#include #include "pico/stdlib.h" #include "motor2040.hpp" #include "button.hpp" #include "pid.hpp" /* A demonstration of driving all four of Motor 2040's motor outputs through a sequence of velocities, with the help of their attached encoders and PID control. Press "Boot" to exit the program. */ using namespace motor; using namespace encoder; enum Wheels { FL = 2, FR = 3, RL = 1, RR = 0, }; // The gear ratio of the motor constexpr float GEAR_RATIO = 50.0f; // The counts per revolution of the motor's output shaft constexpr float COUNTS_PER_REV = MMME_CPR * GEAR_RATIO; // The scaling to apply to the motor's speed to match its real-world speed constexpr float SPEED_SCALE = 5.4f; // How many times to update the motor per second const uint UPDATES = 100; constexpr float UPDATE_RATE = 1.0f / (float)UPDATES; // The time to travel between each random value constexpr float TIME_FOR_EACH_MOVE = 2.0f; const uint UPDATES_PER_MOVE = TIME_FOR_EACH_MOVE * UPDATES; // How many of the updates should be printed (i.e. 2 would be every other update) const uint PRINT_DIVIDER = 4; // The speed to drive the wheels at constexpr float DRIVING_SPEED = 1.0f; // PID values constexpr float VEL_KP = 30.0f; // Velocity proportional (P) gain constexpr float VEL_KI = 0.0f; // Velocity integral (I) gain constexpr float VEL_KD = 0.4f; // Velocity derivative (D) gain // Create an array of motor pointers const pin_pair motor_pins[] = {motor2040::MOTOR_A, motor2040::MOTOR_B, motor2040::MOTOR_C, motor2040::MOTOR_D}; const uint NUM_MOTORS = count_of(motor_pins); Motor *motors[NUM_MOTORS]; // Create an array of encoder pointers const pin_pair encoder_pins[] = {motor2040::ENCODER_A, motor2040::ENCODER_B, motor2040::ENCODER_C, motor2040::ENCODER_D}; const char* ENCODER_NAMES[] = {"RR", "RL", "FL", "FR"}; const uint NUM_ENCODERS = count_of(encoder_pins); Encoder *encoders[NUM_ENCODERS]; // Create the user button Button user_sw(motor2040::USER_SW); // Create an array of PID pointers PID vel_pids[NUM_MOTORS]; // Helper functions for driving in common directions void drive_forward(float speed) { vel_pids[FL].setpoint = speed; vel_pids[FR].setpoint = speed; vel_pids[RL].setpoint = speed; vel_pids[RR].setpoint = speed; } void turn_right(float speed) { vel_pids[FL].setpoint = speed; vel_pids[FR].setpoint = -speed; vel_pids[RL].setpoint = speed; vel_pids[RR].setpoint = -speed; } void strafe_right(float speed) { vel_pids[FL].setpoint = speed; vel_pids[FR].setpoint = -speed; vel_pids[RL].setpoint = -speed; vel_pids[RR].setpoint = speed; } void stop() { vel_pids[FL].setpoint = 0.0f; vel_pids[FR].setpoint = 0.0f; vel_pids[RL].setpoint = 0.0f; vel_pids[RR].setpoint = 0.0f; } int main() { stdio_init_all(); // Fill the arrays of motors, encoders, and pids, and initialise them for(auto i = 0u; i < NUM_MOTORS; i++) { motors[i] = new Motor(motor_pins[i], NORMAL_DIR, SPEED_SCALE); motors[i]->init(); encoders[i] = new Encoder(pio0, i, encoder_pins[i], PIN_UNUSED, NORMAL_DIR, COUNTS_PER_REV, true); encoders[i]->init(); vel_pids[i] = PID(VEL_KP, VEL_KI, VEL_KD, UPDATE_RATE); } // Reverse the direction of the B and D motors and encoders motors[FL]->direction(REVERSED_DIR); motors[RL]->direction(REVERSED_DIR); encoders[FL]->direction(REVERSED_DIR); encoders[RL]->direction(REVERSED_DIR); // Enable all motors for(auto i = 0u; i < NUM_MOTORS; i++) { motors[i]->enable(); } uint update = 0; uint print_count = 0; uint sequence = 0; Encoder::Capture captures[NUM_MOTORS]; // Continually move the motor until the user button is pressed while(!user_sw.raw()) { // Capture the state of all the encoders for(auto i = 0u; i < NUM_MOTORS; i++) { captures[i] = encoders[i]->capture(); } for(auto i = 0u; i < NUM_MOTORS; i++) { // Calculate the acceleration to apply to the motor to move it closer to the velocity setpoint float accel = vel_pids[i].calculate(captures[i].revolutions_per_second()); // Accelerate or decelerate the motor motors[i]->speed(motors[i]->speed() + (accel * UPDATE_RATE)); } // Print out the current motor values and their setpoints, but only on every multiple if(print_count == 0) { for(auto i = 0u; i < NUM_ENCODERS; i++) { printf("%s = %f, ", ENCODER_NAMES[i], captures[i].revolutions_per_second()); } printf("\n"); } // Increment the print count, and wrap it print_count = (print_count + 1) % PRINT_DIVIDER; update++; // Move along in time // Have we reached the end of this movement? if(update >= UPDATES_PER_MOVE) { update = 0; // Reset the counter // Move on to the next part of the sequence sequence += 1; // Loop the sequence back around if(sequence >= 7) { sequence = 0; } } // Set the motor speeds, based on the sequence switch(sequence) { case 0: drive_forward(DRIVING_SPEED); break; case 1: drive_forward(-DRIVING_SPEED); break; case 2: turn_right(DRIVING_SPEED); break; case 3: turn_right(-DRIVING_SPEED); break; case 4: strafe_right(DRIVING_SPEED); break; case 5: strafe_right(-DRIVING_SPEED); break; default: stop(); break; } sleep_ms(UPDATE_RATE * 1000.0f); } // Stop all the motors for(auto m = 0u; m < NUM_MOTORS; m++) { motors[m]->disable(); } }