/////////////////////////////////////////////////////////////////////////////////////// // Copyright (C) 2016-2019, 2022 Edouard Griffiths, F4EXB // // // // This program is free software; you can redistribute it and/or modify // // it under the terms of the GNU General Public License as published by // // the Free Software Foundation as version 3 of the License, or // // (at your option) any later version. // // // // This program is distributed in the hope that it will be useful, // // but WITHOUT ANY WARRANTY; without even the implied warranty of // // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // // GNU General Public License V3 for more details. // // // // You should have received a copy of the GNU General Public License // // along with this program. If not, see . // /////////////////////////////////////////////////////////////////////////////////////// #ifndef INCLUDE_AUDIODIALOG_H #define INCLUDE_AUDIODIALOG_H #include #include "export.h" #include "audio/audiodevicemanager.h" class QTreeWidgetItem; namespace Ui { class AudioDialog; } class SDRGUI_API AudioDialogX : public QDialog { Q_OBJECT public: explicit AudioDialogX(AudioDeviceManager* audioDeviceManager, QWidget* parent = 0); ~AudioDialogX(); int m_inIndex; int m_outIndex; private: void updateInputDisplay(); void updateOutputDisplay(); void updateInputDeviceInfo(); void updateOutputDeviceInfo(); void updateOutputSDPString(); Ui::AudioDialog* ui; AudioDeviceManager* m_audioDeviceManager; AudioDeviceManager::InputDeviceInfo m_inputDeviceInfo; AudioDeviceManager::OutputDeviceInfo m_outputDeviceInfo; quint16 m_outputUDPPort; private slots: void accept(); void reject(); void check(); void on_audioInTree_currentItemChanged(QTreeWidgetItem* currentItem, QTreeWidgetItem* previousItem); void on_audioOutTree_currentItemChanged(QTreeWidgetItem* currentItem, QTreeWidgetItem* previousItem); void on_inputVolume_valueChanged(int value); void on_inputReset_clicked(bool checked); void on_inputCleanup_clicked(bool checked); void on_outputUDPPort_editingFinished(); void on_outputReset_clicked(bool checked); void on_outputCleanup_clicked(bool checked); void on_outputSampleRate_valueChanged(int value); void on_decimationFactor_currentIndexChanged(int index); void on_outputUDPChannelCodec_currentIndexChanged(int index); void on_outputUDPChannelMode_currentIndexChanged(int index); void on_record_toggled(bool checked); void on_showFileDialog_clicked(bool checked); void on_recordSilenceTime_valueChanged(int value); }; #endif // INCLUDE_AUDIODIALOG_H