kopia lustrzana https://github.com/Tldraw/Tldraw
46 wiersze
1.1 KiB
TypeScript
46 wiersze
1.1 KiB
TypeScript
import { Utils, TLPointerEventHandler, TLBoundsCorner } from '@tldraw/core'
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import Vec from '@tldraw/vec'
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import { Rectangle } from '~state/shapes'
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import { SessionType, TDShapeType } from '~types'
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import { BaseTool, Status } from '../BaseTool'
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export class RectangleTool extends BaseTool {
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type = TDShapeType.Rectangle as const
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/* ----------------- Event Handlers ----------------- */
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onPointerDown: TLPointerEventHandler = () => {
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if (this.status !== Status.Idle) return
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const {
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currentPoint,
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currentGrid,
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settings: { showGrid },
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appState: { currentPageId, currentStyle },
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} = this.app
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const childIndex = this.getNextChildIndex()
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const id = Utils.uniqueId()
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const newShape = Rectangle.create({
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id,
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parentId: currentPageId,
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childIndex,
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point: showGrid ? Vec.snap(currentPoint, currentGrid) : currentPoint,
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style: { ...currentStyle },
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})
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this.app.patchCreate([newShape])
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this.app.startSession(
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SessionType.TransformSingle,
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newShape.id,
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TLBoundsCorner.BottomRight,
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true
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)
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this.setStatus(Status.Creating)
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}
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}
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