kopia lustrzana https://github.com/jamescoxon/dl-fldigi
96 wiersze
2.8 KiB
C++
96 wiersze
2.8 KiB
C++
// ----------------------------------------------------------------------------
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//
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// flxmlrpc Copyright (c) 2015 by W1HKJ, Dave Freese <iam_w1hkj@w1hkj.com>
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//
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// XmlRpc++ Copyright (c) 2002-2008 by Chris Morley
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//
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// This file is part of fldigi
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//
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// flxmlrpc is free software; you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation; either version 3 of the License, or
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// (at your option) any later version.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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// ----------------------------------------------------------------------------
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#ifndef _XMLRPCSERVERCONNECTION_H_
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#define _XMLRPCSERVERCONNECTION_H_
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#if defined(_MSC_VER)
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# pragma warning(disable:4786) // identifier was truncated in debug info
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#endif
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#include <string>
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#include "XmlRpcValue.h"
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#include "XmlRpcSource.h"
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namespace XmlRpc {
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// The server waits for client connections and provides support for executing methods
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class XmlRpcServer;
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class XmlRpcServerMethod;
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//! A class to handle XML RPC requests from a particular client
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class XmlRpcServerConnection : public XmlRpcSource {
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public:
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//! Constructor
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XmlRpcServerConnection(XmlRpcSocket::Socket fd, XmlRpcServer* server, bool deleteOnClose = false);
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//! Destructor
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virtual ~XmlRpcServerConnection();
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// XmlRpcSource interface implementation
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//! Handle IO on the client connection socket.
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//! @param eventType Type of IO event that occurred. @see XmlRpcDispatch::EventType.
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virtual unsigned handleEvent(unsigned eventType);
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protected:
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//! Reads the http header
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bool readHeader();
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//! Reads the request (based on the content-length header value)
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bool readRequest();
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//! Executes the request and writes the resulting response
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bool writeResponse();
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//! Helper method to execute the client request
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virtual void executeRequest();
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//! The XmlRpc server that accepted this connection
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XmlRpcServer* _server;
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//! Possible IO states for the connection
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enum ServerConnectionState { READ_HEADER, READ_REQUEST, WRITE_RESPONSE };
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//! Current IO state for the connection
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ServerConnectionState _connectionState;
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//! Request headers
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std::string _header;
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//! Number of bytes expected in the request body (parsed from header)
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int _contentLength;
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//! Request body
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std::string _request;
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//! Response
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std::string _response;
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//! Number of bytes of the response written so far
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int _bytesWritten;
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//! Whether to keep the current client connection open for further requests
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bool _keepAlive;
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};
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} // namespace XmlRpc
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#endif // _XMLRPCSERVERCONNECTION_H_
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