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29 Commity (41b5fffa2ef17ff852c1efc227a5ad5c37dc5c7a)

Autor SHA1 Wiadomość Data
alex 33d111f93e
Remove namespaced-tldraw/tldraw.css (#3068)
This is a generated file that shouldn't be checked in.

### Change Type
- [x] `internal` — Any other changes that don't affect the published
package[^2]
2024-03-04 17:13:12 +00:00
Steve Ruiz 3b286e10c4
[dx] add gen docs to gitignore (#2704)
This PR ignores generated markdown files.

### Change Type

- [x] `internal` — Any other changes that don't affect the published
package[^2]
2024-02-01 15:06:37 +00:00
Steve Ruiz d7002057d7
unbrivate, dot com in (#2475)
This PR moves the tldraw.com app into the public repo.

### Change Type

- [x] `internal` — Any other changes that don't affect the published
package[^2]

---------

Co-authored-by: Dan Groshev <git@dgroshev.com>
Co-authored-by: alex <alex@dytry.ch>
2024-01-16 14:38:05 +00:00
Steve Ruiz b0851737ed
Publish api.json (#2034)
This PR publishes the api.json files created by the build-api scripts.

### Change Type

- [x] `internal`
2023-10-08 15:00:58 +00:00
Steve Ruiz 44387eb363
untrack generated files (#1646)
This PR untracks generated docs files. It does some minor repo cleanup.

### Change Type

- [x] `internal`
2023-06-24 08:22:42 +00:00
alex 245f74010c
speed up playwright and add visual regression tests (#1638)
This diff:
- tweaks how playwright runs in CI to have it go a bit faster
- uploads nice browsable reports to S3 for looking at playwright
failures and traces
- adds visual regression testing to playwright

### Change Type

- [x] `tests` — Changes to any test code only[^2]

### Test Plan

- [ ] Unit Tests
- [x] End to end tests

### Release Notes

--

---------

Co-authored-by: huppy-bot[bot] <128400622+huppy-bot[bot]@users.noreply.github.com>
2023-06-23 11:53:04 +00:00
Steve Ruiz 4dfc59e5cb
tldraw.css (#1607)
This PR introduces `@tldraw/tldraw/tldraw.css`, an exported CSS file
that replaces the `editor.css` and `ui.css` that were previously copied
from the editor and ui packages. Instead, these files are combined into
the `tldraw.css` file, simplifying the import story when using
`@tldraw/tldraw`.

### Change Type

- [x] `major` — Breaking change

### Release Notes

- [tldraw] Removes `editor.css` and `ui.css` exports, replaces with
`tldraw.css`
2023-06-17 22:33:21 +00:00
Steve Ruiz e3cf05f408
Add playwright tests (#1484)
This PR replaces our webdriver end to end tests with playwright tests.

It:
- replaces our webdriver workflow with a new e2e workflow based on
playwright
- removes the webdriver project
- adds e2e tests to our examples app
- replaces all `data-wd` attributes with `data-testid`

### Coverage

Most of the tests from our previous e2e tests are reproduced here,
though there are some related to our gestures that will need to be done
in a different way—or not at all. I've also added a handful of new
tests, too.

### Where are they

The tests are now part of our examples app rather than being in its own
different app. This should help us test our different examples too. As
far as I can tell there are no downsides here in terms of the regular
developer experience, though they might complicate any CodeSandbox
projects that are hooked into the examples app.

### Change Type

- [x] `tests` — Changes to any testing-related code only (will not
publish a new version)
2023-05-30 15:28:56 +01:00
Orange Mug 2dbfda1285
Added initial webdriver tests (#1337)
Adds webdriver tests for testing from a users perspective via browser
actions. We currently support local test runners for a bunch of actions
on desktop `chrome`/`firefox`/`edge`/`safari` on macos.

We also have a browserstack runner which we'll enable in another PR.

### Release Note

- Adds initial webdriver tests
2023-05-09 20:21:45 +00:00
Orange Mug 77175a9dc4
Added `pHYs` to import/export of png images (#1200)
Added the following

 - Always export pngs with a pixel-ratio of `2`
- Added the `pHYs` png metadata chunk describing the pixel ratio so it
opens with the correct size
 - When importing PNGs read the `pHYs` chunk for the sizing info
 
All the exporting is done via just modifying the bytes from the browsers
native image handling.


https://user-images.githubusercontent.com/235915/234309015-19f39f3a-66ce-4ec2-b7d0-b34a07ed346b.mov

I've also added `ANALYZE=true` option to get the build metadata from
esbuild on boot of `yarn dev` which allow me to see the bundle size info
in https://esbuild.github.io/analyze/

![esbuild github
io_analyze_](https://user-images.githubusercontent.com/235915/234310302-c6fe8109-c82d-480a-8c65-c7638b09e71e.png)

You can see that `crc` adds about `4.4kb`

<img width="280" alt="Screenshot 2023-04-25 at 15 33 26"
src="https://user-images.githubusercontent.com/235915/234310669-99e3e787-ddca-4ad2-81cf-b4a541631d62.png">

---------

Co-authored-by: Steve Ruiz <steveruizok@gmail.com>
2023-04-29 22:10:01 +00:00
alex 29ed921c67 transfer-out: transfer out 2023-04-25 12:01:25 +01:00
alex ec84f64e63 lite: delete all 2023-04-21 16:53:31 +01:00
Gwenaël Gallon 25f39a65fc
Chore: update and optimize turbo (#885)
* Update turbo to latest

* Update turbo.json

* The --stream flag has been deprecated

* Remove unused start:all

* build:packages -> use new --filter

* build:apps -> use new --filter

* build:www -> use new --filter

* build:core -> use new --filter

* build -> fix tldraw-example dependencies

* Optimize test* and lint

* start & start:core -> use new --filter

* start:electron -> use new --filter

* Remove unused start:apps

* Update turbo.json

* Caching ESLint

See Pro Tip : https://turborepo.org/docs/core-concepts/caching#configuring-cache-outputs

* Optimize test:watch

* start:www -> use new filter

* start:vscode -> use new filter

* Update build:core

* Optimize start and start:core

* Clean build:core

* Remove unused command

* Revert "Merge branch 'main' into chore/update-turbo"

This reverts commit a481c24205, reversing
changes made to a0f2f337b3.

* Update start:electron

* Remove unused deploy in turbo.json

* Add start:extension

* Add package:electron and package:vscode

* Add publish:vscode

* Revet Revert: revert "Merge branch 'main' into chore/update-turbo"

* Update vscode extension build

* Clean tldraw-example tsconfig.json

* Uniform script commands

* Fix start for www

* remove mention of removed packages

* add build:core

* Add force to build step

Co-authored-by: Steve Ruiz <steveruizok@gmail.com>
2022-08-11 07:08:32 +01:00
Steve Ruiz 2352985e94
[feature] Iframe warning (#800) 2022-07-08 21:25:08 +01:00
Steve Ruiz e1fb9a8250
[improvement] Improve monorepo (lask + turbo) (#566)
* add lask for packages

* Add turbo

* remove custom scripts

* update turbo scripts

* Improve scripts, update changelogs

* update action to use turbo

* Update .gitignore

* Update main.yml

* Update main.yml

* Update main.yml

* Add docs

* add clean
2022-02-08 11:05:56 +00:00
Faraz Shaikh 1c65c031b2
Add Image and Video shapes (#460)
* Added image and video shapes

* Fixed bugs; Added optional onImageUpload callback

* Added id field to onImageUpload

* Added onImageDelete callback for cleanup

* Added firebase storage to multiplayer for media

* Added firebase storage to multiplayer for media

* Silence unnecessary TS errors

* Fixed bugs; Added tests

* Added tests

* Disable images for multiplayer example

* switch to assets in document, rather than on shapes, fix resize, fix sizes

* bump version, add migration for assets table

* Rename onImageUpload

* Add isPlaying state to video (not complete)

* Revert "Add isPlaying state to video (not complete)"

This reverts commit 3dc2ba703f.

* Adds controls when editing video, sync current time when cloning

* Remove unused tools

* avoid duplication in assets

* Remove unused image styles from style menu

* Fix placement of clone buttons

* Fix flag to hide image assets in multiplayer

* move getSizeFromDataUrl to filesystem

* Update VideoUtil.tsx

* Re-center video after it loads

* Add copy and paste support for assets

* Fix bug in state manager, remove unused assets on load, fix indicators

* Add multiplayer with images example

* Update MultiplayerEditor.tsx

* Add images to copy SVG

* tighten up some code around svg export

* Update TldrawApp.spec.ts

* Update useBoundsHandleEvents.tsx

* Reset image size by double clicking bounds

* fix reset size

Co-authored-by: Steve Ruiz <steveruizok@gmail.com>
2021-12-25 17:06:33 +00:00
megnakokkalera c67c0871ff
Fix/undo on menu open (#436)
* fix for undo button on menu open

* Change toggle to set, add option for keyboard events

* Update .gitignore

* Update .gitignore

* Remove isStyleOpen

* Remove isStyleOpen

Co-authored-by: Steve Ruiz <steveruizok@gmail.com>
2021-12-06 18:23:53 +00:00
Steve Ruiz 269a035bec
[chore] repo-map.tldr, vscode extension improvements (#332)
* v1.1.1

* add repo-map.tldr, minor changes to extension commands
2021-11-21 11:36:03 +00:00
Steve Ruiz cd48b67a74
[chore] Sponsors in README (#301)
* Add images, read me links

* Add API route for sponsor image

* Update cache max age
2021-11-19 12:59:08 +00:00
Steve Ruiz e6a3e5c3ea
[big chore] restore core to monorepo (#287)
* move core into repo, apps into apps folder, update tests

* Update scripts for build:core

* improve scripts

* remove noise from www

* Update .gitignore

* Fix focus bug

* add ci test script

* Update main.yml
2021-11-18 13:09:18 +00:00
Steve Ruiz 0c5f8dda48
1.0.0 (#267)
* remove sponsorwall for main route

* Adds sponsorship link

* Remove all sponsorwall

* Fix sponsorship link appearance on dark mode

* Add heart icon

* Fix text bug

* Fix toolbar, hide resize handles on sticky

* Add eraser

* Update Kbd.tsx

* cleanup

* base zoom delta on event deltaMode

* Fix image in example

* Fix eraser icon

* eraser tool resets to previous tool

* Update EraseTool.spec.ts

* Improves support for locked shapes

* Update _document.tsx

* Update CHANGELOG.md

* Adds multiplayer menu, fix develop route in example

* Tighten up top panel padding

* Update top bar, bump packages

* refactor TLDrawState -> TLDrawApp, mutables, new tests

* Fix scaling bug, delete groups bug

* fix snapping

* add pressure to points

* Remove mutables, rename to tldraw (or Tldraw)

* Clean up types, add darkmode prop

* more renaming

* rename getShapeUtils to getShapeUtil

* Fix file names

* Fix last bugs related to renaming

* Update state to app in tests

* rename types to TD

* remove unused styles / rename styles

* slight update to panel

* Fix rogue radix perf issue

* Update ZoomMenu.tsx

* Consolidate style panel

* Fix text wrapping in text shape, improve action menu

* Fix props

* add indicators for tool lock

* fix calloits

* Add click to erase shapes

* Slightly improve loading screen

* Update PrimaryTools.tsx

* remove force consistent filenames from tsconfig

* Update useTldrawApp.tsx

* fix capitalization

* Update main.yml
2021-11-16 16:01:29 +00:00
Steve Ruiz fe2e3c81fe
[improvement] Migrations (#217)
* Add better migrations

* Improves migrations

* rename dev to example

* renames migrate

* Removes workers from git

* Remove rogue dependency

* Fix dropdown navigation by keyboard
2021-11-04 15:48:39 +00:00
Steve Ruiz 5998879e24 Replace 2021-08-10 17:12:55 +01:00
Steve Ruiz 2f5ad1efe1 Update .gitignore 2021-07-23 13:52:27 +01:00
Steve Ruiz fd85e07728 Revert "Manual sentry integration?"
This reverts commit 12349b7129.
2021-06-19 17:12:48 +01:00
Steve Ruiz 12349b7129 Manual sentry integration? 2021-06-19 17:03:07 +01:00
Steve Ruiz 76a1834e37 Adds cypress 2021-05-24 08:44:11 +01:00
Steve Ruiz 055caef3a5 a good starter template 2021-05-09 13:03:39 +01:00
Steve Ruiz b202d04bc7 Initial commit 2021-05-09 12:48:30 +01:00