/////////////////////////////////////////////////////////////////////////////////// // Copyright (C) 2015-2020 Edouard Griffiths, F4EXB // // Copyright (C) 2023 Jon Beniston, M7RCE // // // // This program is free software; you can redistribute it and/or modify // // it under the terms of the GNU General Public License as published by // // the Free Software Foundation as version 3 of the License, or // // (at your option) any later version. // // // // This program is distributed in the hope that it will be useful, // // but WITHOUT ANY WARRANTY; without even the implied warranty of // // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // // GNU General Public License V3 for more details. // // // // You should have received a copy of the GNU General Public License // // along with this program. If not, see . // /////////////////////////////////////////////////////////////////////////////////// #ifndef INCLUDE_FFTENGINE_H #define INCLUDE_FFTENGINE_H #include #include "dsp/dsptypes.h" #include "util/profiler.h" #include "export.h" class SDRBASE_API FFTEngine { public: virtual ~FFTEngine(); virtual void configure(int n, bool inverse) = 0; virtual void transform() = 0; virtual Complex* in() = 0; virtual Complex* out() = 0; virtual void setReuse(bool reuse) = 0; static FFTEngine* create(const QString& fftWisdomFileName, const QString& preferredEngine=""); virtual bool isAvailable() { return true; } // Is this FFT engine available to be used? virtual QString getName() const = 0; // Get the name of this FFT engine static QStringList getAllNames(); // Get names of all available FFT engines private: static QStringList m_allAvailableEngines; }; #endif // INCLUDE_FFTENGINE_H