arduinoFFT ========== # Fast Fourier Transform for Arduino This is a fork from https://code.google.com/p/makefurt/ which has been abandoned since 2011. ~~This is a C++ library for Arduino for computing FFT.~~ Now it works both on Arduino and C projects. This is version 2.0 of the library, which has a different [API](#api). See here [how to migrate from 1.x to 2.x](#migrating-from-1x-to-2x). Tested on Arduino 1.6.11 and 1.8.10. ## Installation on Arduino Use the Arduino Library Manager to install and keep it updated. Just look for arduinoFFT. Only for Arduino 1.5+ ## Manual installation on Arduino To install this library, just place this entire folder as a subfolder in your Arduino installation. When installed, this library should look like: `Arduino\libraries\arduinoFTT` (this library's folder) `Arduino\libraries\arduinoFTT\src\arduinoFTT.h` (the library header file. include this in your project) `Arduino\libraries\arduinoFTT\keywords.txt` (the syntax coloring file) `Arduino\libraries\arduinoFTT\Examples` (the examples in the "open" menu) `Arduino\libraries\arduinoFTT\LICENSE` (GPL license file) `Arduino\libraries\arduinoFTT\README.md` (this file) ## Building on Arduino After this library is installed, you just have to start the Arduino application. You may see a few warning messages as it's built. To use this library in a sketch, go to the Sketch | Import Library menu and select arduinoFTT. This will add a corresponding line to the top of your sketch: `#include ` ## API * ```ArduinoFFT(T *vReal, T *vImag, uint_fast16_t samples, T samplingFrequency, T * weighingFactors = nullptr);``` Constructor. The type `T` can be `float` or `double`. `vReal` and `vImag` are pointers to arrays of real and imaginary data and have to be allocated outside of ArduinoFFT. `samples` is the number of samples in `vReal` and `vImag` and `weighingFactors` (if specified). `samplingFrequency` is the sample frequency of the data. `weighingFactors` can optionally be specified to cache weighing factors for the windowing function. This speeds up repeated calls to **windowing()** significantly. You can deallocate `vReal` and `vImag` after you are done using the library, or only use specific library functions that only need one of those arrays. ```C++ const uint32_t nrOfSamples = 1024; auto real = new float[nrOfSamples]; auto imag = new float[nrOfSamples]; auto fft = ArduinoFFT(real, imag, nrOfSamples, 10000); // ... fill real + imag and use it ... fft.compute(); fft.complexToMagnitude(); delete [] imag; // ... continue using real and only functions that use real ... auto peak = fft.majorPeak(); ``` * ```~ArduinoFFT()``` Destructor. * ```void complexToMagnitude() const;``` Convert complex values to their magnitude and store in vReal. Uses vReal and vImag. * ```void compute(FFTDirection dir) const;``` Calcuates the Fast Fourier Transform. Uses vReal and vImag. * ```void dcRemoval() const;``` Removes the DC component from the sample data. Uses vReal. * ```T majorPeak() const;``` Returns the frequency of the biggest spike in the analyzed signal. Uses vReal. * ```void majorPeak(T &frequency, T &value) const;``` Returns the frequency and the value of the biggest spike in the analyzed signal. Uses vReal. * ```uint8_t revision() const;``` Returns the library revision. * ```void setArrays(T *vReal, T *vImag);``` Replace the data array pointers. * ```void windowing(FFTWindow windowType, FFTDirection dir, bool withCompensation = false);``` Performs a windowing function on the values array. Uses vReal. The possible windowing options are: * Rectangle * Hamming * Hann * Triangle * Nuttall * Blackman * Blackman_Nuttall * Blackman_Harris * Flat_top * Welch If `withCompensation` == true, the following compensation factors are used: * Rectangle: 1.0 * 2.0 * Hamming: 1.8549343278 * 2.0 * Hann: 1.8554726898 * 2.0 * Triangle: 2.0039186079 * 2.0 * Nuttall: 2.8163172034 * 2.0 * Blackman: 2.3673474360 * 2.0 * Blackman Nuttall: 2.7557840395 * 2.0 * Blackman Harris: 2.7929062517 * 2.0 * Flat top: 3.5659039231 * 2.0 * Welch: 1.5029392863 * 2.0 ## Special flags You can define these before including arduinoFFT.h: * #define FFT_SPEED_OVER_PRECISION Define this to use reciprocal multiplication for division and some more speedups that might decrease precision. * #define FFT_SQRT_APPROXIMATION Define this to use a low-precision square root approximation instead of the regular sqrt() call. This might only work for specific use cases, but is significantly faster. Only works if `T == float`. See the `FFT_speedup.ino` example in `Examples/FFT_speedup/FFT_speedup.ino`. # Migrating from 1.x to 2.x * The function signatures where you could pass in pointers were deprecated and have been removed. Pass in pointers to your real / imaginary array in the ArduinoFFT() constructor. If you have the need to replace those pointers during usage of the library (e.g. to free memory) you can do the following: ```C++ const uint32_t nrOfSamples = 1024; auto real = new float[nrOfSamples]; auto imag = new float[nrOfSamples]; auto fft = ArduinoFFT(real, imag, nrOfSamples, 10000); // ... fill real + imag and use it ... fft.compute(); fft.complexToMagnitude(); delete [] real; // ... replace vReal in library with imag ... fft.setArrays(imag, nullptr); // ... keep doin whatever ... ``` * All function names are camelCase case now (start with lower-case character), e.g. "windowing()" instead of "Windowing()". ## TODO * Ratio table for windowing function. * Document windowing functions advantages and disadvantages. * Optimize usage and arguments. * Add new windowing functions. * ~~Spectrum table?~~