Tldraw/packages/tldraw/src/state/sessions/ArrowSession/ArrowSession.ts

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TypeScript

import {
ArrowBinding,
ArrowShape,
TDShape,
TDBinding,
TDStatus,
SessionType,
TDShapeType,
TldrawPatch,
TldrawCommand,
} from '~types'
import { Vec } from '@tldraw/vec'
import { TLDR } from '~state/TLDR'
import { shapeUtils } from '~state/shapes'
import { BaseSession } from '../BaseSession'
import type { TldrawApp } from '../../internal'
import { Utils } from '@tldraw/core'
import { deepCopy } from '~state/StateManager/copy'
export class ArrowSession extends BaseSession {
type = SessionType.Arrow
performanceMode = undefined
status = TDStatus.TranslatingHandle
newStartBindingId = Utils.uniqueId()
draggedBindingId = Utils.uniqueId()
didBind = false
initialShape: ArrowShape
handleId: 'start' | 'end'
bindableShapeIds: string[]
initialBinding?: TDBinding
startBindingShapeId?: string
isCreate: boolean
constructor(app: TldrawApp, shapeId: string, handleId: 'start' | 'end', isCreate = false) {
super(app)
this.isCreate = isCreate
const { currentPageId } = app.state.appState
const page = app.state.document.pages[currentPageId]
this.handleId = handleId
this.initialShape = deepCopy(page.shapes[shapeId] as ArrowShape)
this.bindableShapeIds = TLDR.getBindableShapeIds(app.state).filter(
(id) => !(id === this.initialShape.id || id === this.initialShape.parentId)
)
// TODO: find out why this the oppositeHandleBindingId is sometimes missing
const oppositeHandleBindingId =
this.initialShape.handles[handleId === 'start' ? 'end' : 'start']?.bindingId
if (oppositeHandleBindingId) {
const oppositeToId = page.bindings[oppositeHandleBindingId]?.toId
if (oppositeToId) {
this.bindableShapeIds = this.bindableShapeIds.filter((id) => id !== oppositeToId)
}
}
const { originPoint } = this.app
if (this.isCreate) {
// If we're creating a new shape, should we bind its first point?
// The method may return undefined, which is correct if there is no
// bindable shape under the pointer.
this.startBindingShapeId = this.bindableShapeIds
.map((id) => page.shapes[id])
.filter(
(shape) =>
!shape.isLocked &&
Utils.pointInBounds(originPoint, TLDR.getShapeUtil(shape).getBounds(shape))
)
.sort((a, b) => {
// TODO - We should be smarter here, what's the right logic?
return b.childIndex - a.childIndex
})[0]?.id
if (this.startBindingShapeId) {
this.bindableShapeIds.splice(this.bindableShapeIds.indexOf(this.startBindingShapeId), 1)
}
} else {
// If we're editing an existing line, is there a binding already
// for the dragging handle?
const initialBindingId = this.initialShape.handles[this.handleId].bindingId
if (initialBindingId) {
this.initialBinding = page.bindings[initialBindingId]
} else {
// If not, explicitly set this handle to undefined, so that it gets deleted on undo
this.initialShape.handles[this.handleId].bindingId = undefined
}
}
}
start = (): TldrawPatch | undefined => void null
update = (): TldrawPatch | undefined => {
const { initialShape } = this
const {
currentPoint,
shiftKey,
altKey,
metaKey,
currentGrid,
settings: { showGrid },
} = this.app
const shape = this.app.getShape<ArrowShape>(initialShape.id)
if (shape.isLocked) return
const { handles } = initialShape
const handleId = this.handleId as keyof typeof handles
// If the handle can bind, then we need to search bindable shapes for
// a binding.
if (!handles[handleId].canBind) return
// Find the delta (in shape space)
let delta = Vec.sub(currentPoint, Vec.add(handles[handleId].point, initialShape.point))
if (shiftKey) {
const A = altKey
? Vec.med(handles.start.point, handles.end.point)
: handles[handleId === 'start' ? 'end' : 'start'].point
const B = handles[handleId].point
const C = Vec.add(B, delta)
const angle = Vec.angle(A, C)
const adjusted = Vec.rotWith(C, A, Utils.snapAngleToSegments(angle, 24) - angle)
delta = Vec.add(delta, Vec.sub(adjusted, C))
}
const nextPoint = Vec.add(handles[handleId].point, delta)
const handleChanges = {
[handleId]: {
...handles[handleId],
point: showGrid ? Vec.snap(nextPoint, currentGrid) : Vec.toFixed(nextPoint),
bindingId: undefined,
},
}
// if (altKey) {
// // If the user is holding alt key, apply the inverse delta
// // to the oppoosite handle.
// const oppositeHandleId = handleId === 'start' ? 'end' : 'start'
// const nextPoint = Vec.sub(handles[oppositeHandleId].point, delta)
// handleChanges[oppositeHandleId] = {
// ...handles[oppositeHandleId],
// point: showGrid ? Vec.snap(nextPoint, currentGrid) : Vec.toFixed(nextPoint),
// bindingId: undefined,
// }
// }
const utils = shapeUtils[TDShapeType.Arrow]
const handleChange = utils.onHandleChange?.(initialShape, handleChanges)
// If the handle changed produced no change, bail here
if (!handleChange) return
// If nothing changes, we want these to be the same object reference as
// before. If it does change, we'll redefine this later on. And if we've
// made it this far, the shape should be a new object reference that
// incorporates the changes we've made due to the handle movement.
const next: { shape: ArrowShape; bindings: Record<string, TDBinding | undefined> } = {
shape: Utils.deepMerge(shape, handleChange),
bindings: {},
}
let draggedBinding: ArrowBinding | undefined
const draggingHandle = next.shape.handles[this.handleId]
const oppositeHandle = next.shape.handles[this.handleId === 'start' ? 'end' : 'start']
// START BINDING
// If we have a start binding shape id, the recompute the binding
// point based on the current end handle position
if (this.startBindingShapeId) {
let nextStartBinding: ArrowBinding | undefined
const startTarget = this.app.page.shapes[this.startBindingShapeId]
const startTargetUtils = TLDR.getShapeUtil(startTarget)
const center = startTargetUtils.getCenter(startTarget)
const startHandle = next.shape.handles.start
const endHandle = next.shape.handles.end
const rayPoint = Vec.add(startHandle.point, next.shape.point)
if (Vec.isEqual(rayPoint, center)) rayPoint[1]++ // Fix bug where ray and center are identical
const rayOrigin = center
const isInsideShape = startTargetUtils.hitTestPoint(startTarget, currentPoint)
const rayDirection = Vec.uni(Vec.sub(rayPoint, rayOrigin))
const hasStartBinding = this.app.getBinding(this.newStartBindingId) !== undefined
// Don't bind the start handle if both handles are inside of the target shape.
if (
!metaKey &&
!startTargetUtils.hitTestPoint(startTarget, Vec.add(next.shape.point, endHandle.point))
) {
nextStartBinding = this.findBindingPoint(
shape,
startTarget,
'start',
this.newStartBindingId,
center,
rayOrigin,
rayDirection,
isInsideShape
)
}
if (nextStartBinding && !hasStartBinding) {
// Bind the arrow's start handle to the start target
this.didBind = true
next.bindings[this.newStartBindingId] = nextStartBinding
next.shape = Utils.deepMerge(next.shape, {
handles: {
start: {
bindingId: nextStartBinding.id,
},
},
})
} else if (!nextStartBinding && hasStartBinding) {
// Remove the start binding
this.didBind = false
next.bindings[this.newStartBindingId] = undefined
next.shape = Utils.deepMerge(initialShape, {
handles: {
start: {
bindingId: undefined,
},
},
})
}
}
// DRAGGED POINT BINDING
if (!metaKey) {
const rayOrigin = Vec.add(oppositeHandle.point, next.shape.point)
const rayPoint = Vec.add(draggingHandle.point, next.shape.point)
const rayDirection = Vec.uni(Vec.sub(rayPoint, rayOrigin))
const startPoint = Vec.add(next.shape.point!, next.shape.handles!.start.point!)
const endPoint = Vec.add(next.shape.point!, next.shape.handles!.end.point!)
const targets = this.bindableShapeIds
.map((id) => this.app.page.shapes[id])
.sort((a, b) => b.childIndex - a.childIndex)
.filter((shape) => {
if (shape.isLocked) return false
const utils = TLDR.getShapeUtil(shape)
return ![startPoint, endPoint].every((point) => utils.hitTestPoint(shape, point))
})
for (const target of targets) {
draggedBinding = this.findBindingPoint(
shape,
target,
this.handleId,
this.draggedBindingId,
rayPoint,
rayOrigin,
rayDirection,
altKey
)
if (draggedBinding) break
}
}
if (draggedBinding) {
// Create the dragged point binding
this.didBind = true
next.bindings[this.draggedBindingId] = draggedBinding
next.shape = Utils.deepMerge(next.shape, {
handles: {
[this.handleId]: {
bindingId: this.draggedBindingId,
},
},
})
} else {
// Remove the dragging point binding
this.didBind = this.didBind || false
const currentBindingId = shape.handles[this.handleId].bindingId
if (currentBindingId !== undefined) {
next.bindings[currentBindingId] = undefined
next.shape = Utils.deepMerge(next.shape, {
handles: {
[this.handleId]: {
bindingId: undefined,
},
},
})
}
}
const change = TLDR.getShapeUtil<ArrowShape>(next.shape).onHandleChange?.(
next.shape,
next.shape.handles
)
return {
document: {
pages: {
[this.app.currentPageId]: {
shapes: {
[shape.id]: { ...next.shape, ...(change ?? {}) },
},
bindings: next.bindings,
},
},
pageStates: {
[this.app.currentPageId]: {
bindingId: next.shape.handles[handleId].bindingId,
},
},
},
}
}
cancel = (): TldrawPatch | undefined => {
const { initialShape, initialBinding, newStartBindingId, draggedBindingId } = this
const currentShape = TLDR.onSessionComplete(this.app.page.shapes[initialShape.id]) as ArrowShape
const isDeleting =
this.isCreate ||
Vec.dist(currentShape.handles.start.point, currentShape.handles.end.point) < 4
const afterBindings: Record<string, TDBinding | undefined> = {}
afterBindings[draggedBindingId] = undefined
if (initialBinding) {
afterBindings[initialBinding.id] = isDeleting ? undefined : initialBinding
}
if (newStartBindingId) {
afterBindings[newStartBindingId] = undefined
}
return {
document: {
pages: {
[this.app.currentPageId]: {
shapes: {
[initialShape.id]: isDeleting ? undefined : initialShape,
},
bindings: afterBindings,
},
},
pageStates: {
[this.app.currentPageId]: {
selectedIds: isDeleting ? [] : [initialShape.id],
bindingId: undefined,
hoveredId: undefined,
editingId: undefined,
},
},
},
}
}
complete = (): TldrawPatch | TldrawCommand | undefined => {
const { initialShape, initialBinding, newStartBindingId, startBindingShapeId, handleId } = this
const currentShape = TLDR.onSessionComplete(this.app.page.shapes[initialShape.id]) as ArrowShape
const currentBindingId = currentShape.handles[handleId].bindingId
const length = Vec.dist(currentShape.handles.start.point, currentShape.handles.end.point)
if (!(currentBindingId || initialBinding) && length < 4) return this.cancel()
const beforeBindings: Partial<Record<string, TDBinding>> = {}
const afterBindings: Partial<Record<string, TDBinding>> = {}
if (initialBinding) {
beforeBindings[initialBinding.id] = this.isCreate ? undefined : initialBinding
afterBindings[initialBinding.id] = undefined
}
if (currentBindingId) {
beforeBindings[currentBindingId] = undefined
afterBindings[currentBindingId] = this.app.page.bindings[currentBindingId]
}
if (startBindingShapeId) {
beforeBindings[newStartBindingId] = undefined
afterBindings[newStartBindingId] = this.app.page.bindings[newStartBindingId]
}
return {
id: 'arrow',
before: {
document: {
pages: {
[this.app.currentPageId]: {
shapes: {
[initialShape.id]: this.isCreate ? undefined : initialShape,
},
bindings: beforeBindings,
},
},
pageStates: {
[this.app.currentPageId]: {
selectedIds: this.isCreate ? [] : [initialShape.id],
bindingId: undefined,
hoveredId: undefined,
editingId: undefined,
},
},
},
},
after: {
document: {
pages: {
[this.app.currentPageId]: {
shapes: {
[initialShape.id]: currentShape,
},
bindings: afterBindings,
},
},
pageStates: {
[this.app.currentPageId]: {
selectedIds: [initialShape.id],
bindingId: undefined,
hoveredId: undefined,
editingId: undefined,
},
},
},
},
}
}
private findBindingPoint = (
shape: ArrowShape,
target: TDShape,
handleId: 'start' | 'end',
bindingId: string,
point: number[],
origin: number[],
direction: number[],
bindAnywhere: boolean
) => {
const util = TLDR.getShapeUtil<TDShape>(target.type)
const bindingPoint = util.getBindingPoint(
target,
shape,
point, // fix dead center bug
origin,
direction,
bindAnywhere
)
// Not all shapes will produce a binding point
if (!bindingPoint) return
return {
id: bindingId,
type: 'arrow',
fromId: shape.id,
toId: target.id,
handleId: handleId,
point: Vec.toFixed(bindingPoint.point),
distance: bindingPoint.distance,
}
}
}