sdrangel/plugins/channeltx/modnfm/nfmmodsettings.cpp

359 wiersze
10 KiB
C++

///////////////////////////////////////////////////////////////////////////////////
// Copyright (C) 2017 Edouard Griffiths, F4EXB //
// //
// This program is free software; you can redistribute it and/or modify //
// it under the terms of the GNU General Public License as published by //
// the Free Software Foundation as version 3 of the License, or //
// (at your option) any later version. //
// //
// This program is distributed in the hope that it will be useful, //
// but WITHOUT ANY WARRANTY; without even the implied warranty of //
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
// GNU General Public License V3 for more details. //
// //
// You should have received a copy of the GNU General Public License //
// along with this program. If not, see <http://www.gnu.org/licenses/>. //
///////////////////////////////////////////////////////////////////////////////////
#include <QColor>
#include <QDebug>
#include "dsp/dspengine.h"
#include "dsp/ctcssfrequencies.h"
#include "util/simpleserializer.h"
#include "settings/serializable.h"
#include "nfmmodsettings.h"
// Standard channel spacings (kHz) using Carson rule
// beta based ............ 11F3 16F3 (36F9)
// 5 6.25 7.5 8.33 12.5 25 40 Spacing
// 0.43 0.43 0.43 0.43 0.83 1.67 1.0 Beta
const int NFMModSettings::m_channelSpacings[] = {
5000, 6250, 7500, 8333, 12500, 25000, 40000
};
const int NFMModSettings::m_rfBW[] = { // RF bandwidth (Hz)
4800, 6000, 7200, 8000, 11000, 16000, 36000
};
const int NFMModSettings::m_afBW[] = { // audio bandwidth (Hz)
1700, 2100, 2500, 2800, 3000, 3000, 9000
};
const int NFMModSettings::m_fmDev[] = { // peak deviation (Hz) - full is double
731, 903, 1075, 1204, 2500, 5000, 9000
};
const int NFMModSettings::m_nbChannelSpacings = 7;
NFMModSettings::NFMModSettings() :
m_channelMarker(nullptr),
m_cwKeyerGUI(nullptr),
m_rollupState(nullptr)
{
resetToDefaults();
}
void NFMModSettings::resetToDefaults()
{
m_afBandwidth = 3000;
m_inputFrequencyOffset = 0;
m_rfBandwidth = 16000.0f;
m_fmDeviation = 10000.0f; //!< full deviation
m_toneFrequency = 1000.0f;
m_volumeFactor = 1.0f;
m_channelMute = false;
m_playLoop = false;
m_ctcssOn = false;
m_ctcssIndex = 0;
m_dcsOn = false;
m_dcsCode = 0023;
m_dcsPositive = false;
m_preEmphasisOn = true;
m_bpfOn = true;
m_rgbColor = QColor(255, 0, 0).rgb();
m_title = "NFM Modulator";
m_modAFInput = NFMModInputAF::NFMModInputNone;
m_audioDeviceName = AudioDeviceManager::m_defaultDeviceName;
m_feedbackAudioDeviceName = AudioDeviceManager::m_defaultDeviceName;
m_feedbackVolumeFactor = 0.5f;
m_feedbackAudioEnable = false;
m_compressorEnable = false;
m_streamIndex = 0;
m_useReverseAPI = false;
m_reverseAPIAddress = "127.0.0.1";
m_reverseAPIPort = 8888;
m_reverseAPIDeviceIndex = 0;
m_reverseAPIChannelIndex = 0;
m_workspaceIndex = 0;
m_hidden = false;
}
QByteArray NFMModSettings::serialize() const
{
SimpleSerializer s(1);
s.writeS32(1, m_inputFrequencyOffset);
s.writeReal(2, m_rfBandwidth);
s.writeReal(3, m_afBandwidth);
s.writeReal(4, m_fmDeviation);
s.writeU32(5, m_rgbColor);
s.writeReal(6, m_toneFrequency);
s.writeReal(7, m_volumeFactor);
if (m_cwKeyerGUI) {
s.writeBlob(8, m_cwKeyerGUI->serialize());
} else { // standalone operation with presets
s.writeBlob(8, m_cwKeyerSettings.serialize());
}
s.writeBool(9, m_ctcssOn);
s.writeS32(10, m_ctcssIndex);
if (m_channelMarker) {
s.writeBlob(11, m_channelMarker->serialize());
}
s.writeString(12, m_title);
s.writeS32(13, (int) m_modAFInput);
s.writeString(14, m_audioDeviceName);
s.writeBool(15, m_useReverseAPI);
s.writeString(16, m_reverseAPIAddress);
s.writeU32(17, m_reverseAPIPort);
s.writeU32(18, m_reverseAPIDeviceIndex);
s.writeU32(19, m_reverseAPIChannelIndex);
s.writeString(20, m_feedbackAudioDeviceName);
s.writeReal(21, m_feedbackVolumeFactor);
s.writeBool(22, m_feedbackAudioEnable);
s.writeS32(23, m_streamIndex);
s.writeBool(24, m_dcsOn);
s.writeS32(25, m_dcsCode);
s.writeBool(26, m_dcsPositive);
if (m_rollupState) {
s.writeBlob(27, m_rollupState->serialize());
}
s.writeS32(28, m_workspaceIndex);
s.writeBlob(29, m_geometryBytes);
s.writeBool(30, m_hidden);
s.writeBool(31, m_preEmphasisOn);
s.writeBool(32, m_bpfOn);
s.writeBool(33, m_compressorEnable);
return s.final();
}
bool NFMModSettings::deserialize(const QByteArray& data)
{
SimpleDeserializer d(data);
if(!d.isValid())
{
resetToDefaults();
return false;
}
if(d.getVersion() == 1)
{
QByteArray bytetmp;
qint32 tmp;
uint32_t utmp;
d.readS32(1, &tmp, 0);
m_inputFrequencyOffset = tmp;
d.readReal(2, &m_rfBandwidth, 12500.0);
d.readReal(3, &m_afBandwidth, 1000.0);
d.readReal(4, &m_fmDeviation, 10000.0);
d.readU32(5, &m_rgbColor);
d.readReal(6, &m_toneFrequency, 1000.0);
d.readReal(7, &m_volumeFactor, 1.0);
d.readBlob(8, &bytetmp);
if (m_cwKeyerGUI) {
m_cwKeyerGUI->deserialize(bytetmp);
} else { // standalone operation with presets
m_cwKeyerSettings.deserialize(bytetmp);
}
d.readBool(9, &m_ctcssOn, false);
d.readS32(10, &m_ctcssIndex, 0);
if (m_channelMarker)
{
d.readBlob(11, &bytetmp);
m_channelMarker->deserialize(bytetmp);
}
d.readString(12, &m_title, "NFM Modulator");
d.readS32(13, &tmp, 0);
if ((tmp < 0) || (tmp > (int) NFMModInputAF::NFMModInputTone)) {
m_modAFInput = NFMModInputNone;
} else {
m_modAFInput = (NFMModInputAF) tmp;
}
d.readString(14, &m_audioDeviceName, AudioDeviceManager::m_defaultDeviceName);
d.readBool(15, &m_useReverseAPI, false);
d.readString(16, &m_reverseAPIAddress, "127.0.0.1");
d.readU32(17, &utmp, 0);
if ((utmp > 1023) && (utmp < 65535)) {
m_reverseAPIPort = utmp;
} else {
m_reverseAPIPort = 8888;
}
d.readU32(18, &utmp, 0);
m_reverseAPIDeviceIndex = utmp > 99 ? 99 : utmp;
d.readU32(19, &utmp, 0);
m_reverseAPIChannelIndex = utmp > 99 ? 99 : utmp;
d.readString(20, &m_feedbackAudioDeviceName, AudioDeviceManager::m_defaultDeviceName);
d.readReal(21, &m_feedbackVolumeFactor, 1.0);
d.readBool(22, &m_feedbackAudioEnable, false);
d.readS32(23, &m_streamIndex, 0);
d.readBool(24, &m_dcsOn, false);
d.readS32(25, &tmp, 0023);
m_dcsCode = tmp < 0 ? 0 : tmp > 511 ? 511 : tmp;
d.readBool(26, &m_dcsPositive, false);
if (m_rollupState)
{
d.readBlob(27, &bytetmp);
m_rollupState->deserialize(bytetmp);
}
d.readS32(28, &m_workspaceIndex, 0);
d.readBlob(29, &m_geometryBytes);
d.readBool(30, &m_hidden, false);
d.readBool(31, &m_preEmphasisOn, true);
d.readBool(32, &m_bpfOn, true);
d.readBool(33, &m_compressorEnable, false);
return true;
}
else
{
qDebug() << "NFMModSettings::deserialize: ERROR";
resetToDefaults();
return false;
}
}
int NFMModSettings::getChannelSpacing(int index)
{
if (index < 0) {
return m_channelSpacings[0];
} else if (index < m_nbChannelSpacings) {
return m_channelSpacings[index];
} else {
return m_channelSpacings[m_nbChannelSpacings-1];
}
}
int NFMModSettings::getChannelSpacingIndex(int channelSpacing)
{
for (int i = 0; i < m_nbChannelSpacings; i++)
{
if (channelSpacing <= m_channelSpacings[i]) {
return i;
}
}
return m_nbChannelSpacings-1;
}
int NFMModSettings::getRFBW(int index)
{
if (index < 0) {
return m_rfBW[0];
} else if (index < m_nbChannelSpacings) {
return m_rfBW[index];
} else {
return m_rfBW[m_nbChannelSpacings-1];
}
}
int NFMModSettings::getRFBWIndex(int rfbw)
{
for (int i = 0; i < m_nbChannelSpacings; i++)
{
if (rfbw <= m_rfBW[i]) {
return i;
}
}
return m_nbChannelSpacings-1;
}
int NFMModSettings::getAFBW(int index)
{
if (index < 0) {
return m_afBW[0];
} else if (index < m_nbChannelSpacings) {
return m_afBW[index];
} else {
return m_afBW[m_nbChannelSpacings-1];
}
}
int NFMModSettings::getAFBWIndex(int afbw)
{
for (int i = 0; i < m_nbChannelSpacings; i++)
{
if (afbw <= m_afBW[i]) {
return i;
}
}
return m_nbChannelSpacings-1;
}
int NFMModSettings::getFMDev(int index)
{
if (index < 0) {
return m_fmDev[0];
} else if (index < m_nbChannelSpacings) {
return m_fmDev[index];
} else {
return m_fmDev[m_nbChannelSpacings-1];
}
}
int NFMModSettings::getFMDevIndex(int fmDev)
{
for (int i = 0; i < m_nbChannelSpacings; i++)
{
if (fmDev <= m_fmDev[i]) {
return i;
}
}
return m_nbChannelSpacings-1;
}
int NFMModSettings::getNbCTCSSFreq()
{
return CTCSSFrequencies::m_nbFreqs;
}
float NFMModSettings::getCTCSSFreq(int index)
{
if (index < CTCSSFrequencies::m_nbFreqs) {
return CTCSSFrequencies::m_Freqs[index];
} else {
return CTCSSFrequencies::m_Freqs[0];
}
}
int NFMModSettings::getCTCSSFreqIndex(float ctcssFreq)
{
for (int i = 0; i < CTCSSFrequencies::m_nbFreqs; i++)
{
if (ctcssFreq <= CTCSSFrequencies::m_Freqs[i]) {
return i;
}
}
return CTCSSFrequencies::m_nbFreqs - 1;
}