/////////////////////////////////////////////////////////////////////////////////// // Copyright (C) 2015 Edouard Griffiths, F4EXB // // Copyright (C) 2020 Jon Beniston, M7RCE // // // // This program is free software; you can redistribute it and/or modify // // it under the terms of the GNU General Public License as published by // // the Free Software Foundation as version 3 of the License, or // // (at your option) any later version. // // // // This program is distributed in the hope that it will be useful, // // but WITHOUT ANY WARRANTY; without even the implied warranty of // // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // // GNU General Public License V3 for more details. // // // // You should have received a copy of the GNU General Public License // // along with this program. If not, see . // /////////////////////////////////////////////////////////////////////////////////// #include #include #include "ui_audioinputgui.h" #include "gui/colormapper.h" #include "gui/glspectrum.h" #include "gui/basicdevicesettingsdialog.h" #include "dsp/dspengine.h" #include "dsp/dspcommands.h" #include "audioinputgui.h" #include "device/deviceapi.h" #include "device/deviceuiset.h" AudioInputGui::AudioInputGui(DeviceUISet *deviceUISet, QWidget* parent) : DeviceGUI(parent), ui(new Ui::AudioInputGui), m_forceSettings(true), m_settings(), m_sampleSource(nullptr), m_centerFrequency(0) { m_deviceUISet = deviceUISet; setAttribute(Qt::WA_DeleteOnClose, true); m_sampleSource = (AudioInput*) m_deviceUISet->m_deviceAPI->getSampleSource(); ui->setupUi(getContents()); sizeToContents(); getContents()->setStyleSheet("#AudioInputGui { background-color: rgb(64, 64, 64); }"); m_helpURL = "plugins/samplesource/audioinput/readme.md"; connect(&m_updateTimer, SIGNAL(timeout()), this, SLOT(updateHardware())); connect(this, SIGNAL(customContextMenuRequested(const QPoint &)), this, SLOT(openDeviceSettingsDialog(const QPoint &))); displaySettings(); makeUIConnections(); connect(&m_inputMessageQueue, SIGNAL(messageEnqueued()), this, SLOT(handleInputMessages()), Qt::QueuedConnection); m_sampleSource->setMessageQueueToGUI(&m_inputMessageQueue); } AudioInputGui::~AudioInputGui() { m_updateTimer.stop(); delete ui; } void AudioInputGui::destroy() { delete this; } void AudioInputGui::resetToDefaults() { m_settings.resetToDefaults(); displaySettings(); m_forceSettings = true; sendSettings(); } QByteArray AudioInputGui::serialize() const { return m_settings.serialize(); } bool AudioInputGui::deserialize(const QByteArray& data) { if(m_settings.deserialize(data)) { displaySettings(); m_forceSettings = true; sendSettings(); return true; } else { resetToDefaults(); return false; } } bool AudioInputGui::handleMessage(const Message& message) { if (AudioInput::MsgConfigureAudioInput::match(message)) { const AudioInput::MsgConfigureAudioInput& cfg = (AudioInput::MsgConfigureAudioInput&) message; if (cfg.getForce()) { m_settings = cfg.getSettings(); } else { m_settings.applySettings(cfg.getSettingsKeys(), cfg.getSettings()); } blockApplySettings(true); displaySettings(); blockApplySettings(false); return true; } else if (AudioInput::MsgStartStop::match(message)) { AudioInput::MsgStartStop& notif = (AudioInput::MsgStartStop&) message; blockApplySettings(true); ui->startStop->setChecked(notif.getStartStop()); blockApplySettings(false); return true; } else { return false; } } void AudioInputGui::handleInputMessages() { Message* message; while ((message = m_inputMessageQueue.pop()) != 0) { qDebug("AudioInputGui::handleInputMessages: message: %s", message->getIdentifier()); if (DSPSignalNotification::match(*message)) { DSPSignalNotification* notif = (DSPSignalNotification*) message; m_sampleRate = notif->getSampleRate(); m_centerFrequency = notif->getCenterFrequency(); qDebug("AudioInputGui::handleInputMessages: DSPSignalNotification: SampleRate: %d", notif->getSampleRate()); updateSampleRateAndFrequency(); delete message; } else { if (handleMessage(*message)) { delete message; } } } } void AudioInputGui::updateSampleRateAndFrequency() { /* // Can't seem to get main spectrum to only display real part for mono/I-channel only if (m_settings.m_iqMapping <= AudioInputSettings::IQMapping::R) { m_deviceUISet->getSpectrum()->setSampleRate(m_sampleRate / 2); m_deviceUISet->getSpectrum()->setCenterFrequency(m_sampleRate / 4); m_deviceUISet->getSpectrum()->setSsbSpectrum(true); m_deviceUISet->getSpectrum()->setLsbDisplay(false); } else */ { m_deviceUISet->getSpectrum()->setSampleRate(m_sampleRate); m_deviceUISet->getSpectrum()->setCenterFrequency(m_centerFrequency); m_deviceUISet->getSpectrum()->setSsbSpectrum(false); m_deviceUISet->getSpectrum()->setLsbDisplay(false); } ui->deviceRateText->setText(tr("%1k").arg((float)m_sampleRate / 1000)); } void AudioInputGui::refreshDeviceList() { ui->device->blockSignals(true); AudioDeviceManager *audioDeviceManager = DSPEngine::instance()->getAudioDeviceManager(); const QList& audioList = audioDeviceManager->getInputDevices(); ui->device->clear(); for (const auto &itAudio : audioList) { ui->device->addItem(AudioInputSettings::getFullDeviceName(itAudio)); } ui->device->blockSignals(false); } void AudioInputGui::refreshSampleRates(QString deviceName) { ui->sampleRate->blockSignals(true); ui->sampleRate->clear(); const auto deviceInfos = QAudioDeviceInfo::availableDevices(QAudio::AudioInput); for (const QAudioDeviceInfo &deviceInfo : deviceInfos) { if (deviceName == AudioInputSettings::getFullDeviceName(deviceInfo)) { QList sampleRates = deviceInfo.supportedSampleRates(); for (int i = 0; i < sampleRates.size(); ++i) { ui->sampleRate->addItem(QString("%1").arg(sampleRates[i])); } } } ui->sampleRate->blockSignals(false); int index = ui->sampleRate->findText(QString("%1").arg(m_settings.m_sampleRate)); if (index >= 0) { ui->sampleRate->setCurrentIndex(index); } else { ui->sampleRate->setCurrentIndex(0); } } void AudioInputGui::displaySettings() { refreshDeviceList(); int index = ui->device->findText(m_settings.m_deviceName); if (index >= 0) { ui->device->setCurrentIndex(index); } else { ui->device->setCurrentIndex(0); } ui->decim->setCurrentIndex(m_settings.m_log2Decim); ui->volume->setValue((int)(m_settings.m_volume*10.0f)); ui->volumeText->setText(QString("%1").arg(m_settings.m_volume, 3, 'f', 1)); ui->channels->setCurrentIndex((int)m_settings.m_iqMapping); refreshSampleRates(ui->device->currentText()); } void AudioInputGui::on_device_currentIndexChanged(int index) { (void) index; m_settings.m_deviceName = ui->device->currentText(); refreshSampleRates(m_settings.m_deviceName); m_settingsKeys.append("deviceName"); sendSettings(); } void AudioInputGui::on_sampleRate_currentIndexChanged(int index) { (void) index; m_settings.m_sampleRate = ui->sampleRate->currentText().toInt(); m_settingsKeys.append("sampleRate"); sendSettings(); } void AudioInputGui::on_decim_currentIndexChanged(int index) { if ((index < 0) || (index > 6)) { return; } m_settings.m_log2Decim = index; m_settingsKeys.append("log2Decim"); sendSettings(); } void AudioInputGui::on_volume_valueChanged(int value) { m_settings.m_volume = value/10.0f; ui->volumeText->setText(QString("%1").arg(m_settings.m_volume, 3, 'f', 1)); m_settingsKeys.append("volume"); sendSettings(); } void AudioInputGui::on_channels_currentIndexChanged(int index) { m_settings.m_iqMapping = (AudioInputSettings::IQMapping)index; updateSampleRateAndFrequency(); m_settingsKeys.append("iqMapping"); sendSettings(); } void AudioInputGui::on_startStop_toggled(bool checked) { if (m_doApplySettings) { AudioInput::MsgStartStop *message = AudioInput::MsgStartStop::create(checked); m_sampleSource->getInputMessageQueue()->push(message); } } void AudioInputGui::sendSettings() { if(!m_updateTimer.isActive()) m_updateTimer.start(100); } void AudioInputGui::updateHardware() { if (m_doApplySettings) { AudioInput::MsgConfigureAudioInput* message = AudioInput::MsgConfigureAudioInput::create(m_settings, m_settingsKeys, m_forceSettings); m_sampleSource->getInputMessageQueue()->push(message); m_settingsKeys.clear(); m_forceSettings = false; m_updateTimer.stop(); } } void AudioInputGui::openDeviceSettingsDialog(const QPoint& p) { if (m_contextMenuType == ContextMenuDeviceSettings) { BasicDeviceSettingsDialog dialog(this); dialog.setUseReverseAPI(m_settings.m_useReverseAPI); dialog.setReverseAPIAddress(m_settings.m_reverseAPIAddress); dialog.setReverseAPIPort(m_settings.m_reverseAPIPort); dialog.setReverseAPIDeviceIndex(m_settings.m_reverseAPIDeviceIndex); dialog.move(p); dialog.exec(); m_settings.m_useReverseAPI = dialog.useReverseAPI(); m_settings.m_reverseAPIAddress = dialog.getReverseAPIAddress(); m_settings.m_reverseAPIPort = dialog.getReverseAPIPort(); m_settings.m_reverseAPIDeviceIndex = dialog.getReverseAPIDeviceIndex(); m_settingsKeys.append("useReverseAPI"); m_settingsKeys.append("reverseAPIAddress"); m_settingsKeys.append("reverseAPIPort"); m_settingsKeys.append("reverseAPIDeviceIndex"); sendSettings(); } resetContextMenuType(); } void AudioInputGui::makeUIConnections() { QObject::connect(ui->device, QOverload::of(&QComboBox::currentIndexChanged), this, &AudioInputGui::on_device_currentIndexChanged); QObject::connect(ui->sampleRate, QOverload::of(&QComboBox::currentIndexChanged), this, &AudioInputGui::on_sampleRate_currentIndexChanged); QObject::connect(ui->decim, QOverload::of(&QComboBox::currentIndexChanged), this, &AudioInputGui::on_decim_currentIndexChanged); QObject::connect(ui->volume, &QDial::valueChanged, this, &AudioInputGui::on_volume_valueChanged); QObject::connect(ui->channels, QOverload::of(&QComboBox::currentIndexChanged), this, &AudioInputGui::on_channels_currentIndexChanged); QObject::connect(ui->startStop, &ButtonSwitch::toggled, this, &AudioInputGui::on_startStop_toggled); }