Revert "Reduce audio polling time"

This reverts commit 26ea3bc3dc.
merge-requests/9/merge
Phil Taylor 2022-05-02 11:51:12 +01:00
rodzic 26ea3bc3dc
commit 1ba9713408
1 zmienionych plików z 13 dodań i 8 usunięć

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@ -209,7 +209,7 @@ void audioHandler::start()
audioDevice = audioInput->start();
connect(audioInput, &QAudioInput::destroyed, audioDevice, &QIODevice::deleteLater, Qt::UniqueConnection);
//connect(audioDevice, &QIODevice::readyRead, this, &audioHandler::getNextAudioChunk);
audioTimer->start(setup.blockSize/4);
audioTimer->start(setup.blockSize/2);
}
else {
/* OK I don't understand what is happening here?
@ -448,7 +448,7 @@ void audioHandler::incomingAudio(audioPacket inPacket)
if (audioDevice != Q_NULLPTR) {
audioDevice->write(livePacket.data);
if (lastReceived.msecsTo(QTime::currentTime()) > 50) {
if (lastReceived.msecsTo(QTime::currentTime()) > 30) {
qDebug(logAudio()) << (setup.isinput ? "Input" : "Output") << "Time since last audio packet" << lastReceived.msecsTo(QTime::currentTime()) << "Expected around" << setup.blockSize << "Processing time" << startProcessing.msecsTo(QTime::currentTime());
}
lastReceived = QTime::currentTime();
@ -477,12 +477,17 @@ void audioHandler::getNextAudioChunk()
{
tempBuf.data.append(audioDevice->readAll());
while (tempBuf.data.length() >= format.bytesForDuration(setup.blockSize * 1000)) {
if (tempBuf.data.length() < format.bytesForDuration(setup.blockSize * 1000)) {
return;
}
audioPacket livePacket;
livePacket.time= QTime::currentTime();
livePacket.sent = 0;
memcpy(&livePacket.guid, setup.guid, GUIDLEN);
while (tempBuf.data.length() > format.bytesForDuration(setup.blockSize * 1000)) {
QTime startProcessing = QTime::currentTime();
audioPacket livePacket;
livePacket.time = QTime::currentTime();
livePacket.sent = 0;
memcpy(&livePacket.guid, setup.guid, GUIDLEN);
livePacket.data.clear();
livePacket.data = tempBuf.data.mid(0, format.bytesForDuration(setup.blockSize * 1000));
tempBuf.data.remove(0, format.bytesForDuration(setup.blockSize * 1000));
@ -644,7 +649,7 @@ void audioHandler::getNextAudioChunk()
livePacket.data = outPacket; // Copy output packet back to input buffer.
}
emit haveAudioData(livePacket);
if (lastReceived.msecsTo(QTime::currentTime()) > 50) {
if (lastReceived.msecsTo(QTime::currentTime()) > 30) {
qDebug(logAudio()) << (setup.isinput ? "Input" : "Output") << "Time since last audio packet" << lastReceived.msecsTo(QTime::currentTime()) << "Expected around" << setup.blockSize << "Processing time" << startProcessing.msecsTo(QTime::currentTime());
}
lastReceived = QTime::currentTime();