kopia lustrzana https://gitlab.com/gridtracker.org/gridtracker
85 wiersze
2.4 KiB
JavaScript
85 wiersze
2.4 KiB
JavaScript
function prepareRosterSettings()
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{
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let rosterSettings = {
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bands: {},
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modes: {},
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callMode: CR.rosterSettings.callsign,
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onlyHits: false,
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isAwardTracker: false,
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now: timeNowSec()
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}
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if (rosterSettings.callMode == "hits")
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{
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rosterSettings.callMode = "all"
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rosterSettings.onlyHits = true;
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}
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if (referenceNeed.value == LOGBOOK_AWARD_TRACKER)
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{
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rosterSettings.callMode = "all";
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rosterSettings.onlyHits = false;
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rosterSettings.isAwardTracker = true;
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CR.rosterSettings.huntNeed = "confirmed";
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}
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// this appears to be determine if we should show the OAMS column
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// if the user is not in offline mode and has OAMS enabled, this could
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// be it's own function maybe?
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rosterSettings.canMsg =
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window.opener.GT.mapSettings.offlineMode == false &&
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window.opener.GT.appSettings.gtShareEnable == true &&
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window.opener.GT.appSettings.gtMsgEnable == true;
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// The following 3 sections deal with QSLing, do we break them out
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// individually or lump them into a qslUser function that sets
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// all three at the same time?
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// this section is for LoTW users, can be a function
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if (window.opener.GT.callsignLookups.lotwUseEnable == true)
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{
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usesLoTWDiv.style.display = "";
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if (CR.rosterSettings.usesLoTW == true)
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{
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maxLoTW.style.display = "";
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maxLoTWView.style.display = "";
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}
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else
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{
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maxLoTW.style.display = "none";
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maxLoTWView.style.display = "none";
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}
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}
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else
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{
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usesLoTWDiv.style.display = "none";
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maxLoTW.style.display = "none";
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maxLoTWView.style.display = "none";
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}
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if (CR.rosterSettings.huntNeed == "mixed")
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{
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rosterSettings.huntIndex = CR.confirmed;
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rosterSettings.workedIndex = CR.worked;
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rosterSettings.layeredMode = LAYERED_MODE_FOR[String(CR.rosterSettings.reference)];
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}
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else if (CR.rosterSettings.huntNeed == "worked")
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{
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rosterSettings.huntIndex = CR.worked;
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rosterSettings.workedIndex = false;
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rosterSettings.layeredMode = false;
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}
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else if (CR.rosterSettings.huntNeed == "confirmed")
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{
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rosterSettings.huntIndex = CR.confirmed;
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rosterSettings.workedIndex = CR.worked;
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rosterSettings.layeredMode = false;
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}
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else
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{
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console.log("Invalid/Unknown huntNeed");
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rosterSettings.huntIndex = false;
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rosterSettings.workedIndex = false;
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rosterSettings.layeredMode = false;
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}
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return rosterSettings
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}
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