py/obj: Remove basic mp_obj_type_t sparse representation.

This makes the slots-based representation the only option.

Signed-off-by: Jim Mussared <jim.mussared@gmail.com>
pull/9351/head
Jim Mussared 2022-06-22 11:24:41 +10:00 zatwierdzone przez Damien George
rodzic 3ac8b5851e
commit cb0ffdd2bf
2 zmienionych plików z 17 dodań i 75 usunięć

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@ -145,13 +145,6 @@
#define MICROPY_OBJ_IMMEDIATE_OBJS (MICROPY_OBJ_REPR != MICROPY_OBJ_REPR_D)
#endif
#define MICROPY_OBJ_TYPE_REPR_FULL (0)
#define MICROPY_OBJ_TYPE_REPR_SLOT_INDEX (1)
#ifndef MICROPY_OBJ_TYPE_REPR
#define MICROPY_OBJ_TYPE_REPR (MICROPY_OBJ_TYPE_REPR_FULL)
#endif
/*****************************************************************************/
/* Memory allocation policy */

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@ -578,17 +578,22 @@ struct _mp_obj_type_t {
// Corresponds to __new__ and __init__ special methods, to make an instance of the type.
mp_make_new_fun_t make_new;
#if MICROPY_OBJ_TYPE_REPR == MICROPY_OBJ_TYPE_REPR_FULL
// Slots: For the rest of the fields, the slot index points to the
// relevant function in the variable-length "slots" field. Ideally these
// would be only 4 bits, but the extra overhead of accessing them adds
// more code, and we also need to be able to take the address of them for
// mp_obj_class_lookup.
// Corresponds to __repr__ and __str__ special methods.
mp_print_fun_t print;
uint8_t slot_index_print;
// Corresponds to __call__ special method, ie T(...).
mp_call_fun_t call;
uint8_t slot_index_call;
// Implements unary and binary operations.
// Can return MP_OBJ_NULL if the operation is not supported.
mp_unary_op_fun_t unary_op;
mp_binary_op_fun_t binary_op;
uint8_t slot_index_unary_op;
uint8_t slot_index_binary_op;
// Implements load, store and delete attribute.
//
@ -602,70 +607,46 @@ struct _mp_obj_type_t {
// dest[0,1] = {MP_OBJ_SENTINEL, object} means store
// return: for fail, do nothing
// for success set dest[0] = MP_OBJ_NULL
mp_attr_fun_t attr;
uint8_t slot_index_attr;
// Implements load, store and delete subscripting:
// - value = MP_OBJ_SENTINEL means load
// - value = MP_OBJ_NULL means delete
// - all other values mean store the value
// Can return MP_OBJ_NULL if operation not supported.
mp_subscr_fun_t subscr;
uint8_t slot_index_subscr;
// Corresponds to __iter__ special method.
// Can use the given mp_obj_iter_buf_t to store iterator object,
// otherwise can return a pointer to an object on the heap.
mp_getiter_fun_t getiter;
uint8_t slot_index_getiter;
// Corresponds to __next__ special method. May return MP_OBJ_STOP_ITERATION
// as an optimisation instead of raising StopIteration() with no args.
mp_fun_1_t iternext;
uint8_t slot_index_iternext;
// Implements the buffer protocol if supported by this type.
mp_buffer_fun_t buffer;
uint8_t slot_index_buffer;
// One of disjoint protocols (interfaces), like mp_stream_p_t, etc.
const void *protocol;
uint8_t slot_index_protocol;
// A pointer to the parents of this type:
// - 0 parents: pointer is NULL (object is implicitly the single parent)
// - 1 parent: a pointer to the type of that parent
// - 2 or more parents: pointer to a tuple object containing the parent types
const void *parent;
uint8_t slot_index_parent;
// A dict mapping qstrs to objects local methods/constants/etc.
struct _mp_obj_dict_t *locals_dict;
#elif MICROPY_OBJ_TYPE_REPR == MICROPY_OBJ_TYPE_REPR_SLOT_INDEX
// Ideally these would be only 4 bits, but the extra overhead of
// accessing them adds more code, and we also need to be able to
// take the address of them for mp_obj_class_lookup.
uint8_t slot_index_print;
uint8_t slot_index_call;
uint8_t slot_index_unary_op;
uint8_t slot_index_binary_op;
uint8_t slot_index_attr;
uint8_t slot_index_subscr;
uint8_t slot_index_getiter;
uint8_t slot_index_iternext;
uint8_t slot_index_buffer;
uint8_t slot_index_protocol;
uint8_t slot_index_parent;
uint8_t slot_index_locals_dict;
const void *slots[];
#endif
};
// Non-variable sized versions of mp_obj_type_t to be used as a member
// in other structs or for dynamic allocation. The fields are exactly
// as in mp_obj_type_t, but with a fixed size for the flexible array
// members.
#if MICROPY_OBJ_TYPE_REPR == MICROPY_OBJ_TYPE_REPR_FULL
typedef mp_obj_type_t mp_obj_empty_type_t;
typedef mp_obj_type_t mp_obj_full_type_t;
#else
typedef struct _mp_obj_empty_type_t {
mp_obj_base_t base;
uint16_t flags;
@ -710,39 +691,9 @@ typedef struct _mp_obj_full_type_t {
// Explicitly add 12 slots.
const void *slots[12];
} mp_obj_full_type_t;
#endif
#define MP_TYPE_NULL_MAKE_NEW (NULL)
#if MICROPY_OBJ_TYPE_REPR == MICROPY_OBJ_TYPE_REPR_FULL
// Implementation of MP_DEFINE_CONST_OBJ_TYPE for each number of arguments.
// Do not use these directly, instead use MP_DEFINE_CONST_OBJ_TYPE.
#define MP_DEFINE_CONST_OBJ_TYPE_NARGS_0(_struct_type, _typename, _name, _flags, _make_new) const _struct_type _typename = { .base = { &mp_type_type }, .name = _name, .flags = _flags, .make_new = _make_new }
#define MP_DEFINE_CONST_OBJ_TYPE_NARGS_1(_struct_type, _typename, _name, _flags, _make_new, f1, v1) const _struct_type _typename = { .base = { &mp_type_type }, .name = _name, .flags = _flags, .make_new = _make_new, .f1 = v1 }
#define MP_DEFINE_CONST_OBJ_TYPE_NARGS_2(_struct_type, _typename, _name, _flags, _make_new, f1, v1, f2, v2) const _struct_type _typename = { .base = { &mp_type_type }, .name = _name, .flags = _flags, .make_new = _make_new, .f1 = v1, .f2 = v2 }
#define MP_DEFINE_CONST_OBJ_TYPE_NARGS_3(_struct_type, _typename, _name, _flags, _make_new, f1, v1, f2, v2, f3, v3) const _struct_type _typename = { .base = { &mp_type_type }, .name = _name, .flags = _flags, .make_new = _make_new, .f1 = v1, .f2 = v2, .f3 = v3 }
#define MP_DEFINE_CONST_OBJ_TYPE_NARGS_4(_struct_type, _typename, _name, _flags, _make_new, f1, v1, f2, v2, f3, v3, f4, v4) const _struct_type _typename = { .base = { &mp_type_type }, .name = _name, .flags = _flags, .make_new = _make_new, .f1 = v1, .f2 = v2, .f3 = v3, .f4 = v4 }
#define MP_DEFINE_CONST_OBJ_TYPE_NARGS_5(_struct_type, _typename, _name, _flags, _make_new, f1, v1, f2, v2, f3, v3, f4, v4, f5, v5) const _struct_type _typename = { .base = { &mp_type_type }, .name = _name, .flags = _flags, .make_new = _make_new, .f1 = v1, .f2 = v2, .f3 = v3, .f4 = v4, .f5 = v5 }
#define MP_DEFINE_CONST_OBJ_TYPE_NARGS_6(_struct_type, _typename, _name, _flags, _make_new, f1, v1, f2, v2, f3, v3, f4, v4, f5, v5, f6, v6) const _struct_type _typename = { .base = { &mp_type_type }, .name = _name, .flags = _flags, .make_new = _make_new, .f1 = v1, .f2 = v2, .f3 = v3, .f4 = v4, .f5 = v5, .f6 = v6 }
#define MP_DEFINE_CONST_OBJ_TYPE_NARGS_7(_struct_type, _typename, _name, _flags, _make_new, f1, v1, f2, v2, f3, v3, f4, v4, f5, v5, f6, v6, f7, v7) const _struct_type _typename = { .base = { &mp_type_type }, .name = _name, .flags = _flags, .make_new = _make_new, .f1 = v1, .f2 = v2, .f3 = v3, .f4 = v4, .f5 = v5, .f6 = v6, .f7 = v7 }
#define MP_DEFINE_CONST_OBJ_TYPE_NARGS_8(_struct_type, _typename, _name, _flags, _make_new, f1, v1, f2, v2, f3, v3, f4, v4, f5, v5, f6, v6, f7, v7, f8, v8) const _struct_type _typename = { .base = { &mp_type_type }, .name = _name, .flags = _flags, .make_new = _make_new, .f1 = v1, .f2 = v2, .f3 = v3, .f4 = v4, .f5 = v5, .f6 = v6, .f7 = v7, .f8 = v8 }
#define MP_DEFINE_CONST_OBJ_TYPE_NARGS_9(_struct_type, _typename, _name, _flags, _make_new, f1, v1, f2, v2, f3, v3, f4, v4, f5, v5, f6, v6, f7, v7, f8, v8, f9, v9) const _struct_type _typename = { .base = { &mp_type_type }, .name = _name, .flags = _flags, .make_new = _make_new, .f1 = v1, .f2 = v2, .f3 = v3, .f4 = v4, .f5 = v5, .f6 = v6, .f7 = v7, .f8 = v8, .f9 = v9 }
#define MP_DEFINE_CONST_OBJ_TYPE_NARGS_10(_struct_type, _typename, _name, _flags, _make_new, f1, v1, f2, v2, f3, v3, f4, v4, f5, v5, f6, v6, f7, v7, f8, v8, f9, v9, f10, v10) const _struct_type _typename = { .base = { &mp_type_type }, .name = _name, .flags = _flags, .make_new = _make_new, .f1 = v1, .f2 = v2, .f3 = v3, .f4 = v4, .f5 = v5, .f6 = v6, .f7 = v7, .f8 = v8, .f9 = v9, .f10 = v10 }
#define MP_DEFINE_CONST_OBJ_TYPE_NARGS_11(_struct_type, _typename, _name, _flags, _make_new, f1, v1, f2, v2, f3, v3, f4, v4, f5, v5, f6, v6, f7, v7, f8, v8, f9, v9, f10, v10, f11, v11) const _struct_type _typename = { .base = { &mp_type_type }, .name = _name, .flags = _flags, .make_new = _make_new, .f1 = v1, .f2 = v2, .f3 = v3, .f4 = v4, .f5 = v5, .f6 = v6, .f7 = v7, .f8 = v8, .f9 = v9, .f10 = v10, .f11 = v11 }
#define MP_DEFINE_CONST_OBJ_TYPE_NARGS_12(_struct_type, _typename, _name, _flags, _make_new, f1, v1, f2, v2, f3, v3, f4, v4, f5, v5, f6, v6, f7, v7, f8, v8, f9, v9, f10, v10, f11, v11, f12, v12) const _struct_type _typename = { .base = { &mp_type_type }, .name = _name, .flags = _flags, .make_new = _make_new, .f1 = v1, .f2 = v2, .f3 = v3, .f4 = v4, .f5 = v5, .f6 = v6, .f7 = v7, .f8 = v8, .f9 = v9, .f10 = v10, .f11 = v11, .f12 = v12 }
// Always safe, checks if the type can and does have this slot.
#define MP_OBJ_TYPE_HAS_SLOT(t, f) ((t)->f)
// Requires you know that this type can have this slot.
#define MP_OBJ_TYPE_GET_SLOT(t, f) ((t)->f)
// Always safe, returns NULL if the type cannot have this slot.
#define MP_OBJ_TYPE_GET_SLOT_OR_NULL(t, f) ((t)->f)
#define MP_OBJ_TYPE_SET_SLOT(t, f, v, n) ((t)->f = v)
#define MP_OBJ_TYPE_OFFSETOF_SLOT(f) (offsetof(mp_obj_type_t, f))
#define MP_OBJ_TYPE_HAS_SLOT_BY_OFFSET(t, offset) (*(void **)((char *)(t) + (offset)) != NULL)
#elif MICROPY_OBJ_TYPE_REPR == MICROPY_OBJ_TYPE_REPR_SLOT_INDEX
#define _MP_OBJ_TYPE_SLOT_TYPE_print (mp_print_fun_t)
#define _MP_OBJ_TYPE_SLOT_TYPE_call (mp_call_fun_t)
#define _MP_OBJ_TYPE_SLOT_TYPE_unary_op (mp_unary_op_fun_t)
@ -783,8 +734,6 @@ typedef struct _mp_obj_full_type_t {
// For everything except make_new, the offset is to the uint8_t index. For make_new, we need to check the pointer.
#define MP_OBJ_TYPE_HAS_SLOT_BY_OFFSET(t, offset) (*(uint8_t *)((char *)(t) + (offset)) != 0 || (offset == offsetof(mp_obj_type_t, make_new) && t->make_new))
#endif
// Workaround for https://docs.microsoft.com/en-us/cpp/preprocessor/preprocessor-experimental-overview?view=msvc-160#macro-arguments-are-unpacked
#define MP_DEFINE_CONST_OBJ_TYPE_EXPAND(x) x