Tldraw/package.json

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{
"name": "@tldraw/monorepo",
"description": "A tiny little drawing app (monorepo).",
"version": "0.0.0",
"private": true,
"author": {
"name": "tldraw Inc.",
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"email": "hello@tldraw.com"
},
"homepage": "https://tldraw.dev",
"repository": {
"type": "git",
"url": "https://github.com/tldraw/tldraw"
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},
"bugs": {
"url": "https://github.com/tldraw/tldraw/issues"
},
"keywords": [
"tldraw",
"drawing",
"app",
"development",
"whiteboard",
"canvas",
"infinite"
],
"workspaces": [
"docs",
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"apps/*",
"packages/*",
"apps/vscode/*",
"e2e",
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"config",
"scripts"
],
"scripts": {
"clean": "scripts/clean.sh",
"postinstall": "husky install && yarn refresh-assets",
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"refresh-assets": "lazy refresh-assets",
"dev": "LAZYREPO_PRETTY_OUTPUT=0 lazy run dev --filter='apps/examples' --filter='packages/tldraw'",
"dev-vscode": "code ./apps/vscode/extension && lazy run dev --filter='apps/vscode/{extension,editor}'",
"dev-app": "LAZYREPO_PRETTY_OUTPUT=0 lazy run dev --filter='apps/{dotcom,dotcom-asset-upload,dotcom-worker}' --filter='packages/tldraw'",
"dev-huppy": "LAZYREPO_PRETTY_OUTPUT=0 lazy run dev --filter 'apps/huppy'",
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"build": "lazy build",
"build-app": "lazy run build --filter 'apps/dotcom'",
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"build-types": "lazy inherit",
"build-api": "lazy build-api",
"build-package": "lazy build-package",
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"lint": "lazy lint",
"format": "prettier --write --cache \"**/*.{ts,tsx,js,jsx,json}\"",
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"typecheck": "yarn refresh-assets && tsx scripts/typecheck.ts",
"check-scripts": "tsx scripts/check-scripts.ts",
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"api-check": "lazy api-check",
"test": "lazy test",
"test-coverage": "lazy test-coverage && node scripts/offer-coverage.mjs",
"e2e": "lazy e2e --filter='apps/examples'"
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},
"engines": {
"npm": ">=7.0.0"
},
"packageManager": "yarn@3.5.0",
"lint-staged": {
"*.{js,jsx,ts,tsx,json}": [
"prettier --write --cache"
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]
},
"devDependencies": {
"@microsoft/api-extractor": "^7.35.4",
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"@next/eslint-plugin-next": "^13.3.0",
"@swc/core": "^1.3.55",
"@swc/jest": "^0.2.26",
"@types/glob": "^8.1.0",
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"@types/jest": "^28.1.2",
"@types/node": "^18.7.3",
"@types/react": "^18.2.47",
"@types/react-dom": "^18.2.18",
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"@typescript-eslint/eslint-plugin": "^5.57.0",
"@typescript-eslint/parser": "^5.57.0",
"auto": "^10.46.0",
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"eslint": "^8.37.0",
"eslint-config-prettier": "^8.8.0",
"eslint-plugin-deprecation": "^2.0.0",
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"eslint-plugin-import": "^2.27.5",
"eslint-plugin-local": "^1.0.0",
"eslint-plugin-no-only-tests": "^3.1.0",
"eslint-plugin-react": "^7.32.2",
"eslint-plugin-react-hooks": "^4.6.0",
"fs-extra": "^11.1.0",
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"husky": "^8.0.0",
"jest": "^28.1.1",
"json5": "^2.2.3",
"lazyrepo": "0.0.0-alpha.27",
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"lint-staged": ">=10",
"prettier": "^3.0.3",
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"prettier-plugin-organize-imports": "^3.2.2",
"rimraf": "^4.4.0",
"tsx": "^3.12.7",
"typescript": "^5.2.2",
"vercel": "^28.16.15"
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},
"resolutions": {
"@microsoft/api-extractor@^7.35.4": "patch:@microsoft/api-extractor@npm%3A7.35.4#./.yarn/patches/@microsoft-api-extractor-npm-7.35.4-5f4f0357b4.patch",
"vectra@^0.4.4": "patch:vectra@npm%3A0.4.4#./.yarn/patches/vectra-npm-0.4.4-6aac3f6c29.patch",
"domino@^2.1.6": "patch:domino@npm%3A2.1.6#./.yarn/patches/domino-npm-2.1.6-b0dc3de857.patch",
"@auto-it/core@^10.45.0": "patch:@auto-it/core@npm%3A10.46.0#./.yarn/patches/@auto-it-core-npm-10.46.0-4ce8f196af.patch",
"@auto-it/core@10.46.0": "patch:@auto-it/core@npm%3A10.46.0#./.yarn/patches/@auto-it-core-npm-10.46.0-4ce8f196af.patch"
tldraw zero - package shuffle (#1710) This PR moves code between our packages so that: - @tldraw/editor is a “core” library with the engine and canvas but no shapes, tools, or other things - @tldraw/tldraw contains everything particular to the experience we’ve built for tldraw At first look, this might seem like a step away from customization and configuration, however I believe it greatly increases the configuration potential of the @tldraw/editor while also providing a more accurate reflection of what configuration options actually exist for @tldraw/tldraw. ## Library changes @tldraw/editor re-exports its dependencies and @tldraw/tldraw re-exports @tldraw/editor. - users of @tldraw/editor WITHOUT @tldraw/tldraw should almost always only import things from @tldraw/editor. - users of @tldraw/tldraw should almost always only import things from @tldraw/tldraw. - @tldraw/polyfills is merged into @tldraw/editor - @tldraw/indices is merged into @tldraw/editor - @tldraw/primitives is merged mostly into @tldraw/editor, partially into @tldraw/tldraw - @tldraw/file-format is merged into @tldraw/tldraw - @tldraw/ui is merged into @tldraw/tldraw Many (many) utils and other code is moved from the editor to tldraw. For example, embeds now are entirely an feature of @tldraw/tldraw. The only big chunk of code left in core is related to arrow handling. ## API Changes The editor can now be used without tldraw's assets. We load them in @tldraw/tldraw instead, so feel free to use whatever fonts or images or whatever that you like with the editor. All tools and shapes (except for the `Group` shape) are moved to @tldraw/tldraw. This includes the `select` tool. You should use the editor with at least one tool, however, so you now also need to send in an `initialState` prop to the Editor / <TldrawEditor> component indicating which state the editor should begin in. The `components` prop now also accepts `SelectionForeground`. The complex selection component that we use for tldraw is moved to @tldraw/tldraw. The default component is quite basic but can easily be replaced via the `components` prop. We pass down our tldraw-flavored SelectionFg via `components`. Likewise with the `Scribble` component: the `DefaultScribble` no longer uses our freehand tech and is a simple path instead. We pass down the tldraw-flavored scribble via `components`. The `ExternalContentManager` (`Editor.externalContentManager`) is removed and replaced with a mapping of types to handlers. - Register new content handlers with `Editor.registerExternalContentHandler`. - Register new asset creation handlers (for files and URLs) with `Editor.registerExternalAssetHandler` ### Change Type - [x] `major` — Breaking change ### Test Plan - [x] Unit Tests - [x] End to end tests ### Release Notes - [@tldraw/editor] lots, wip - [@tldraw/ui] gone, merged to tldraw/tldraw - [@tldraw/polyfills] gone, merged to tldraw/editor - [@tldraw/primitives] gone, merged to tldraw/editor / tldraw/tldraw - [@tldraw/indices] gone, merged to tldraw/editor - [@tldraw/file-format] gone, merged to tldraw/tldraw --------- Co-authored-by: alex <alex@dytry.ch>
2023-07-17 21:22:34 +00:00
},
"dependencies": {
"@sentry/cli": "^2.25.0",
"cross-env": "^7.0.3",
"purgecss": "^5.0.0",
tldraw zero - package shuffle (#1710) This PR moves code between our packages so that: - @tldraw/editor is a “core” library with the engine and canvas but no shapes, tools, or other things - @tldraw/tldraw contains everything particular to the experience we’ve built for tldraw At first look, this might seem like a step away from customization and configuration, however I believe it greatly increases the configuration potential of the @tldraw/editor while also providing a more accurate reflection of what configuration options actually exist for @tldraw/tldraw. ## Library changes @tldraw/editor re-exports its dependencies and @tldraw/tldraw re-exports @tldraw/editor. - users of @tldraw/editor WITHOUT @tldraw/tldraw should almost always only import things from @tldraw/editor. - users of @tldraw/tldraw should almost always only import things from @tldraw/tldraw. - @tldraw/polyfills is merged into @tldraw/editor - @tldraw/indices is merged into @tldraw/editor - @tldraw/primitives is merged mostly into @tldraw/editor, partially into @tldraw/tldraw - @tldraw/file-format is merged into @tldraw/tldraw - @tldraw/ui is merged into @tldraw/tldraw Many (many) utils and other code is moved from the editor to tldraw. For example, embeds now are entirely an feature of @tldraw/tldraw. The only big chunk of code left in core is related to arrow handling. ## API Changes The editor can now be used without tldraw's assets. We load them in @tldraw/tldraw instead, so feel free to use whatever fonts or images or whatever that you like with the editor. All tools and shapes (except for the `Group` shape) are moved to @tldraw/tldraw. This includes the `select` tool. You should use the editor with at least one tool, however, so you now also need to send in an `initialState` prop to the Editor / <TldrawEditor> component indicating which state the editor should begin in. The `components` prop now also accepts `SelectionForeground`. The complex selection component that we use for tldraw is moved to @tldraw/tldraw. The default component is quite basic but can easily be replaced via the `components` prop. We pass down our tldraw-flavored SelectionFg via `components`. Likewise with the `Scribble` component: the `DefaultScribble` no longer uses our freehand tech and is a simple path instead. We pass down the tldraw-flavored scribble via `components`. The `ExternalContentManager` (`Editor.externalContentManager`) is removed and replaced with a mapping of types to handlers. - Register new content handlers with `Editor.registerExternalContentHandler`. - Register new asset creation handlers (for files and URLs) with `Editor.registerExternalAssetHandler` ### Change Type - [x] `major` — Breaking change ### Test Plan - [x] Unit Tests - [x] End to end tests ### Release Notes - [@tldraw/editor] lots, wip - [@tldraw/ui] gone, merged to tldraw/tldraw - [@tldraw/polyfills] gone, merged to tldraw/editor - [@tldraw/primitives] gone, merged to tldraw/editor / tldraw/tldraw - [@tldraw/indices] gone, merged to tldraw/editor - [@tldraw/file-format] gone, merged to tldraw/tldraw --------- Co-authored-by: alex <alex@dytry.ch>
2023-07-17 21:22:34 +00:00
"svgo": "^3.0.2"
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}
}