Set audio thread priority in the correct place!

merge-requests/5/merge
Phil Taylor 2021-08-23 23:59:40 +01:00
rodzic d755d30f83
commit 5b1ed2dc35
2 zmienionych plików z 6 dodań i 6 usunięć

Wyświetl plik

@ -718,7 +718,7 @@ udpAudio::udpAudio(QHostAddress local, QHostAddress ip, quint16 audioPort, audio
rxaudio->moveToThread(rxAudioThread);
rxAudioThread->start();
rxAudioThread->start(QThread::TimeCriticalPriority);
connect(this, SIGNAL(setupRxAudio(audioSetup)), rxaudio, SLOT(init(audioSetup)));
@ -735,8 +735,8 @@ udpAudio::udpAudio(QHostAddress local, QHostAddress ip, quint16 audioPort, audio
txaudio->moveToThread(txAudioThread);
txAudioThread->start();
txAudioThread->start(QThread::TimeCriticalPriority);
connect(this, SIGNAL(setupTxAudio(audioSetup)), txaudio, SLOT(init(audioSetup)));
connect(txAudioThread, SIGNAL(finished()), txaudio, SLOT(deleteLater()));

Wyświetl plik

@ -384,7 +384,7 @@ void udpServer::controlReceived()
txAudioThread = new QThread(this);
txaudio->moveToThread(txAudioThread);
txAudioThread->start();
txAudioThread->start(QThread::TimeCriticalPriority);
connect(this, SIGNAL(setupTxAudio(audioSetup)), txaudio, SLOT(init(audioSetup)));
connect(txAudioThread, SIGNAL(finished()), txaudio, SLOT(deleteLater()));
@ -402,8 +402,8 @@ void udpServer::controlReceived()
rxaudio = new audioHandler();
rxAudioThread = new QThread(this);
rxaudio->moveToThread(rxAudioThread);
rxAudioThread->start();
rxAudioThread->start(QThread::TimeCriticalPriority);
connect(this, SIGNAL(setupRxAudio(audioSetup)), rxaudio, SLOT(init(audioSetup)));
connect(rxAudioThread, SIGNAL(finished()), rxaudio, SLOT(deleteLater()));