WLED/wled00/src/dependencies/blynk/Blynk/BlynkTimer.h

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/*
* SimpleTimer.h
*
* SimpleTimer - A timer library for Arduino.
* Author: mromani@ottotecnica.com
* Copyright (c) 2010 OTTOTECNICA Italy
*
* Modifications by Bill Knight <billk@rosw.com> 18March2017
*
* This library is free software; you can redistribute it
* and/or modify it under the terms of the GNU Lesser
* General Public License as published by the Free Software
* Foundation; either version 2.1 of the License, or (at
* your option) any later version.
*
* This library is distributed in the hope that it will
* be useful, but WITHOUT ANY WARRANTY; without even the
* implied warranty of MERCHANTABILITY or FITNESS FOR A
* PARTICULAR PURPOSE. See the GNU Lesser General Public
* License for more details.
*
* You should have received a copy of the GNU Lesser
* General Public License along with this library; if not,
* write to the Free Software Foundation, Inc.,
* 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*
*/
#ifndef BLYNKTIMER_H
#define BLYNKTIMER_H
#include "BlynkDebug.h"
// Replace SimpleTimer
#define SIMPLETIMER_H
#define SimpleTimer BlynkTimer
typedef void (*timer_callback)(void);
typedef void (*timer_callback_p)(void *);
class SimpleTimer {
public:
// maximum number of timers
const static int MAX_TIMERS = 16;
// setTimer() constants
const static int RUN_FOREVER = 0;
const static int RUN_ONCE = 1;
// constructor
SimpleTimer();
void init();
// this function must be called inside loop()
void run();
// Timer will call function 'f' every 'd' milliseconds forever
// returns the timer number (numTimer) on success or
// -1 on failure (f == NULL) or no free timers
int setInterval(unsigned long d, timer_callback f);
// Timer will call function 'f' with parameter 'p' every 'd' milliseconds forever
// returns the timer number (numTimer) on success or
// -1 on failure (f == NULL) or no free timers
int setInterval(unsigned long d, timer_callback_p f, void* p);
// Timer will call function 'f' after 'd' milliseconds one time
// returns the timer number (numTimer) on success or
// -1 on failure (f == NULL) or no free timers
int setTimeout(unsigned long d, timer_callback f);
// Timer will call function 'f' with parameter 'p' after 'd' milliseconds one time
// returns the timer number (numTimer) on success or
// -1 on failure (f == NULL) or no free timers
int setTimeout(unsigned long d, timer_callback_p f, void* p);
// Timer will call function 'f' every 'd' milliseconds 'n' times
// returns the timer number (numTimer) on success or
// -1 on failure (f == NULL) or no free timers
int setTimer(unsigned long d, timer_callback f, unsigned n);
// Timer will call function 'f' with parameter 'p' every 'd' milliseconds 'n' times
// returns the timer number (numTimer) on success or
// -1 on failure (f == NULL) or no free timers
int setTimer(unsigned long d, timer_callback_p f, void* p, unsigned n);
// updates interval of the specified timer
bool changeInterval(unsigned numTimer, unsigned long d);
// destroy the specified timer
void deleteTimer(unsigned numTimer);
// restart the specified timer
void restartTimer(unsigned numTimer);
// returns true if the specified timer is enabled
bool isEnabled(unsigned numTimer);
// enables the specified timer
void enable(unsigned numTimer);
// disables the specified timer
void disable(unsigned numTimer);
// enables all timers
void enableAll();
// disables all timers
void disableAll();
// enables the specified timer if it's currently disabled,
// and vice-versa
void toggle(unsigned numTimer);
// returns the number of used timers
unsigned getNumTimers();
// returns the number of available timers
unsigned getNumAvailableTimers() { return MAX_TIMERS - numTimers; };
private:
// deferred call constants
const static int DEFCALL_DONTRUN = 0; // don't call the callback function
const static int DEFCALL_RUNONLY = 1; // call the callback function but don't delete the timer
const static int DEFCALL_RUNANDDEL = 2; // call the callback function and delete the timer
// low level function to initialize and enable a new timer
// returns the timer number (numTimer) on success or
// -1 on failure (f == NULL) or no free timers
int setupTimer(unsigned long d, void* f, void* p, bool h, unsigned n);
// find the first available slot
int findFirstFreeSlot();
typedef struct {
unsigned long prev_millis; // value returned by the millis() function in the previous run() call
void* callback; // pointer to the callback function
void* param; // function parameter
bool hasParam; // true if callback takes a parameter
unsigned long delay; // delay value
unsigned maxNumRuns; // number of runs to be executed
unsigned numRuns; // number of executed runs
bool enabled; // true if enabled
unsigned toBeCalled; // deferred function call (sort of) - N.B.: only used in run()
} timer_t;
timer_t timer[MAX_TIMERS];
// actual number of timers in use (-1 means uninitialized)
int numTimers;
};
#endif