sdrangel/plugins/samplesource/bladerf1input/bladerf1inputgui.h

96 wiersze
3.5 KiB
C++

///////////////////////////////////////////////////////////////////////////////////
// Copyright (C) 2015 Edouard Griffiths, F4EXB //
// //
// This program is free software; you can redistribute it and/or modify //
// it under the terms of the GNU General Public License as published by //
// the Free Software Foundation as version 3 of the License, or //
// (at your option) any later version. //
// //
// This program is distributed in the hope that it will be useful, //
// but WITHOUT ANY WARRANTY; without even the implied warranty of //
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
// GNU General Public License V3 for more details. //
// //
// You should have received a copy of the GNU General Public License //
// along with this program. If not, see <http://www.gnu.org/licenses/>. //
///////////////////////////////////////////////////////////////////////////////////
#ifndef INCLUDE_BLADERFINPUTGUI_H
#define INCLUDE_BLADERFINPUTGUI_H
#include <device/devicegui.h>
#include <QTimer>
#include <QWidget>
#include "util/messagequeue.h"
#include "bladerf1input.h"
class DeviceUISet;
namespace Ui {
class Bladerf1InputGui;
}
class Bladerf1InputGui : public DeviceGUI {
Q_OBJECT
public:
explicit Bladerf1InputGui(DeviceUISet *deviceUISet, QWidget* parent = 0);
virtual ~Bladerf1InputGui();
virtual void destroy();
void resetToDefaults();
QByteArray serialize() const;
bool deserialize(const QByteArray& data);
virtual MessageQueue *getInputMessageQueue() { return &m_inputMessageQueue; }
private:
Ui::Bladerf1InputGui* ui;
bool m_forceSettings;
bool m_doApplySettings;
BladeRF1InputSettings m_settings;
QList<QString> m_settingsKeys;
bool m_sampleRateMode; //!< true: device, false: base band sample rate update mode
QTimer m_updateTimer;
QTimer m_statusTimer;
std::vector<int> m_gains;
DeviceSampleSource* m_sampleSource;
int m_sampleRate;
quint64 m_deviceCenterFrequency; //!< Center frequency in device
int m_lastEngineState;
MessageQueue m_inputMessageQueue;
void displaySettings();
void displaySampleRate();
void displayFcTooltip();
void sendSettings();
unsigned int getXb200Index(bool xb_200, bladerf_xb200_path xb200Path, bladerf_xb200_filter xb200Filter);
void updateSampleRateAndFrequency();
void blockApplySettings(bool block);
bool handleMessage(const Message& message);
void makeUIConnections();
private slots:
void handleInputMessages();
void on_centerFrequency_changed(quint64 value);
void on_sampleRate_changed(quint64 value);
void on_dcOffset_toggled(bool checked);
void on_iqImbalance_toggled(bool checked);
void on_bandwidth_currentIndexChanged(int index);
void on_decim_currentIndexChanged(int index);
void on_lna_currentIndexChanged(int index);
void on_vga1_valueChanged(int value);
void on_vga2_valueChanged(int value);
void on_xb200_currentIndexChanged(int index);
void on_fcPos_currentIndexChanged(int index);
void on_startStop_toggled(bool checked);
void on_sampleRateMode_toggled(bool checked);
void updateHardware();
void updateStatus();
void openDeviceSettingsDialog(const QPoint& p);
};
#endif // INCLUDE_BLADERFINPUTGUI_H