Tldraw/apps/dotcom-worker/wrangler.toml

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5.2 KiB
TOML

main = "src/lib/worker.ts"
compatibility_date = "2023-10-16"
[dev]
port = 8787
# these migrations are append-only. you can't change them. if you do need to change something, do so
# by creating new migrations
[[migrations]]
tag = "v1" # Should be unique for each entry
new_classes = ["TLDrawDurableObject"]
[[migrations]]
tag = "v2"
new_classes = ["TLProWorkspaceDurableObject"]
[[migrations]]
tag = "v3"
deleted_classes = ["TLProWorkspaceDurableObject"]
[[analytics_engine_datasets]]
binding = "MEASURE"
#################### Environment names ####################
# dev should never actually get deployed anywhere
[env.dev]
name = "dev-tldraw-multiplayer"
# we don't have a hard-coded name for preview. we instead have to generate it at build time and append it to this file.
# staging is the same as a preview on main:
[env.staging]
name = "main-tldraw-multiplayer"
# production gets the proper name
[env.production]
name = "tldraw-multiplayer"
#################### Durable objects ####################
# durable objects have the same configuration in all environments:
[[env.dev.durable_objects.bindings]]
name = "TLDR_DOC"
class_name = "TLDrawDurableObject"
[durable_objects]
bindings = [
{ name = "TLDR_DOC", class_name = "TLDrawDurableObject" },
]
[[env.preview.durable_objects.bindings]]
name = "TLDR_DOC"
class_name = "TLDrawDurableObject"
[[env.staging.durable_objects.bindings]]
name = "TLDR_DOC"
class_name = "TLDrawDurableObject"
[[env.production.durable_objects.bindings]]
name = "TLDR_DOC"
class_name = "TLDrawDurableObject"
#################### Analytics engine ####################
# durable objects have the same configuration in all environments:
[[env.dev.analytics_engine_datasets]]
binding = "MEASURE"
[[env.preview.analytics_engine_datasets]]
binding = "MEASURE"
[[env.staging.analytics_engine_datasets]]
binding = "MEASURE"
[[env.production.analytics_engine_datasets]]
binding = "MEASURE"
#################### Rooms R2 bucket ####################
# in dev, we write to the preview bucket and need a `preview_bucket_name`
[[env.dev.r2_buckets]]
binding = "ROOMS"
bucket_name = "rooms-preview"
preview_bucket_name = "rooms-preview"
# in preview and staging we write to the preview bucket
[[env.preview.r2_buckets]]
binding = "ROOMS"
bucket_name = "rooms-preview"
[[env.staging.r2_buckets]]
binding = "ROOMS"
bucket_name = "rooms-preview"
# in production, we write to the main bucket
[[env.production.r2_buckets]]
binding = "ROOMS"
bucket_name = "rooms"
#################### Rooms History bucket ####################
# in dev, we write to the preview bucket and need a `preview_bucket_name`
[[env.dev.r2_buckets]]
binding = "ROOMS_HISTORY_EPHEMERAL"
bucket_name = "rooms-history-ephemeral-preview"
preview_bucket_name = "rooms-history-ephemeral-preview"
# in preview and staging we write to the preview bucket
[[env.preview.r2_buckets]]
binding = "ROOMS_HISTORY_EPHEMERAL"
bucket_name = "rooms-history-ephemeral-preview"
[[env.staging.r2_buckets]]
binding = "ROOMS_HISTORY_EPHEMERAL"
bucket_name = "rooms-history-ephemeral-preview"
# in production, we write to the main bucket
[[env.production.r2_buckets]]
binding = "ROOMS_HISTORY_EPHEMERAL"
bucket_name = "rooms-history-ephemeral"
#################### Room snapshots bucket ####################
# in dev, we write to the preview bucket and need a `preview_bucket_name`
[[env.dev.r2_buckets]]
binding = "ROOM_SNAPSHOTS"
bucket_name = "room-snapshots-preview"
preview_bucket_name = "room-snapshots-preview"
# in preview and staging we write to the preview bucket
[[env.preview.r2_buckets]]
binding = "ROOM_SNAPSHOTS"
bucket_name = "room-snapshots-preview"
[[env.staging.r2_buckets]]
binding = "ROOM_SNAPSHOTS"
bucket_name = "room-snapshots-preview"
# in production, we write to the main bucket
[[env.production.r2_buckets]]
binding = "ROOM_SNAPSHOTS"
bucket_name = "room-snapshots"
#################### Room snapshots parent slug KV store ####################
[[env.dev.kv_namespaces]]
binding = "SNAPSHOT_SLUG_TO_PARENT_SLUG"
id = "5eaa50a2b87145e582661ea3344804b8"
[[env.preview.kv_namespaces]]
binding = "SNAPSHOT_SLUG_TO_PARENT_SLUG"
id = "5eaa50a2b87145e582661ea3344804b8"
[[env.staging.kv_namespaces]]
binding = "SNAPSHOT_SLUG_TO_PARENT_SLUG"
id = "5eaa50a2b87145e582661ea3344804b8"
[[env.production.kv_namespaces]]
binding = "SNAPSHOT_SLUG_TO_PARENT_SLUG"
id = "c6ce1f45447e4a44a00edb2a2077bc5c"
#################### Key value storage ####################
[[env.dev.kv_namespaces]]
binding = "SLUG_TO_READONLY_SLUG"
id = "847a6bded62045c6808dda6a275ef96c"
[[env.dev.kv_namespaces]]
binding = "READONLY_SLUG_TO_SLUG"
id = "0a83acab40374ccd918cc9d755741714"
[[env.preview.kv_namespaces]]
binding = "SLUG_TO_READONLY_SLUG"
id = "847a6bded62045c6808dda6a275ef96c"
[[env.preview.kv_namespaces]]
binding = "READONLY_SLUG_TO_SLUG"
id = "0a83acab40374ccd918cc9d755741714"
[[env.staging.kv_namespaces]]
binding = "SLUG_TO_READONLY_SLUG"
id = "847a6bded62045c6808dda6a275ef96c"
[[env.staging.kv_namespaces]]
binding = "READONLY_SLUG_TO_SLUG"
id = "0a83acab40374ccd918cc9d755741714"
[[env.production.kv_namespaces]]
binding = "SLUG_TO_READONLY_SLUG"
id = "2fb5fc7f7ca54a5a9dfae1b07a30a778"
[[env.production.kv_namespaces]]
binding = "READONLY_SLUG_TO_SLUG"
id = "96be6637b281412ab35b2544539d78e8"