pimoroni-pico/examples/motor2040/motor2040_quad_velocity_seq...

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5.5 KiB
C++

#include <cstdio>
#include "pico/stdlib.h"
#include "motor2040.hpp"
#include "button.hpp"
#include "pid.hpp"
/*
A demonstration of driving all four of Motor 2040's motor outputs through a
sequence of velocities, with the help of their attached encoders and PID control.
Press "Boot" to exit the program.
*/
using namespace motor;
using namespace encoder;
enum Wheels {
FL = 2,
FR = 3,
RL = 1,
RR = 0,
};
// The gear ratio of the motor
constexpr float GEAR_RATIO = 50.0f;
// The counts per revolution of the motor's output shaft
constexpr float COUNTS_PER_REV = MMME_CPR * GEAR_RATIO;
// The scaling to apply to the motor's speed to match its real-world speed
float SPEED_SCALE = 5.4f;
// How many times to update the motor per second
const uint UPDATES = 100;
constexpr float UPDATE_RATE = 1.0f / (float)UPDATES;
// The time to travel between each random value
constexpr float TIME_FOR_EACH_MOVE = 2.0f;
const uint UPDATES_PER_MOVE = TIME_FOR_EACH_MOVE * UPDATES;
// How many of the updates should be printed (i.e. 2 would be every other update)
const uint PRINT_DIVIDER = 4;
// The speed to drive the wheels at
constexpr float DRIVING_SPEED = 1.0f;
// PID values
constexpr float VEL_KP = 30.0f; // Velocity proportional (P) gain
constexpr float VEL_KI = 0.0f; // Velocity integral (I) gain
constexpr float VEL_KD = 0.4f; // Velocity derivative (D) gain
// Create an array of motor pointers
const pin_pair motor_pins[] = {motor2040::MOTOR_A, motor2040::MOTOR_B,
motor2040::MOTOR_C, motor2040::MOTOR_D};
const uint NUM_MOTORS = count_of(motor_pins);
Motor *motors[NUM_MOTORS];
// Create an array of encoder pointers
const pin_pair encoder_pins[] = {motor2040::ENCODER_A, motor2040::ENCODER_B,
motor2040::ENCODER_C, motor2040::ENCODER_D};
const char* ENCODER_NAMES[] = {"RR", "RL", "FL", "FR"};
const uint NUM_ENCODERS = count_of(encoder_pins);
Encoder *encoders[NUM_ENCODERS];
// Create the user button
Button user_sw(motor2040::USER_SW);
// Create an array of PID pointers
PID vel_pids[NUM_MOTORS];
// Helper functions for driving in common directions
void drive_forward(float speed) {
vel_pids[FL].setpoint = speed;
vel_pids[FR].setpoint = speed;
vel_pids[RL].setpoint = speed;
vel_pids[RR].setpoint = speed;
}
void turn_right(float speed) {
vel_pids[FL].setpoint = speed;
vel_pids[FR].setpoint = -speed;
vel_pids[RL].setpoint = speed;
vel_pids[RR].setpoint = -speed;
}
void strafe_right(float speed) {
vel_pids[FL].setpoint = speed;
vel_pids[FR].setpoint = -speed;
vel_pids[RL].setpoint = -speed;
vel_pids[RR].setpoint = speed;
}
void stop() {
vel_pids[FL].setpoint = 0.0f;
vel_pids[FR].setpoint = 0.0f;
vel_pids[RL].setpoint = 0.0f;
vel_pids[RR].setpoint = 0.0f;
}
int main() {
stdio_init_all();
// Fill the arrays of motors, encoders, and pids, and initialise them
for(auto i = 0u; i < NUM_MOTORS; i++) {
motors[i] = new Motor(motor_pins[i], NORMAL_DIR, SPEED_SCALE);
motors[i]->init();
encoders[i] = new Encoder(pio0, i, encoder_pins[i], PIN_UNUSED, NORMAL_DIR, COUNTS_PER_REV, true);
encoders[i]->init();
vel_pids[i] = PID(VEL_KP, VEL_KI, VEL_KD, UPDATE_RATE);
}
// Reverse the direction of the B and D motors and encoders
motors[FL]->direction(REVERSED_DIR);
motors[RL]->direction(REVERSED_DIR);
encoders[FL]->direction(REVERSED_DIR);
encoders[RL]->direction(REVERSED_DIR);
// Enable all motors
for(auto i = 0u; i < NUM_MOTORS; i++) {
motors[i]->enable();
}
uint update = 0;
uint print_count = 0;
uint sequence = 0;
Encoder::Capture captures[NUM_MOTORS];
// Continually move the motor until the user button is pressed
while(!user_sw.raw()) {
// Capture the state of all the encoders
for(auto i = 0u; i < NUM_MOTORS; i++) {
captures[i] = encoders[i]->capture();
}
for(auto i = 0u; i < NUM_MOTORS; i++) {
// Calculate the acceleration to apply to the motor to move it closer to the velocity setpoint
float accel = vel_pids[i].calculate(captures[i].revolutions_per_second());
// Accelerate or decelerate the motor
motors[i]->speed(motors[i]->speed() + (accel * UPDATE_RATE));
}
// Print out the current motor values and their setpoints, but only on every multiple
if(print_count == 0) {
for(auto i = 0u; i < NUM_ENCODERS; i++) {
printf("%s = %f, ", ENCODER_NAMES[i], captures[i].revolutions_per_second());
}
printf("\n");
}
// Increment the print count, and wrap it
print_count = (print_count + 1) % PRINT_DIVIDER;
update++; // Move along in time
// Have we reached the end of this movement?
if(update >= UPDATES_PER_MOVE) {
update = 0; // Reset the counter
// Move on to the next part of the sequence
sequence += 1;
// Loop the sequence back around
if(sequence >= 7) {
sequence = 0;
}
}
// Set the motor speeds, based on the sequence
switch(sequence) {
case 0:
drive_forward(DRIVING_SPEED);
break;
case 1:
drive_forward(-DRIVING_SPEED);
break;
case 2:
turn_right(DRIVING_SPEED);
break;
case 3:
turn_right(-DRIVING_SPEED);
break;
case 4:
strafe_right(DRIVING_SPEED);
break;
case 5:
strafe_right(-DRIVING_SPEED);
break;
default:
stop();
break;
}
sleep_ms(UPDATE_RATE * 1000.0f);
}
// Stop all the motors
for(auto m = 0u; m < NUM_MOTORS; m++) {
motors[m]->disable();
}
}