txaudio == Q_NULLPTR && !config->lan)
udpserver.cpp: radio->txAudioSetup.codec = current->txCodec;
udpserver.cpp: radio->txAudioSetup.sampleRate=current->txSampleRate;
udpserver.cpp: radio->txAudioSetup.isinput = false;
udpserver.cpp: radio->txAudioSetup.latency = current->txBufferLen;
udpserver.cpp: if (radio->txAudioSetup.type == qtAudio) {
udpserver.cpp: radio->txaudio = new audioHandler();
udpserver.cpp: else if (radio->txAudioSetup.type == portAudio) {
udpserver.cpp: radio->txaudio = new paHandler();
udpserver.cpp: else if (radio->txAudioSetup.type == rtAudio) {
udpserver.cpp: radio->txaudio = new rtHandler();
udpserver.cpp: //radio->txaudio = new audioHandler();
udpserver.cpp: radio->txAudioThread = new QThread(this);
udpserver.cpp: radio->txAudioThread->setObjectName("txAudio()");
udpserver.cpp: radio->txaudio->moveToThread(radio->txAudioThread);
udpserver.cpp: radio->txAudioThread->start(QThread::TimeCriticalPriority);
udpserver.cpp: connect(this, SIGNAL(setupTxAudio(audioSetup)), radio->txaudio, SLOT(init(audioSetup)));
udpserver.cpp: connect(radio->txAudioThread, SIGNAL(finished()), radio->txaudio, SLOT(deleteLater()));
udpserver.cpp: QMetaObject::invokeMethod(radio->txaudio, [=]() {
udpserver.cpp: radio->txaudio->init(radio->txAudioSetup);
udpserver.cpp: emit setupTxAudio(radio->txAudioSetup);
udpserver.cpp: connect(this, SIGNAL(haveAudioData(audioPacket)), radio->txaudio, SLOT(incomingAudio(audioPacket)));
udpserver.cpp: if ((!memcmp(radio->guid, current->guid, GUIDLEN) || config->rigs.size() == 1) && radio->rxaudio == Q_NULLPTR && !config->lan)
udpserver.cpp: radio->rxAudioSetup.codec = current->rxCodec;
udpserver.cpp: radio->rxAudioSetup.sampleRate=current->rxSampleRate;
udpserver.cpp: radio->rxAudioSetup.latency = current->txBufferLen;
udpserver.cpp: radio->rxAudioSetup.isinput = true;
udpserver.cpp: memcpy(radio->rxAudioSetup.guid, radio->guid, GUIDLEN);
udpserver.cpp: //radio->rxaudio = new audioHandler();
udpserver.cpp: if (radio->rxAudioSetup.type == qtAudio) {
udpserver.cpp: radio->rxaudio = new audioHandler();
udpserver.cpp: else if (radio->rxAudioSetup.type == portAudio) {
udpserver.cpp: radio->rxaudio = new paHandler();
udpserver.cpp: else if (radio->rxAudioSetup.type == rtAudio) {
udpserver.cpp: radio->rxaudio = new rtHandler();
udpserver.cpp: radio->rxAudioThread = new QThread(this);
udpserver.cpp: radio->rxAudioThread->setObjectName("rxAudio()");
udpserver.cpp: radio->rxaudio->moveToThread(radio->rxAudioThread);
udpserver.cpp: radio->rxAudioThread->start(QThread::TimeCriticalPriority);
udpserver.cpp: connect(radio->rxAudioThread, SIGNAL(finished()), radio->rxaudio, SLOT(deleteLater()));
udpserver.cpp: connect(radio->rxaudio, SIGNAL(haveAudioData(audioPacket)), this, SLOT(receiveAudioData(audioPacket)));
udpserver.cpp: QMetaObject::invokeMethod(radio->rxaudio, [=]() {
udpserver.cpp: radio->rxaudio->init(radio->rxAudioSetup);
udpserver.cpp: connect(this, SIGNAL(setupRxAudio(audioSetup)), radio->rxaudio, SLOT(init(audioSetup)));
udpserver.cpp: setupRxAudio(radio->rxAudioSetup);
udpserver.cpp: if (!memcmp(radio->guid, current->guid, sizeof(radio->guid)) || config->rigs.size()==1)
udpserver.cpp: QMetaObject::invokeMethod(radio->rig, [=]() {
udpserver.cpp: radio->rig->dataFromServer(r.mid(0x15));;
udpserver.cpp: if (!memcmp(guid, radio->guid, GUIDLEN) || config->rigs.size()==1)
udpserver.cpp: memcpy(p.guid, radio->guid, GUIDLEN);
udpserver.cpp: memcpy(p.name, radio->rigName.toLocal8Bit(), sizeof(p.name));
udpserver.cpp: if (radio->rigAvailable) {
udpserver.cpp: if (!memcmp(radio->guid, guid, GUIDLEN) || config->rigs.size() == 1)
udpserver.cpp: if (radio->rxAudioThread != Q_NULLPTR) {
udpserver.cpp: radio->rxAudioThread->quit();
udpserver.cpp: radio->rxAudioThread->wait();
udpserver.cpp: radio->rxaudio = Q_NULLPTR;
udpserver.cpp: radio->rxAudioThread = Q_NULLPTR;
udpserver.cpp: if (radio->txAudioThread != Q_NULLPTR) {
udpserver.cpp: radio->txAudioThread->quit();
udpserver.cpp: radio->txAudioThread->wait();
udpserver.cpp: radio->txaudio = Q_NULLPTR;
udpserver.cpp: radio->txAudioThread = Q_NULLPTR;