#include "pico/stdlib.h" #include "plasma_stick.hpp" #include "common/pimoroni_common.hpp" /* A basic fire effect. */ using namespace pimoroni; using namespace plasma; // Set how many LEDs you have const uint NUM_LEDS = 50; // WS2812 / NeoPixelâ„¢ LEDs WS2812 led_strip(NUM_LEDS, pio0, 0, plasma_stick::DAT); // Maps a value from one range to another float map(float x, float in_min, float in_max, float out_min, float out_max) { return (x - in_min) * (out_max - out_min) / (in_max - in_min) + out_min; } int main() { stdio_init_all(); // Start updating the LED strip led_strip.start(); while(true) { // fire effect! Random red/orange hue, full saturation, random brightness for(auto i = 0u; i < NUM_LEDS; ++i) { float hue = map((float)rand(), 0.0f, (float)RAND_MAX, 0.0, 50.0f / 360.0f); float brightness = map((float)rand(), 0.0f, (float)RAND_MAX, 0.0, 1.0f); led_strip.set_hsv(i, hue, 1.0, brightness); } sleep_ms(100); } }