/* * This file is part of the MicroPython project, http://micropython.org/ * * The MIT License (MIT) * * Copyright (c) 2013, 2014 Damien P. George * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ #include #include "py/runtime.h" #include "shared/runtime/interrupt_char.h" #include "pendsv.h" #include "irq.h" // This variable is used to save the exception object between a ctrl-C and the // PENDSV call that actually raises the exception. It must be non-static // otherwise gcc-5 optimises it away. It can point to the heap but is not // traced by GC. This is okay because we only ever set it to // mp_kbd_exception which is in the root-pointer set. void *pendsv_object; #if defined(PENDSV_DISPATCH_NUM_SLOTS) uint32_t pendsv_dispatch_active; pendsv_dispatch_t pendsv_dispatch_table[PENDSV_DISPATCH_NUM_SLOTS]; #endif void pendsv_init(void) { #if defined(PENDSV_DISPATCH_NUM_SLOTS) pendsv_dispatch_active = false; #endif // set PendSV interrupt at lowest priority NVIC_SetPriority(PendSV_IRQn, IRQ_PRI_PENDSV); } // Call this function to raise a pending exception during an interrupt. // It will first try to raise the exception "softly" by setting the // mp_pending_exception variable and hoping that the VM will notice it. // If this function is called a second time (ie with the mp_pending_exception // variable already set) then it will force the exception by using the hardware // PENDSV feature. This will wait until all interrupts are finished then raise // the given exception object using nlr_jump in the context of the top-level // thread. void pendsv_kbd_intr(void) { if (MP_STATE_MAIN_THREAD(mp_pending_exception) == MP_OBJ_NULL) { mp_sched_keyboard_interrupt(); } else { MP_STATE_MAIN_THREAD(mp_pending_exception) = MP_OBJ_NULL; pendsv_object = &MP_STATE_VM(mp_kbd_exception); SCB->ICSR = SCB_ICSR_PENDSVSET_Msk; } } #if defined(PENDSV_DISPATCH_NUM_SLOTS) void pendsv_schedule_dispatch(size_t slot, pendsv_dispatch_t f) { pendsv_dispatch_table[slot] = f; pendsv_dispatch_active = true; SCB->ICSR = SCB_ICSR_PENDSVSET_Msk; } void pendsv_dispatch_handler(void) { for (size_t i = 0; i < PENDSV_DISPATCH_NUM_SLOTS; ++i) { if (pendsv_dispatch_table[i] != NULL) { pendsv_dispatch_t f = pendsv_dispatch_table[i]; pendsv_dispatch_table[i] = NULL; f(); } } } #endif __attribute__((naked)) void PendSV_Handler(void) { // Handle a PendSV interrupt // // For the case of an asynchronous exception, re-jig the // stack so that when we return from this interrupt handler // it returns instead to nlr_jump with argument pendsv_object // note that stack has a different layout if DEBUG is enabled // // For the case of a thread switch, swap stacks. // // on entry to this (naked) function, stack has the following layout: // // stack layout with DEBUG disabled: // sp[6]: pc=r15 // sp[5]: lr=r14 // sp[4]: r12 // sp[3]: r3 // sp[2]: r2 // sp[1]: r1 // sp[0]: r0 // // stack layout with DEBUG enabled: // sp[8]: pc=r15 // sp[7]: lr=r14 // sp[6]: r12 // sp[5]: r3 // sp[4]: r2 // sp[3]: r1 // sp[2]: r0 // sp[1]: 0xfffffff9 // sp[0]: ? __asm volatile ( #if defined(PENDSV_DISPATCH_NUM_SLOTS) // Check if there are any pending calls to dispatch to "ldr r1, pendsv_dispatch_active_ptr\n" "ldr r0, [r1]\n" "cmp r0, #0\n" "beq .no_dispatch\n" "mov r2, #0\n" "str r2, [r1]\n" // clear pendsv_dispatch_active "b pendsv_dispatch_handler\n" // jump to the handler ".no_dispatch:\n" #endif // Check if there is an active object to throw via nlr_jump "ldr r1, pendsv_object_ptr\n" "ldr r0, [r1]\n" "cmp r0, #0\n" "beq .no_obj\n" #if defined(PENDSV_DEBUG) "str r0, [sp, #8]\n" // store to r0 on stack #else "str r0, [sp, #0]\n" // store to r0 on stack #endif "mov r0, #0\n" "str r0, [r1]\n" // clear pendsv_object "ldr r0, nlr_jump_ptr\n" #if defined(PENDSV_DEBUG) "str r0, [sp, #32]\n" // store to pc on stack #else "str r0, [sp, #24]\n" // store to pc on stack #endif "bx lr\n" // return from interrupt; will return to nlr_jump ".no_obj:\n" // pendsv_object==NULL #if MICROPY_PY_THREAD // Do a thread context switch "push {r4-r11, lr}\n" "vpush {s16-s31}\n" "mrs r5, primask\n" // save PRIMASK in r5 "cpsid i\n" // disable interrupts while we change stacks "mov r0, sp\n" // pass sp to save "mov r4, lr\n" // save lr because we are making a call "bl pyb_thread_next\n" // get next thread to execute "mov lr, r4\n" // restore lr "mov sp, r0\n" // switch stacks "msr primask, r5\n" // re-enable interrupts "vpop {s16-s31}\n" "pop {r4-r11, lr}\n" "bx lr\n" // return from interrupt; will return to new thread #else // Spurious pendsv, just return "bx lr\n" #endif // Data ".align 2\n" #if defined(PENDSV_DISPATCH_NUM_SLOTS) "pendsv_dispatch_active_ptr: .word pendsv_dispatch_active\n" #endif "pendsv_object_ptr: .word pendsv_object\n" "nlr_jump_ptr: .word nlr_jump\n" ); }