/////////////////////////////////////////////////////////////////////////////////// // Copyright (C) 2012 maintech GmbH, Otto-Hahn-Str. 15, 97204 Hoechberg, Germany // // written by Christian Daniel // // Copyright (C) 2015-2019 Edouard Griffiths, F4EXB // // Copyright (C) 2015 John Greb // // Copyright (C) 2022 Jon Beniston, M7RCE // // // // This program is free software; you can redistribute it and/or modify // // it under the terms of the GNU General Public License as published by // // the Free Software Foundation as version 3 of the License, or // // (at your option) any later version. // // // // This program is distributed in the hope that it will be useful, // // but WITHOUT ANY WARRANTY; without even the implied warranty of // // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // // GNU General Public License V3 for more details. // // // // You should have received a copy of the GNU General Public License // // along with this program. If not, see . // /////////////////////////////////////////////////////////////////////////////////// #ifndef SDRGUI_GUI_DIALOGPOSITIONER_H #define SDRGUI_GUI_DIALOGPOSITIONER_H #include #include "export.h" // DialogPositioner monitors screen orientation and repositions dialog class SDRGUI_API DialogPositioner : public QObject { Q_OBJECT public: DialogPositioner(QWidget *dialog, bool center=false); // Center dialog on screen static void centerDialog(QWidget *dialog); // Make sure dialog is on screen static void positionDialog(QWidget *dialog); // Restrict size of widget to size of desktop (but not smaller than minimumSize) static void sizeToDesktop(QWidget *widget); private slots: void orientationChanged(Qt::ScreenOrientation orientation); protected: bool eventFilter(QObject *watched, QEvent *event) override; private: QWidget *m_dialog; bool m_center; }; #endif