vizicities/src/layer/environment/EnvironmentLayer.js

58 wiersze
1.5 KiB
JavaScript
Czysty Zwykły widok Historia

import Layer from '../Layer';
import THREE from 'three';
class EnvironmentLayer extends Layer {
constructor() {
super();
this._initLights();
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this._initGrid();
}
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_onAdd() {}
// Not fleshed out or thought through yet
//
// Lights could potentially be put it their own 'layer' to keep this class
// much simpler and less messy
_initLights() {
// Position doesn't really matter (the angle is important), however it's
// used here so the helpers look more natural.
var directionalLight = new THREE.DirectionalLight(0x999999);
directionalLight.intesity = 0.1;
directionalLight.position.x = 100;
directionalLight.position.y = 100;
directionalLight.position.z = 100;
var directionalLight2 = new THREE.DirectionalLight(0x999999);
directionalLight2.intesity = 0.1;
directionalLight2.position.x = -100;
directionalLight2.position.y = 100;
directionalLight2.position.z = -100;
var helper = new THREE.DirectionalLightHelper(directionalLight, 10);
var helper2 = new THREE.DirectionalLightHelper(directionalLight2, 10);
this._layer.add(directionalLight);
this._layer.add(directionalLight2);
this._layer.add(helper);
this._layer.add(helper2);
}
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// Add grid helper for context during initial development
_initGrid() {
var size = 4000;
var step = 100;
var gridHelper = new THREE.GridHelper(size, step);
this._layer.add(gridHelper);
}
}
// Initialise without requiring new keyword
export default function() {
return new EnvironmentLayer();
};