Increase frame pool count to match segment pool count. Fixes #4.

fsk9600
Rob Riggs 2019-01-05 21:29:02 -06:00
rodzic 068d350804
commit dc11a1ff29
1 zmienionych plików z 3 dodań i 3 usunięć

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@ -139,7 +139,7 @@ public:
}
};
template <typename Frame>
template <typename Frame, size_t SIZE = 16>
class FramePool
{
public:
@ -147,7 +147,7 @@ public:
typedef list<frame_type, constant_time_size<false>> FrameList;
private:
static const uint16_t FRAME_COUNT = 16;
static const uint16_t FRAME_COUNT = SIZE;
frame_type frames_[FRAME_COUNT];
FrameList free_list_;
@ -188,7 +188,7 @@ typedef buffer::Pool<48> FrameSegmentPool; // 12K buffer of frames;
extern FrameSegmentPool frameSegmentPool;
typedef Frame<FrameSegmentPool, &frameSegmentPool> IoFrame;
typedef FramePool<IoFrame> IoFramePool;
typedef FramePool<IoFrame, 48> IoFramePool;
IoFramePool& ioFramePool(void);