kopia lustrzana https://github.com/Tldraw/Tldraw
52 wiersze
1.2 KiB
TypeScript
52 wiersze
1.2 KiB
TypeScript
import { Utils, TLPointerEventHandler } from '@tldraw/core'
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import { Draw } from '~state/shapes'
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import { SessionType, TDShapeType } from '~types'
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import { BaseTool, Status } from '../BaseTool'
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export class DrawTool extends BaseTool {
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type = TDShapeType.Draw as const
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/* ----------------- Event Handlers ----------------- */
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onPointerDown: TLPointerEventHandler = (info) => {
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if (this.status !== Status.Idle) return
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const {
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currentPoint,
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appState: { currentPageId, currentStyle },
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} = this.app
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const childIndex = this.getNextChildIndex()
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const id = Utils.uniqueId()
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const newShape = Draw.create({
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id,
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parentId: currentPageId,
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childIndex,
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point: [...currentPoint, info.pressure || 0.5],
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style: { ...currentStyle },
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})
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this.app.patchCreate([newShape])
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this.app.startSession(SessionType.Draw, id)
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this.setStatus(Status.Creating)
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}
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onPointerMove: TLPointerEventHandler = () => {
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if (this.status === Status.Creating) {
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this.app.updateSession()
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}
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}
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onPointerUp: TLPointerEventHandler = () => {
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if (this.status === Status.Creating) {
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this.app.completeSession()
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}
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this.setStatus(Status.Idle)
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}
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}
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