#include "pico/stdlib.h" #include #include #include #include #include "pico/time.h" #include "pico/platform.h" #include "common/pimoroni_common.hpp" #include "badger2040.hpp" using namespace pimoroni; // this simple example tells you which button was used to wake up // Badger2040 and then immediately halts again on another button press Badger2040 badger; int main() { badger.init(); // find which button was used to wake up std::string button = ""; std::string message = "started up."; if(badger.pressed_to_wake(badger.A)) { button += "A"; } if(badger.pressed_to_wake(badger.B)) { button += "B"; } if(badger.pressed_to_wake(badger.C)) { button += "C"; } if(badger.pressed_to_wake(badger.D)) { button += "D"; } if(badger.pressed_to_wake(badger.E)) { button += "E"; } if(button != "") { message = "woken up by button " + button + "."; } badger.thickness(2); badger.pen(15); badger.clear(); badger.pen(0); badger.text(message, 10, 20, 0.6f); badger.text("(press any button to go to sleep.)", 10, 70, 0.4f); badger.update(); badger.wait_for_press(); badger.pen(15); badger.clear(); badger.pen(0); badger.text("going back to sleep...", 10, 20, 0.6f); badger.text("z", 220, 50, 0.6f); badger.text("z", 230, 40, 0.8f); badger.text("z", 240, 30, 1.0f); badger.text("(press any button to wake up.)", 10, 70, 0.4f); badger.update(); while (badger.is_busy()) { sleep_ms(10); } badger.halt(); // proof we halted, the LED will not turn on badger.led(255); }