kopia lustrzana https://github.com/backface/turtlestitch
worked around an asynchronous rendering issue
rodzic
ecbefe7e42
commit
f0ee59815f
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@ -72,6 +72,7 @@
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### 2021-12-09
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* blocks, threads: never push untested last minute changes that might break everything
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* gui: select motion category when switching to a scene that doesn't have the current custom category
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* objects: worked around an asynchronous rendering issue
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### 2021-12-08
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* blocks: refactored syntax trees
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@ -18,7 +18,7 @@
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<script src="src/widgets.js?version=2021-17-09"></script>
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<script src="src/blocks.js?version=2021-12-09"></script>
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<script src="src/threads.js?version=2021-12-09"></script>
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<script src="src/objects.js?version=2021-12-07"></script>
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<script src="src/objects.js?version=2021-12-09"></script>
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<script src="src/scenes.js?version=2021-11-24"></script>
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<script src="src/gui.js?version=2021-12-09"></script>
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<script src="src/paint.js?version=2021-07-05"></script>
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@ -87,7 +87,7 @@ BlockVisibilityDialogMorph*/
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/*jshint esversion: 6*/
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modules.objects = '2021-November-07';
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modules.objects = '2021-November-09';
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var SpriteMorph;
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var StageMorph;
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@ -8076,7 +8076,10 @@ StageMorph.prototype.render = function (ctx) {
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ctx.save();
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ctx.fillStyle = this.color.toString();
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ctx.fillRect(0, 0, this.width(), this.height());
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if (this.costume) {
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if (this.costume &&
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this.costume.contents.width &&
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this.costume.contents.height
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) {
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ctx.scale(this.scale, this.scale);
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ctx.drawImage(
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this.costume.contents,
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@ -8084,6 +8087,9 @@ StageMorph.prototype.render = function (ctx) {
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(this.height() / this.scale - this.costume.height()) / 2
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);
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this.cachedImage = this.applyGraphicsEffects(this.cachedImage);
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} else { // deal with async asset creation
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this.costume = null;
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this.cachedImage = null;
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}
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ctx.restore();
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this.version = Date.now(); // for observer optimization
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