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Steve Ruiz 3cf4dae34d
Change licenses to tldraw (#2167)
This PR updates the licenses across tldraw to a bespoke tldraw license.

The idea here is leverage dual licensing for revenue from companies
using tldraw. The source code and its distributions are provided under a
non-commercial license (tldraw) while we offer to sell / give out an
alternative exclusive-use license for companies who wish to use the
product for commercial purposes.

- [x] Add new license
- [x] Change licenses in package.jsons
- [x] Update READMEs
- [x] Update docs (separate repo PR)
- [x] Have alternative license in hand (US)
- [ ] Have alternative license in hand (UK)
- [x] Have sales contract in hand (US)
- [ ] Have sales contract in hand (UK)

### Change Type

- [x] `major` — Breaking change
2023-12-19 10:41:01 +00:00
huppy-bot[bot] 64dce02ba3 Update CHANGELOG.md [skip ci] 2023-12-12 14:50:43 +00:00
huppy-bot[bot] 56ada41ae7 Update CHANGELOG.md [skip ci] 2023-11-10 10:49:37 +00:00
David Sheldrick 037246e267
Revert "bump prerelease from alpha to beta" (#2192)
Reverts tldraw/tldraw#2148
2023-11-10 10:41:31 +00:00
David Sheldrick b9d8246629
bump prerelease from alpha to beta (#2148)
This switches us from the 'alpha' to 'beta' prerelease tag. After we
make our first deploy folks will be able to install the latest version
by doing `npm install @tldraw/tldraw@beta`.

### Change Type

- [x] `internal` — Any other changes that don't affect the published
package[^2]


[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version
2023-11-06 11:57:12 +00:00
huppy-bot[bot] 9c3b3ddbe0 Update CHANGELOG.md [skip ci] 2023-10-17 14:39:34 +00:00
huppy-bot[bot] ed5df33244 Update CHANGELOG.md [skip ci] 2023-10-11 10:42:50 +00:00
huppy-bot[bot] d38587d215 Update CHANGELOG.md [skip ci] 2023-10-06 15:18:15 +00:00
Steve Ruiz b7d9c8684c
tldraw zero - package shuffle (#1710)
This PR moves code between our packages so that:
- @tldraw/editor is a “core” library with the engine and canvas but no
shapes, tools, or other things
- @tldraw/tldraw contains everything particular to the experience we’ve
built for tldraw

At first look, this might seem like a step away from customization and
configuration, however I believe it greatly increases the configuration
potential of the @tldraw/editor while also providing a more accurate
reflection of what configuration options actually exist for
@tldraw/tldraw.

## Library changes

@tldraw/editor re-exports its dependencies and @tldraw/tldraw re-exports
@tldraw/editor.

- users of @tldraw/editor WITHOUT @tldraw/tldraw should almost always
only import things from @tldraw/editor.
- users of @tldraw/tldraw should almost always only import things from
@tldraw/tldraw.

- @tldraw/polyfills is merged into @tldraw/editor
- @tldraw/indices is merged into @tldraw/editor
- @tldraw/primitives is merged mostly into @tldraw/editor, partially
into @tldraw/tldraw
- @tldraw/file-format is merged into @tldraw/tldraw
- @tldraw/ui is merged into @tldraw/tldraw

Many (many) utils and other code is moved from the editor to tldraw. For
example, embeds now are entirely an feature of @tldraw/tldraw. The only
big chunk of code left in core is related to arrow handling.

## API Changes

The editor can now be used without tldraw's assets. We load them in
@tldraw/tldraw instead, so feel free to use whatever fonts or images or
whatever that you like with the editor.

All tools and shapes (except for the `Group` shape) are moved to
@tldraw/tldraw. This includes the `select` tool.

You should use the editor with at least one tool, however, so you now
also need to send in an `initialState` prop to the Editor /
<TldrawEditor> component indicating which state the editor should begin
in.

The `components` prop now also accepts `SelectionForeground`.

The complex selection component that we use for tldraw is moved to
@tldraw/tldraw. The default component is quite basic but can easily be
replaced via the `components` prop. We pass down our tldraw-flavored
SelectionFg via `components`.

Likewise with the `Scribble` component: the `DefaultScribble` no longer
uses our freehand tech and is a simple path instead. We pass down the
tldraw-flavored scribble via `components`.

The `ExternalContentManager` (`Editor.externalContentManager`) is
removed and replaced with a mapping of types to handlers.

- Register new content handlers with
`Editor.registerExternalContentHandler`.
- Register new asset creation handlers (for files and URLs) with
`Editor.registerExternalAssetHandler`

### Change Type

- [x] `major` — Breaking change

### Test Plan

- [x] Unit Tests
- [x] End to end tests

### Release Notes

- [@tldraw/editor] lots, wip
- [@tldraw/ui] gone, merged to tldraw/tldraw
- [@tldraw/polyfills] gone, merged to tldraw/editor
- [@tldraw/primitives] gone, merged to tldraw/editor / tldraw/tldraw
- [@tldraw/indices] gone, merged to tldraw/editor
- [@tldraw/file-format] gone, merged to tldraw/tldraw

---------

Co-authored-by: alex <alex@dytry.ch>
2023-07-17 21:22:34 +00:00
huppy-bot[bot] 43442070c2 Update CHANGELOG.md [skip ci] 2023-07-04 14:21:37 +00:00
David Sheldrick a63b536782 Update CHANGELOG.md [skip ci] 2023-06-28 11:53:57 +01:00
Steve Ruiz 5cb08711c1
Incorporate signia as @tldraw/state (#1620)
It tried to get out but we're dragging it back in. 

This PR brings [signia](https://github.com/tldraw/signia) back into
tldraw as @tldraw/state.

### Change Type

- [x] major

---------

Co-authored-by: David Sheldrick <d.j.sheldrick@gmail.com>
2023-06-20 13:31:26 +00:00