#include #include #include #include "pico/stdlib.h" #include "pico_scroll.hpp" using namespace pimoroni; PicoScroll pico_scroll; int main() { stdio_init_all(); pico_scroll.init(); while(true) { pico_scroll.scroll_text("Hello World, how are you today?", 64, 100); sleep_ms(500); pico_scroll.set_text("Test", 64); pico_scroll.update(); sleep_ms(1000); // Set pixels to a chessboard pattern char pixels[PicoScroll::WIDTH * PicoScroll::HEIGHT] = {}; pico_scroll.set_pixels(pixels); for (int y = 0; y < PicoScroll::HEIGHT; y++) { for (int x = 0; x < PicoScroll::WIDTH; x++) { pixels[y * PicoScroll::WIDTH + x] = ((x + y) & 0b1) * 64; } } pico_scroll.set_pixels(pixels); pico_scroll.update(); sleep_ms(1000); } return 0; }