kopia lustrzana https://github.com/micropython/micropython
stm32/boards/LEGO_HUB_NO6: Move robust logic to mboot.
Signed-off-by: Damien George <damien@micropython.org>pull/14042/head
rodzic
9651046edd
commit
899592ac34
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@ -7,9 +7,6 @@ import struct, machine, fwupdate, spiflash, pyb
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_IOCTL_BLOCK_COUNT = const(4)
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_IOCTL_BLOCK_SIZE = const(5)
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_SPIFLASH_UPDATE_KEY_ADDR = const(1020 * 1024)
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_SPIFLASH_UPDATE_KEY_VALUE = const(0x12345678)
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_FILESYSTEM_ADDR = const(0x8000_0000 + 1024 * 1024)
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# Roundabout way to get actual filesystem size from config.
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@ -26,9 +23,6 @@ def update_app(filename):
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if not elems:
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return
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# Create the update key.
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key = struct.pack("<I", _SPIFLASH_UPDATE_KEY_VALUE)
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# Create a SPI flash object.
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spi = machine.SoftSPI(
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sck=machine.Pin.board.FLASH_SCK,
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@ -41,11 +35,5 @@ def update_app(filename):
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# We can't use pyb.Flash() because we need to write to the "reserved" 1M area.
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flash = spiflash.SPIFlash(spi, cs)
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# Write the update key and elements to the SPI flash.
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flash.erase_block(_SPIFLASH_UPDATE_KEY_ADDR)
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flash.write(_SPIFLASH_UPDATE_KEY_ADDR, key + elems)
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# Enter mboot with a request to do a filesystem-load update.
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# If there is a power failure during the update (eg battery removed) then
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# mboot will read the SPI flash update key and elements and retry.
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machine.bootloader(elems)
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@ -194,7 +194,14 @@ int board_mboot_get_reset_mode(uint32_t *initial_r0) {
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}
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void board_mboot_state_change(int state, uint32_t arg) {
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if (state == MBOOT_STATE_FSLOAD_END) {
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if (state == MBOOT_STATE_FSLOAD_START) {
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// The FS-load update is about to start. Program the update key and FS-load elements
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// into the flash so they can be retrieved if there is a power failure during the update.
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mp_spiflash_erase_block(MBOOT_SPIFLASH_SPIFLASH, SPIFLASH_UPDATE_KEY_ADDR);
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uint32_t key = SPIFLASH_UPDATE_KEY_VALUE;
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mp_spiflash_write(MBOOT_SPIFLASH_SPIFLASH, SPIFLASH_UPDATE_KEY_ADDR, 4, (const uint8_t *)&key);
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mp_spiflash_write(MBOOT_SPIFLASH_SPIFLASH, SPIFLASH_UPDATE_KEY_ADDR + 4, ELEM_DATA_SIZE, ELEM_DATA_START);
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} else if (state == MBOOT_STATE_FSLOAD_END) {
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// The FS-load update completed (either with success or failure), so erase the
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// update key and write the result of the FS-load operation into flash.
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mp_spiflash_erase_block(MBOOT_SPIFLASH_SPIFLASH, SPIFLASH_UPDATE_KEY_ADDR);
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