Tldraw/packages/tldraw/src/state/sessions/TranslateSession/TranslateSession.ts

707 wiersze
20 KiB
TypeScript

/* eslint-disable @typescript-eslint/no-non-null-assertion */
import { TLPageState, Utils, TLBoundsWithCenter, TLSnapLine, TLBounds } from '@tldraw/core'
import { Vec } from '@tldraw/vec'
import {
TDShape,
TDBinding,
TldrawCommand,
TDStatus,
ArrowShape,
Patch,
GroupShape,
SessionType,
ArrowBinding,
TldrawPatch,
TDShapeType,
} from '~types'
import { SLOW_SPEED, SNAP_DISTANCE } from '~constants'
import { TLDR } from '~state/TLDR'
import { BaseSession } from '../BaseSession'
import type { TldrawApp } from '../../internal'
type CloneInfo =
| {
state: 'empty'
}
| {
state: 'ready'
cloneMap: Record<string, string>
clones: TDShape[]
clonedBindings: ArrowBinding[]
}
type SnapInfo =
| {
state: 'empty'
}
| {
state: 'ready'
others: TLBoundsWithCenter[]
bounds: TLBoundsWithCenter[]
}
export class TranslateSession extends BaseSession {
performanceMode = undefined
type = SessionType.Translate
status = TDStatus.Translating
delta = [0, 0]
prev = [0, 0]
prevPoint = [0, 0]
speed = 1
cloneInfo: CloneInfo = {
state: 'empty',
}
snapInfo: SnapInfo = {
state: 'empty',
}
snapLines: TLSnapLine[] = []
isCloning = false
isCreate: boolean
link: 'left' | 'right' | 'center' | false
initialIds: Set<string>
hasUnlockedShapes: boolean
initialSelectedIds: string[]
initialCommonBounds: TLBounds
initialShapes: TDShape[]
initialParentChildren: Record<string, string[]>
bindingsToDelete: ArrowBinding[]
constructor(app: TldrawApp, isCreate = false, link: 'left' | 'right' | 'center' | false = false) {
super(app)
this.isCreate = isCreate
this.link = link
const { currentPageId, selectedIds, page } = this.app
this.initialSelectedIds = [...selectedIds]
const selectedShapes = (
link ? TLDR.getLinkedShapeIds(this.app.state, currentPageId, link, false) : selectedIds
)
.map((id) => this.app.getShape(id))
.filter((shape) => !shape.isLocked)
const selectedShapeIds = new Set(selectedShapes.map((shape) => shape.id))
this.hasUnlockedShapes = selectedShapes.length > 0
this.initialShapes = Array.from(
new Set(
selectedShapes
.filter((shape) => !selectedShapeIds.has(shape.parentId))
.flatMap((shape) => {
return shape.children
? [shape, ...shape.children.map((childId) => this.app.getShape(childId))]
: [shape]
})
).values()
)
this.initialIds = new Set(this.initialShapes.map((shape) => shape.id))
this.bindingsToDelete = []
Object.values(page.bindings)
.filter((binding) => this.initialIds.has(binding.fromId) || this.initialIds.has(binding.toId))
.forEach((binding) => {
if (this.initialIds.has(binding.fromId)) {
if (!this.initialIds.has(binding.toId)) {
this.bindingsToDelete.push(binding)
}
}
})
this.initialParentChildren = {}
this.initialShapes
.map((s) => s.parentId)
.filter((id) => id !== page.id)
.forEach((id) => {
this.initialParentChildren[id] = this.app.getShape(id).children!
})
this.initialCommonBounds = Utils.getCommonBounds(this.initialShapes.map(TLDR.getRotatedBounds))
this.app.rotationInfo.selectedIds = [...this.app.selectedIds]
}
start = (): TldrawPatch | undefined => {
const {
bindingsToDelete,
initialIds,
app: { currentPageId, page },
} = this
const allBounds: TLBoundsWithCenter[] = []
const otherBounds: TLBoundsWithCenter[] = []
Object.values(page.shapes).forEach((shape) => {
const bounds = Utils.getBoundsWithCenter(TLDR.getRotatedBounds(shape))
allBounds.push(bounds)
if (!initialIds.has(shape.id)) {
otherBounds.push(bounds)
}
})
this.snapInfo = {
state: 'ready',
bounds: allBounds,
others: otherBounds,
}
if (bindingsToDelete.length === 0) return
const nextBindings: Patch<Record<string, TDBinding>> = {}
bindingsToDelete.forEach((binding) => (nextBindings[binding.id] = undefined))
return {
document: {
pages: {
[currentPageId]: {
bindings: nextBindings,
},
},
},
}
}
update = (): TldrawPatch | undefined => {
const {
initialParentChildren,
initialShapes,
initialCommonBounds,
bindingsToDelete,
app: {
pageState: { camera },
settings: { isSnapping, showGrid },
currentPageId,
viewport,
selectedIds,
currentPoint,
previousPoint,
originPoint,
altKey,
shiftKey,
metaKey,
currentGrid,
},
} = this
const nextBindings: Patch<Record<string, TDBinding>> = {}
const nextShapes: Patch<Record<string, TDShape>> = {}
const nextPageState: Patch<TLPageState> = {}
let delta = Vec.sub(currentPoint, originPoint)
let didChangeCloning = false
if (!this.isCreate) {
if (altKey && !this.isCloning) {
this.isCloning = true
didChangeCloning = true
} else if (!altKey && this.isCloning) {
this.isCloning = false
didChangeCloning = true
}
}
if (shiftKey) {
if (Math.abs(delta[0]) < Math.abs(delta[1])) {
delta[0] = 0
} else {
delta[1] = 0
}
}
// Should we snap?
// Speed is used to decide which snap points to use. At a high
// speed, we don't use any snap points. At a low speed, we only
// allow center-to-center snap points. At very low speed, we
// enable all snap points (still preferring middle snaps). We're
// using an acceleration function here to smooth the changes in
// speed, but we also want the speed to accelerate faster than
// it decelerates.
const speed = Vec.dist(currentPoint, previousPoint)
const change = speed - this.speed
this.speed = this.speed + change * (change > 1 ? 0.5 : 0.15)
this.snapLines = []
if (
((isSnapping && !metaKey) || (!isSnapping && metaKey)) &&
this.speed * camera.zoom < SLOW_SPEED &&
this.snapInfo.state === 'ready'
) {
const snapResult = Utils.getSnapPoints(
Utils.getBoundsWithCenter(
showGrid
? Utils.snapBoundsToGrid(Utils.translateBounds(initialCommonBounds, delta), currentGrid)
: Utils.translateBounds(initialCommonBounds, delta)
),
(this.isCloning ? this.snapInfo.bounds : this.snapInfo.others).filter((bounds) => {
return Utils.boundsContain(viewport, bounds) || Utils.boundsCollide(viewport, bounds)
}),
SNAP_DISTANCE / camera.zoom
)
if (snapResult) {
this.snapLines = snapResult.snapLines
delta = Vec.sub(delta, snapResult.offset)
}
}
// We've now calculated the "delta", or difference between the
// cursor's position (real or adjusted by snaps or axis locking)
// and the cursor's original position ("origin").
// The "movement" is the actual change of position between this
// computed position and the previous computed position.
this.prev = delta
// If cloning...
if (this.isCloning) {
// Not Cloning -> Cloning
if (didChangeCloning) {
if (this.cloneInfo.state === 'empty') {
this.createCloneInfo()
}
if (this.cloneInfo.state === 'empty') {
throw Error
}
const { clones, clonedBindings } = this.cloneInfo
this.isCloning = true
// Put back any bindings we deleted
bindingsToDelete.forEach((binding) => (nextBindings[binding.id] = binding))
// Move original shapes back to start
initialShapes.forEach((shape) => (nextShapes[shape.id] = { point: shape.point }))
// Add the clones to the page
clones.forEach((clone) => {
nextShapes[clone.id] = { ...clone }
// Add clones to non-selected parents
if (clone.parentId !== currentPageId && !selectedIds.includes(clone.parentId)) {
const children =
nextShapes[clone.parentId]?.children || initialParentChildren[clone.parentId]
if (!children.includes(clone.id)) {
nextShapes[clone.parentId] = {
...nextShapes[clone.parentId],
children: [...children, clone.id],
}
}
}
})
// Add the cloned bindings
for (const binding of clonedBindings) {
nextBindings[binding.id] = binding
}
// Set the selected ids to the clones
nextPageState.selectedIds = clones.map((clone) => clone.id)
// Either way, move the clones
clones.forEach((clone) => {
nextShapes[clone.id] = {
...clone,
point: showGrid
? Vec.snap(Vec.toFixed(Vec.add(clone.point, delta)), currentGrid)
: Vec.toFixed(Vec.add(clone.point, delta)),
}
})
} else {
if (this.cloneInfo.state === 'empty') throw Error
const { clones } = this.cloneInfo
clones.forEach((clone) => {
nextShapes[clone.id] = {
point: showGrid
? Vec.snap(Vec.toFixed(Vec.add(clone.point, delta)), currentGrid)
: Vec.toFixed(Vec.add(clone.point, delta)),
}
})
}
} else {
// If not cloning...
// Cloning -> Not Cloning
if (didChangeCloning) {
if (this.cloneInfo.state === 'empty') throw Error
const { clones, clonedBindings } = this.cloneInfo
this.isCloning = false
// Delete the bindings
bindingsToDelete.forEach((binding) => (nextBindings[binding.id] = undefined))
// Remove the clones from parents
clones.forEach((clone) => {
if (clone.parentId !== currentPageId) {
nextShapes[clone.parentId] = {
...nextShapes[clone.parentId],
children: initialParentChildren[clone.parentId],
}
}
})
// Delete the clones (including any parent clones)
clones.forEach((clone) => (nextShapes[clone.id] = undefined))
// Move the original shapes back to the cursor position
initialShapes.forEach((shape) => {
nextShapes[shape.id] = {
point: showGrid
? Vec.snap(Vec.toFixed(Vec.add(shape.point, delta)), currentGrid)
: Vec.toFixed(Vec.add(shape.point, delta)),
}
})
// Delete the cloned bindings
for (const binding of clonedBindings) {
nextBindings[binding.id] = undefined
}
// Set selected ids
nextPageState.selectedIds = initialShapes.map((shape) => shape.id)
} else {
// Move the shapes by the delta
initialShapes.forEach((shape) => {
// const current = (nextShapes[shape.id] || this.app.getShape(shape.id)) as TDShape
nextShapes[shape.id] = {
point: showGrid
? Vec.snap(Vec.toFixed(Vec.add(shape.point, delta)), currentGrid)
: Vec.toFixed(Vec.add(shape.point, delta)),
}
})
}
}
return {
appState: {
snapLines: this.snapLines,
},
document: {
pages: {
[currentPageId]: {
shapes: nextShapes,
bindings: nextBindings,
},
},
pageStates: {
[currentPageId]: nextPageState,
},
},
}
}
cancel = (): TldrawPatch | undefined => {
const {
initialShapes,
initialSelectedIds,
bindingsToDelete,
app: { currentPageId },
} = this
const nextBindings: Record<string, Partial<TDBinding> | undefined> = {}
const nextShapes: Record<string, Partial<TDShape> | undefined> = {}
const nextPageState: Partial<TLPageState> = {
editingId: undefined,
hoveredId: undefined,
}
// Put back any deleted bindings
bindingsToDelete.forEach((binding) => (nextBindings[binding.id] = binding))
if (this.isCreate) {
initialShapes.forEach(({ id }) => (nextShapes[id] = undefined))
nextPageState.selectedIds = []
} else {
// Put initial shapes back to where they started
initialShapes.forEach(({ id, point }) => (nextShapes[id] = { ...nextShapes[id], point }))
nextPageState.selectedIds = initialSelectedIds
}
if (this.cloneInfo.state === 'ready') {
const { clones, clonedBindings } = this.cloneInfo
// Delete clones
clones.forEach((clone) => (nextShapes[clone.id] = undefined))
// Delete cloned bindings
clonedBindings.forEach((binding) => (nextBindings[binding.id] = undefined))
}
return {
appState: {
snapLines: [],
},
document: {
pages: {
[currentPageId]: {
shapes: nextShapes,
bindings: nextBindings,
},
},
pageStates: {
[currentPageId]: nextPageState,
},
},
}
}
complete = (): TldrawPatch | TldrawCommand | undefined => {
const {
initialShapes,
initialParentChildren,
bindingsToDelete,
app: { currentPageId },
} = this
const beforeBindings: Patch<Record<string, TDBinding>> = {}
const beforeShapes: Patch<Record<string, TDShape>> = {}
const afterBindings: Patch<Record<string, TDBinding>> = {}
const afterShapes: Patch<Record<string, TDShape>> = {}
if (this.isCloning) {
if (this.cloneInfo.state === 'empty') {
this.createCloneInfo()
}
if (this.cloneInfo.state !== 'ready') throw Error
const { clones, clonedBindings } = this.cloneInfo
// Update the clones
clones.forEach((clone) => {
beforeShapes[clone.id] = undefined
afterShapes[clone.id] = this.app.getShape(clone.id)
if (clone.parentId !== currentPageId) {
beforeShapes[clone.parentId] = {
...beforeShapes[clone.parentId],
children: initialParentChildren[clone.parentId],
}
afterShapes[clone.parentId] = {
...afterShapes[clone.parentId],
children: this.app.getShape<GroupShape>(clone.parentId).children,
}
}
})
// Update the cloned bindings
clonedBindings.forEach((binding) => {
beforeBindings[binding.id] = undefined
afterBindings[binding.id] = this.app.getBinding(binding.id)
})
} else {
// If we aren't cloning, then update the initial shapes
initialShapes.forEach((shape) => {
beforeShapes[shape.id] = this.isCreate
? undefined
: {
...beforeShapes[shape.id],
point: shape.point,
}
afterShapes[shape.id] = {
...afterShapes[shape.id],
...(this.isCreate
? this.app.getShape(shape.id)
: { point: this.app.getShape(shape.id).point }),
}
})
}
// Update the deleted bindings and any associated shapes
bindingsToDelete.forEach((binding) => {
beforeBindings[binding.id] = binding
for (const id of [binding.toId, binding.fromId]) {
// Let's also look at the bound shape...
const shape = this.app.getShape(id)
// If the bound shape has a handle that references the deleted binding, delete that reference
if (!shape.handles) continue
Object.values(shape.handles)
.filter((handle) => handle.bindingId === binding.id)
.forEach((handle) => {
beforeShapes[id] = { ...beforeShapes[id], handles: {} }
afterShapes[id] = { ...afterShapes[id], handles: {} }
// There should be before and after shapes
// eslint-disable-next-line @typescript-eslint/no-non-null-assertion
beforeShapes[id]!.handles![handle.id as keyof ArrowShape['handles']] = {
bindingId: binding.id,
}
// eslint-disable-next-line @typescript-eslint/no-non-null-assertion
afterShapes[id]!.handles![handle.id as keyof ArrowShape['handles']] = {
bindingId: undefined,
}
})
}
})
return {
id: 'translate',
before: {
appState: {
snapLines: [],
},
document: {
pages: {
[currentPageId]: {
shapes: beforeShapes,
bindings: beforeBindings,
},
},
pageStates: {
[currentPageId]: {
selectedIds: this.isCreate ? [] : [...this.initialSelectedIds],
},
},
},
},
after: {
appState: {
snapLines: [],
},
document: {
pages: {
[currentPageId]: {
shapes: afterShapes,
bindings: afterBindings,
},
},
pageStates: {
[currentPageId]: {
selectedIds: [...this.app.selectedIds],
},
},
},
},
}
}
private createCloneInfo = () => {
// Create clones when as they're needed.
// Consider doing this work in a worker.
const {
initialShapes,
initialParentChildren,
app: { selectedIds, currentPageId, page },
} = this
const cloneMap: Record<string, string> = {}
const clonedBindingsMap: Record<string, string> = {}
const clonedBindings: TDBinding[] = []
// Create clones of selected shapes
const clones: TDShape[] = []
initialShapes.forEach((shape) => {
const newId = Utils.uniqueId()
initialParentChildren[newId] = initialParentChildren[shape.id]
cloneMap[shape.id] = newId
const clone = {
...Utils.deepClone(shape),
id: newId,
parentId: shape.parentId,
childIndex: TLDR.getChildIndexAbove(this.app.state, shape.id, currentPageId),
}
if (clone.type === TDShapeType.Video) {
const element = document.getElementById(shape.id + '_video') as HTMLVideoElement
if (element) clone.currentTime = (element.currentTime + 16) % element.duration
}
clones.push(clone)
})
clones.forEach((clone) => {
if (clone.children !== undefined) {
clone.children = clone.children.map((childId) => cloneMap[childId])
}
})
clones.forEach((clone) => {
if (selectedIds.includes(clone.parentId)) {
clone.parentId = cloneMap[clone.parentId]
}
})
// Potentially confusing name here: these are the ids of the
// original shapes that were cloned, not their clones' ids.
const clonedShapeIds = new Set(Object.keys(cloneMap))
// Create cloned bindings for shapes where both to and from shapes are selected
// (if the user clones, then we will create a new binding for the clones)
Object.values(page.bindings)
.filter((binding) => clonedShapeIds.has(binding.fromId) || clonedShapeIds.has(binding.toId))
.forEach((binding) => {
if (clonedShapeIds.has(binding.fromId)) {
if (clonedShapeIds.has(binding.toId)) {
const cloneId = Utils.uniqueId()
const cloneBinding = {
...Utils.deepClone(binding),
id: cloneId,
fromId: cloneMap[binding.fromId] || binding.fromId,
toId: cloneMap[binding.toId] || binding.toId,
}
clonedBindingsMap[binding.id] = cloneId
clonedBindings.push(cloneBinding)
}
}
})
// Assign new binding ids to clones (or delete them!)
clones.forEach((clone) => {
if (clone.handles) {
if (clone.handles) {
for (const id in clone.handles) {
const handle = clone.handles[id as keyof ArrowShape['handles']]
handle.bindingId = handle.bindingId ? clonedBindingsMap[handle.bindingId] : undefined
}
}
}
})
clones.forEach((clone) => {
if (page.shapes[clone.id]) {
throw Error("uh oh, we didn't clone correctly")
}
})
this.cloneInfo = {
state: 'ready',
clones,
cloneMap,
clonedBindings,
}
}
}