remove redundant code from audiohandler

merge-requests/2/head
Phil Taylor 2021-03-03 09:49:49 +00:00
rodzic 90584c5db4
commit 449b017527
2 zmienionych plików z 6 dodań i 11 usunięć

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@ -737,7 +737,7 @@ audioHandler::audioHandler(QObject* parent) :
isUlaw(false),
latency(0),
isInput(0),
volume(1.0f)
chunkAvailable(false)
{
}
@ -897,11 +897,6 @@ void audioHandler::start()
}
}
void audioHandler::setVolume(float volume)
{
volume = volume;
}
void audioHandler::flush()
{
@ -941,13 +936,13 @@ qint64 audioHandler::readData(char* data, qint64 maxlen)
//qDebug(logAudio()) << "Looking for: " << maxlen << " bytes";
// We must lock the mutex for the entire time that the buffer may be modified.
QMutexLocker locker(&mutex);
// Get next packet from buffer.
if (!audioBuffer.isEmpty())
{
// We must lock the mutex for the entire time that the buffer may be modified.
QMutexLocker locker(&mutex);
// Output buffer is ALWAYS 16 bit.
int divisor = 16 / radioSampleBits;

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@ -73,15 +73,15 @@ private:
QMutex mutex;
bool chunkAvailable;
bool isInitialized;
QAudioOutput* audioOutput;
QAudioInput* audioInput;
bool isUlaw;
quint16 latency;
bool isInput; // Used to determine whether input or output audio
float volume;
int chunkSize;
bool chunkAvailable;
quint16 lastSeq;
QAudioFormat format;