a253af95d9
(this is a PR redo of https://github.com/tldraw/tldraw/pull/3424 which got messed up a bit) It doesn't quite feel like this is the right fix but it does solve the issue. I was trying to see if `getShapeAtPoint` needed more work but the further I went in that rabbit hole it seemed like I shouldn't touch that code without causing a bunch of disruption at the moment. Specifically, the code that does `Check labels first` in Editor.ts is a little obscure (lines 4384-4397). It only checks a couple specifics shapes (with certain combinations, i.e. a geo with "none" fill) _and_ it doesn't check `hitLabels` which also maybe feels wrong? I tried unraveling it but there's a lot of code relying on it at the moment to mess with it in the stickies work. (I was looking at https://github.com/tldraw/tldraw/pull/1910 and https://github.com/tldraw/tldraw/pull/1806 for historical context fwiw) Before: https://github.com/tldraw/tldraw/assets/469604/b263a192-2085-4ffb-9e47-6e9c32abe1f9 After: https://github.com/tldraw/tldraw/assets/469604/5b0b422b-dd5c-4593-9ac5-dec595923ea6 ### Change Type <!-- ❗ Please select a 'Scope' label ❗️ --> - [x] `sdk` — Changes the tldraw SDK - [ ] `dotcom` — Changes the tldraw.com web app - [ ] `docs` — Changes to the documentation, examples, or templates. - [ ] `vs code` — Changes to the vscode plugin - [ ] `internal` — Does not affect user-facing stuff <!-- ❗ Please select a 'Type' label ❗️ --> - [x] `bugfix` — Bug fix - [ ] `feature` — New feature - [ ] `improvement` — Improving existing features - [ ] `chore` — Updating dependencies, other boring stuff - [ ] `galaxy brain` — Architectural changes - [ ] `tests` — Changes to any test code - [ ] `tools` — Changes to infrastructure, CI, internal scripts, debugging tools, etc. - [ ] `dunno` — I don't know |
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.. | ||
api | ||
scripts | ||
src | ||
CHANGELOG.md | ||
LICENSE.md | ||
README.md | ||
api-extractor.json | ||
api-report.md | ||
package.json | ||
setupTests.js | ||
tsconfig.json |
README.md
tldraw
This package contains the source code for the tldraw library. Learn more at our docs site: tldraw.dev.
Installation
Install the tldraw
package.
npm i tldraw
Then start the local development server.
npm run dev
Usage
import { Tldraw } from 'tldraw'
import 'tldraw/tldraw.css'
export default function () {
return <Tldraw />
}
Visit or docs site to learn more. See our examples folder for more examples.
Community
Have questions, comments or feedback? Join our discord or start a discussion.
Distributions
You can find tldraw on npm here.
Contribution
Please see our contributing guide. Found a bug? Please submit an issue.
License
The tldraw source code and its distributions are provided under the tldraw license. This license does not permit commercial use.
If you wish to use this project in commercial product, you need to purchase a commercial license. Please contact us at sales@tldraw.com for more inforion about obtaining a commercial license.
Trademarks
Copyright (c) 2024-present tldraw Inc. The tldraw name and logo are trademarks of tldraw. Please see our trademark guidelines for info on acceptable usage.
Contact
Find us on Twitter at @tldraw or email sales@tldraw.com. You can also join our discord for quick help and support.