sdrangel/sdrgui/device/deviceuiset.h

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2.3 KiB
C++

///////////////////////////////////////////////////////////////////////////////////
// Copyright (C) 2016 Edouard Griffiths, F4EXB //
// //
// This program is free software; you can redistribute it and/or modify //
// it under the terms of the GNU General Public License as published by //
// the Free Software Foundation as version 3 of the License, or //
// //
// This program is distributed in the hope that it will be useful, //
// but WITHOUT ANY WARRANTY; without even the implied warranty of //
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
// GNU General Public License V3 for more details. //
// //
// You should have received a copy of the GNU General Public License //
// along with this program. If not, see <http://www.gnu.org/licenses/>. //
///////////////////////////////////////////////////////////////////////////////////
#ifndef SDRGUI_DEVICE_DEVICEUISET_H_
#define SDRGUI_DEVICE_DEVICEUISET_H_
#include <QTimer>
#include <QByteArray>
class SpectrumVis;
class GLSpectrum;
class GLSpectrumGUI;
class ChannelWindow;
class SamplingDeviceControl;
class DSPDeviceSourceEngine;
class DeviceSourceAPI;
class DSPDeviceSinkEngine;
class DeviceSinkAPI;
class ChannelMarker;
struct DeviceUISet
{
SpectrumVis *m_spectrumVis;
GLSpectrum *m_spectrum;
GLSpectrumGUI *m_spectrumGUI;
ChannelWindow *m_channelWindow;
SamplingDeviceControl *m_samplingDeviceControl;
DSPDeviceSourceEngine *m_deviceSourceEngine;
DeviceSourceAPI *m_deviceSourceAPI;
DSPDeviceSinkEngine *m_deviceSinkEngine;
DeviceSinkAPI *m_deviceSinkAPI;
QByteArray m_mainWindowState;
DeviceUISet(QTimer& timer);
~DeviceUISet();
GLSpectrum *getSpectrum() { return m_spectrum; } //!< Direct spectrum getter
void addChannelMarker(ChannelMarker* channelMarker); //!< Add channel marker to spectrum
void addRollupWidget(QWidget *widget); //!< Add rollup widget to channel window
};
#endif /* SDRGUI_DEVICE_DEVICEUISET_H_ */