kopia lustrzana https://github.com/onthegomap/planetiler
example properties file
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<pair source="c" header="h" />
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</extensions>
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</Objective-C-extensions>
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<Properties>
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<option name="KEEP_BLANK_LINES" value="true" />
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</Properties>
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<Python>
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<option name="USE_CONTINUATION_INDENT_FOR_ARGUMENTS" value="true" />
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</Python>
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################# Available configuration parameters #################
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# Arguments.java resolves arguments in this order by default:
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# - command line arguments: `java -jar ... --threads=2`
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# - otherwise, jvm properties: `java -Dflatmap.threads=2 -jar ...`
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# - otherwise, environmental variables: `FLATMAP_THREADS=2 java -jar ...`
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# - otherwise, from a config file that the "config" argument points to: `java -jar ... --config=config-example.properties`
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# Syntax for java properties files: https://en.wikipedia.org/wiki/.properties
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################# Common Flatmap config #################
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# Automatically download source data (download=true continues, only_download exits after downloading):
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# download=true
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# only_download=true
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# To override the user-agent header when downloading resources:
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# http_user_agent=Flatmap downloader (https://github.com/onthegomap/flatmap)
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# Map bounds are inferred from OSM input file bounds, but to override use:
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# bounds=W,S,E,N
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# or for the entire planet (-180,-85.05113,180,85.05113):
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# bounds=world
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# minzoom=0
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# maxzoom=14
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# Flatmap uses all available cores by default, but to override use:
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# threads=40
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# Change how often to log progress messages:
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# loginterval=1m
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# Override the output location for mbtiles file:
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# mbtiles=data/output.mbtiles
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# Set the location where temporary files are stored (node map or intermediate features)
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# tmpdir=data/tmp
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# Always delete output file before starting:
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# force=true
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# Override the location on disk that a source is read from
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# <sourcename>_path=path/to/source
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# Override the location on disk that a source is downloaded from (if not found on disk)
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# <sourcename>_url=http://url/of/source
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# When processing an OSM file, we need to store locations of each node then look up the
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# location when processing a way that references node IDs. There are 2 implementations:
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# "sortedtable" which stores sorted node IDs and locations and does a binary search on each
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# lookup (16 bytes per node - best for extracts smaller than 20GB) and "sparsearray" which
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# stores locations indexed by node ID (8 bytes per node, but wastes some space - best for the
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# entire planet)
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# nodemap_type=sortedtable
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# Whether to store the node map in memory ("ram") or in a memory-mapped file on disk ("mmap")
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# If you have more memory than node storage needs, performance difference is negligible.
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# If you have less memory, "mmap" is your only option, but it will be much slower.
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# If your profile uses only a small subset of nodes, "mmap" might be fine
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# For processing the planet, "ram" is recommended with jvm -Xmx set to at least 1.5x the input OSM file size.
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# nodemap_storage=mmap
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# To override the default minimum length/area of features to emit (profile might override these)
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# in tile pixel coordinates (each tile is 256x256 pixels)
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# min_feature_size_at_max_zoom=0.0625
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# min_feature_size=1.0
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# Override the default tolerance to use when simplifying rendered tile features (profile might override these)
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# simplify_tolerance_at_max_zoom=0.0625
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# simplify_tolerance=0.1
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# Override default values set by the profile for attributes in the mbtiles output file "metadata" table
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# mbtiles_name=OpenMapTiles
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# mbtiles_description=A tileset showcasing all layers in OpenMapTiles. https://openmaptiles.org
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# mbtiles_attribution=<a href="https://www.openstreetmap.org/copyright" target="_blank">© OpenStreetMap contributors</a>
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# mbtiles_version=0.1
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# mbtiles_type=baselayer OR overlay
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################# OpenMapTiles profile config #################
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# Set the input file name and automatically determine the https://download.geofabrik.de/ download URL for a region by name:
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# area=monaco
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# area=australia
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# area=massachusetts
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# Limit to only a subset of layers:
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# only_layers=poi,place
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# Exclude certain layers:
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# exclude_layers=housenumber
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# Enable/disable using name translations from wikidata:
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# use_wikidata=true
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# Automatically download wikidata name translations first (fetch_wikidata=true continues, only_fetch_wikidata exits after downloading):
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# fetch_wikidata=true
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# only_fetch_wikidata=false
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# Where to store/read downloaded wikidata name translations:
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# wikidata_cache=path/to/wikidata_names.json
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# Limit the name translation languages emitted (from OSM tags or wikidata):
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# languages=en,ru,ar,zh,ja,ko,fr,de,fi,pl,es,be,br,he
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# Disable falling back to (expensive) transliteration to get name:latin when only nonlatin names are found:
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# transliterate=false
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# Override input source locations, or URLs to download them from
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# lake_centerlines_path=path/to/lake_centerline.shp.zip
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# lake_centerlines_url=https://url/for/lake_centerline.shp.zip
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# water_polygons_path=path/to/water-polygons-split-3857.zip
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# water_polygons_url=https://url/for/water-polygons-split-3857.zip
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# natural_earth_path=path/to/natural_earth_vector.sqlite.zip
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# natural_earth_url=https://url/for/natural_earth_vector.sqlite.zip
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# osm_path=path/to/monaco.osm.pbf
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# osm_url=https://url/for/monaco.osm.pbf
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#### Layer-specific overrides:
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#### "boundary" layer
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# Disable computing adm0_r/adm0_l country boundary names:
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# boundary_country_names=false
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#### "transportation"/"transportation_name" layer
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# Include paths and path names at z13 (default is only 14)
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# transportation_z13_paths=true
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# We attempt to merge any road name lines with the same attributes and touching endpoints,
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# but any 3-way nodes and intersections prevent line merging.
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# To prevent merging from combining onramps/offramps or opposite directions of divided highways, set:
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# transportation_name_limit_merge=true
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# To exclude "brunnel" attribute from road name line features so that tunnels and bridges don't
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# prevent merging:
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# transportation_name_brunnel=false
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# To set a shorter length limit for road name lines so you can render a shield, but not the full name:
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# transportation_name_size_for_shield=true
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# Limit road name line merging to attempt to generate longer road name lines so clients can
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# more easily render road names at lower zoom levels.
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# transportation_name_limit_merge=true
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#### "building" layer
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# At z13, by default, buildings that are overlapping or almost touching get merged
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# so that entire city blocks show up as a single building polygon.
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# This is very expensive and adds about 50% to the total map generation time.
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# To disable it, set:
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# building_merge_z13=false
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