/////////////////////////////////////////////////////////////////////////////////// // Copyright (C) 2012 maintech GmbH, Otto-Hahn-Str. 15, 97204 Hoechberg, Germany // // written by Christian Daniel // // Copyright (C) 2015-2019 Edouard Griffiths, F4EXB // // // // This program is free software; you can redistribute it and/or modify // // it under the terms of the GNU General Public License as published by // // the Free Software Foundation as version 3 of the License, or // // (at your option) any later version. // // // // This program is distributed in the hope that it will be useful, // // but WITHOUT ANY WARRANTY; without even the implied warranty of // // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // // GNU General Public License V3 for more details. // // // // You should have received a copy of the GNU General Public License // // along with this program. If not, see . // /////////////////////////////////////////////////////////////////////////////////// #include #include #include "export.h" #include "itemsettinggui.h" class SDRGUI_API DynamicItemSettingGUI : public QObject { Q_OBJECT public: DynamicItemSettingGUI(ItemSettingGUI *itemSettingGUI, const QString& name, QObject *parent = 0); ~DynamicItemSettingGUI(); const QString& getName() const { return m_name; } double getValue() const { return m_itemSettingGUI->getCurrentValue(); } void setValue(double value) { m_itemSettingGUI->setValue(value); } signals: void valueChanged(QString itemName, double value); private slots: void processValueChanged(double value); private: ItemSettingGUI *m_itemSettingGUI; QString m_name; };