awulff-pico-playground/pico-daq/py/b64_float_to_wave.py

51 wiersze
1.5 KiB
Python

from pydub import AudioSegment
import scipy.io.wavfile
import numpy as np
import base64
import io
if __name__=="__main__":
infile = "/Users/alex/Desktop/float-test/stop-2"
outfile = "/Users/alex/Desktop/float-test/stop.wav"
f = open(infile, "r")
byte_data = bytearray()
vals = f.read(1000)
# Reading all at once didn't work for some reason
while vals:
byte_data.extend(base64.b64decode(vals))
vals = f.read(1000)
if len(vals) != 1000: break
f.close()
# Enforce little endian
dt = np.dtype(np.float32)
dt = dt.newbyteorder('<')
# It appears that a few bytes are lost during the serial data
# transmission. This causes all the float data to be messed up
# after a byte loss, so if we detect strange float values then
# skip those THREE bytes (because one is lost)
data = np.zeros(int(len(byte_data)/4), dtype=dt)
num_idx = 0
byte_idx = 0
while byte_idx < len(byte_data)-4:
num = np.frombuffer(byte_data[byte_idx:byte_idx+4], dtype=dt)
# Data coming off pico should be normalized between -1 and 1.
# If it's not, we know that there was some data loss.
if (num > 1 or num < -1):
#print("Skipped one")
byte_idx = byte_idx + 3
else:
data[num_idx] = num[0]
num_idx = num_idx+1
byte_idx = byte_idx + 4
wav_io = io.BytesIO()
scipy.io.wavfile.write(wav_io, 4000, data)
wav_io.seek(0)
sound = AudioSegment.from_wav(wav_io)
sound.export(outfile, format="wav")