/////////////////////////////////////////////////////////////////////////////////// // Copyright (C) 2012 maintech GmbH, Otto-Hahn-Str. 15, 97204 Hoechberg, Germany // // written by Christian Daniel // // Copyright (C) 2015-2019 Edouard Griffiths, F4EXB // // // // This program is free software; you can redistribute it and/or modify // // it under the terms of the GNU General Public License as published by // // the Free Software Foundation as version 3 of the License, or // // (at your option) any later version. // // // // This program is distributed in the hope that it will be useful, // // but WITHOUT ANY WARRANTY; without even the implied warranty of // // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // // GNU General Public License V3 for more details. // // // // You should have received a copy of the GNU General Public License // // along with this program. If not, see . // /////////////////////////////////////////////////////////////////////////////////// #include "dynamicitemsettinggui.h" DynamicItemSettingGUI::DynamicItemSettingGUI(ItemSettingGUI *itemSettingGUI, const QString& name, QObject *parent) : QObject(parent), m_itemSettingGUI(itemSettingGUI), m_name(name) { connect(m_itemSettingGUI, SIGNAL(valueChanged(double)), this, SLOT(processValueChanged(double))); } DynamicItemSettingGUI::~DynamicItemSettingGUI() { disconnect(m_itemSettingGUI, SIGNAL(valueChanged(double)), this, SLOT(processValueChanged(double))); } void DynamicItemSettingGUI::processValueChanged(double value) { emit valueChanged(m_name, value); }